Player Matchup

Athena
Athena
BenTheBaguette
Athena
Level 30
God Stats
1W - 2L
1,474 SR
Queue Stats
110W - 225L
1,366 Elo+
Party 1
Persephone
Persephone
Bleuberri
Persephone
Level 28
God Stats
1W - 13L
1,080 SR
Queue Stats
47W - 187L
1,133 Elo+
Party 1
Medusa
Medusa
rodmanslips
Medusa
Level 39
God Stats
4W - 4L
1,416 SR
Queue Stats
6W - 13L
1,206 Elo+
Solo
Team Averages
Level 32
1,323 SR
1,235 Elo+

VS

Team Averages
Level 80
1,586 SR
1,585 Elo+
Hou Yi
Hou Yi
Humanlvl171
Hou Yi
Level 18
God Stats
1W - 2L
1,372 SR
Queue Stats
24W - 17L
1,628 Elo+
Party 2
Sylvanus
Sylvanus
Luma
Sylvanus
Level 160
God Stats
2W - 1L
1,810 SR
Queue Stats
157W - 120L
1,611 Elo+
Party 2
Thoth
Thoth
Nollige
Thoth
Level 62
God Stats
63W - 51L
1,575 SR
Queue Stats
117W - 99L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,702
670
3,749
15,266
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
Bleuberri
Persephone
10
0 / 6 / 3
6,400
640
4,241
10,673
2,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
3 / 2 / 1
7,398
740
5,937
10,369
4,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
2 / 3 / 8
7,385
739
6,358
7,291
2,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Luma
Sylvanus
14
10 / 2 / 3
8,745
875
11,353
11,073
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Nollige
Thoth
12
3 / 0 / 8
8,145
815
14,075
3,614
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
15
14
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Persephone
Bleuberri
Persephone
0
6
3
0.25
W
Hou Yi
2
3
8
2
W
Sylvanus
Luma
Sylvanus
10
2
3
5.75
W
Thoth
Nollige
Thoth
3
0
8
7
L
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,927
Damage
31,786
36,308
Taken
21,978
16,492
Mitigated
9,540
5,652
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,749
1,679
0
2,456
15,266
9,139
0
9,570
5,696
7,444
0
L
Persephone
Bleuberri
Persephone
4,241
802
0
1,972
10,673
2,424
0
7,584
3,083
15,611
0
W
Hou Yi
6,358
2,612
0
820
7,291
2,534
385
2,894
4,397
0
19,655
W
Sylvanus
Luma
Sylvanus
11,353
4,825
603
4,352
11,073
5,817
950
3,680
7,393
23,099
5,180
W
Thoth
Nollige
Thoth
14,075
628
0
963
3,614
1,189
498
1,949
1,665
33,974
0
L
Medusa
5,937
2,778
0
1,224
10,369
4,929
0
6,984
3,385
0
22,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,500
Gold Earned
24,275
76
Minions Killed
121
1
Camps Cleared
7
513,148
Distance Traveled
488,065
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,702
670
10
1
0
183,116
4
L
Persephone
6,400
640
26
3
0
169,478
2
W
Hou Yi
7,385
739
23
2
2
158,344
1
W
Sylvanus
8,745
875
46
5
4
147,440
1
W
Thoth
8,145
815
52
5
1
182,281
1
L
Medusa
7,398
740
40
4
1
160,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role