Player Matchup

Osiris
Osiris
AintNobodySafe
Osiris
Level 128
God Stats
7W - 17L
1,405 SR
Queue Stats
164W - 162L
1,540 Elo+
Party 2
Ymir
Ymir
V2-Firee
Ymir
Level 82
God Stats
0W - 4L
1,177 SR
Queue Stats
50W - 67L
1,421 Elo+
Party 2
Bakasura
Bakasura
V2N3WKiD
Bakasura
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 194L
1,387 Elo+
Party 2
Heimdallr
Heimdallr
devsupremeX
Heimdallr
Level 42
God Stats
17W - 20L
1,473 SR
Queue Stats
492W - 536L
1,414 Elo+
Party 2
Eset
Eset
voidpool
Eset
Level 124
God Stats
5W - 2L
1,802 SR
Queue Stats
88W - 107L
1,427 Elo+
Party 2
Team Averages
Level 99
1,471 SR
1,438 Elo+

VS

Team Averages
Level 65
1,623 SR
1,574 Elo+
Pele
Pele
MuscularRightArm
Pele
Level 31
God Stats
9W - 9L
1,493 SR
Queue Stats
150W - 151L
1,394 Elo+
Solo
Janus
Janus
RinneShinkai
Janus
Level 18
God Stats
7W - 2L
1,855 SR
Queue Stats
231W - 113L
1,769 Elo+
Party 1
Mulan
Mulan
ThiefGodZelnite
Mulan
Level 124
God Stats
7W - 3L
1,768 SR
Queue Stats
144W - 99L
1,639 Elo+
Party 1
Bellona
Bellona
checcs_mix_PR
Bellona
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,568 Elo+
Party 1
Ares
Ares
melloww_13
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 8
12,108
466
19,706
30,319
39,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
16
2 / 5 / 8
11,078
426
11,296
25,067
27,321
Bakasura
V2N3WKiD
Bakasura
18
8 / 9 / 3
12,020
462
18,402
27,258
15,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
devsupremeX
Heimdallr
14
1 / 14 / 8
9,775
376
14,903
22,404
8,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
18
5 / 7 / 7
12,132
467
17,403
18,379
6,805

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 7
14,832
570
21,187
23,874
10,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 1 / 10
15,938
613
32,892
15,577
7,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 5 / 12
13,637
525
23,001
32,845
36,728
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
20
7 / 5 / 8
14,605
562
13,704
22,650
21,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 6 / 17
12,922
497
11,185
31,311
43,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
93
21
Kills
39
39
Deaths
21
34
Assists
54
Player
Kills
Deaths
Assists
KDA
L
5
4
8
2.25
W
13
4
7
4.13
W
13
1
10
18
W
3
5
12
1.8
L
Ymir
2
5
8
1.2
L
Bakasura
V2N3WKiD
Bakasura
8
9
3
1.06
W
Bellona
7
5
8
2.2
L
Heimdallr
devsupremeX
Heimdallr
1
14
8
0.36
W
3
6
17
1.92
L
Eset
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,710
Damage
101,969
123,427
Taken
126,257
98,074
Mitigated
118,481
22,709
Healing
45,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,706
10,122
0
8,775
30,319
39,962
0
7,654
22,665
0
52,555
W
21,187
3,975
0
7,981
23,874
10,160
1,705
6,101
16,896
0
118,240
W
32,892
2,071
608
5,969
15,577
7,135
1,385
5,210
10,157
143,478
0
W
23,001
3,193
0
16,367
32,845
36,728
1,029
10,641
20,309
0
88,681
L
Ymir
11,296
2,376
0
694
25,067
27,321
605
9,704
15,363
51,115
0
L
Bakasura
V2N3WKiD
Bakasura
18,402
10,601
0
7,036
27,258
15,731
0
9,611
17,647
0
60,794
W
Bellona
13,704
4,950
0
7,840
22,650
21,211
4,418
4,651
17,432
0
125,738
L
Heimdallr
devsupremeX
Heimdallr
14,903
8,230
0
1,363
22,404
8,255
0
7,174
15,230
0
49,753
W
11,185
672
0
6,548
31,311
43,247
742
9,609
19,963
31,958
2,198
L
Eset
17,403
769
1,410
3,431
18,379
6,805
1,012
9,434
8,945
72,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,113
Gold Earned
71,934
466
Minions Killed
731
0
Camps Cleared
0
2,284,672
Distance Traveled
2,606,600
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,108
466
85
3
0
489,914
0
W
Pele
14,832
570
148
6
0
567,842
0
W
Janus
15,938
613
230
9
0
596,443
8
W
Mulan
13,637
525
152
6
0
455,723
3
L
Ymir
11,078
426
93
4
0
447,993
1
L
Bakasura
12,020
462
113
4
0
522,668
2
W
Bellona
14,605
562
172
7
0
562,743
3
L
Heimdallr
9,775
376
63
2
0
393,398
2
W
Ares
12,922
497
29
1
0
423,849
2
L
Eset
12,132
467
112
4
0
430,699
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role