Player Matchup

Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FortrezKer
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Solo
Zhong Kui
Zhong Kui
Oe-bn-revolution
Zhong Kui
Level 28
God Stats
4W - 3L
1,262 SR
Queue Stats
50W - 46L
1,463 Elo+
Solo
Athena
Athena
SKYLER 6767
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,447 Elo+
Solo
Ganesha
Ganesha
TealGold
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,248 Elo+
Solo
Team Averages
Level 25
1,452 SR
1,384 Elo+

VS

Team Averages
Level 88
1,465 SR
1,548 Elo+
Da Ji
Da Ji
Skilled_U
Da Ji
Level 148
God Stats
2W - 4L
1,329 SR
Queue Stats
309W - 288L
1,555 Elo+
Party 1
Yemoja
Yemoja
tomm711
Yemoja
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
158W - 242L
1,405 Elo+
Solo
Izanami
Izanami
vAffinity
Izanami
Level 103
God Stats
2W - 1L
1,716 SR
Queue Stats
163W - 155L
1,571 Elo+
Party 1
Bacchus
Bacchus
xJosway
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,810 Elo+
Party 1
Raijin
Raijin
xfire660
Raijin
Level 147
God Stats
2W - 7L
1,281 SR
Queue Stats
185W - 182L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
7 / 5 / 12
11,152
743
11,922
20,529
14,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos
FortrezKer
Chronos
18
4 / 4 / 13
11,066
738
11,462
20,052
9,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
20
10 / 5 / 9
12,422
828
26,030
23,397
17,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
18
4 / 2 / 14
11,290
753
5,862
23,123
26,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
TealGold
Ganesha
18
0 / 5 / 23
11,194
746
8,310
20,675
23,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Skilled_U
Da Ji
17
8 / 5 / 8
11,124
742
18,192
15,317
7,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
tomm711
Yemoja
13
0 / 6 / 6
9,408
627
6,444
15,516
12,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
vAffinity
Izanami
18
6 / 4 / 10
11,523
768
20,165
14,765
6,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
xJosway
Bacchus
15
1 / 5 / 10
9,539
636
8,377
13,566
19,306
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
xfire660
Raijin
20
4 / 5 / 15
11,523
768
37,073
11,812
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
68
25
Kills
19
21
Deaths
25
71
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
5
12
2.6
W
Chronos
FortrezKer
Chronos
4
4
13
2.63
W
Zhong Kui
10
5
9
2.9
W
Athena
4
2
14
5.5
L
Da Ji
Skilled_U
Da Ji
8
5
8
2.4
W
Ganesha
TealGold
Ganesha
0
5
23
2.3
L
Yemoja
tomm711
Yemoja
0
6
6
0.5
L
Izanami
vAffinity
Izanami
6
4
10
2.75
L
Bacchus
xJosway
Bacchus
1
5
10
1.2
L
Raijin
xfire660
Raijin
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,586
Damage
90,251
107,776
Taken
70,976
91,506
Mitigated
51,366
42,204
Healing
20,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,922
1,084
15,156
8,603
20,529
14,230
371
9,555
10,974
17,782
0
W
Chronos
FortrezKer
Chronos
11,462
2,843
31
2,406
20,052
9,729
2,210
10,084
9,968
33,509
0
W
Zhong Kui
26,030
1,553
959
5,798
23,397
17,523
2,072
10,204
13,193
49,705
0
W
Athena
5,862
715
639
4,032
23,123
26,108
96
12,142
10,981
8,889
0
L
Da Ji
Skilled_U
Da Ji
18,192
4,106
2,140
3,409
15,317
7,459
0
12,581
2,736
0
23,642
W
Ganesha
TealGold
Ganesha
8,310
534
1,992
2,588
20,675
23,916
162
9,909
10,766
19,793
0
L
Yemoja
tomm711
Yemoja
6,444
804
2,920
1,656
15,516
12,470
331
14,506
1,010
11,012
0
L
Izanami
vAffinity
Izanami
20,165
12,532
2,550
4,583
14,765
6,766
2,106
13,738
1,027
0
44,910
L
Bacchus
xJosway
Bacchus
8,377
232
941
810
13,566
19,306
0
12,185
1,381
13,997
0
L
Raijin
xfire660
Raijin
37,073
1,184
335
704
11,812
5,365
792
10,576
1,236
53,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,124
Gold Earned
53,117
135
Minions Killed
128
0
Camps Cleared
0
1,350,210
Distance Traveled
1,212,348
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,152
743
13
1
0
296,253
0
W
Chronos
11,066
738
49
3
0
244,420
0
W
Zhong Kui
12,422
828
64
4
0
260,189
0
W
Athena
11,290
753
9
1
0
262,385
0
L
Da Ji
11,124
742
7
0
0
257,736
3
W
Ganesha
11,194
746
0
0
0
286,963
2
L
Yemoja
9,408
627
16
1
0
216,949
0
L
Izanami
11,523
768
62
4
0
235,657
0
L
Bacchus
9,539
636
7
0
0
252,675
0
L
Raijin
11,523
768
36
2
0
249,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role