Player Matchup

Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Sheevelknievel
Camazotz
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 30L
1,702 Elo+
Party 2
Yu Huang
Yu Huang
SlammingBillys
Yu Huang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 91L
1,587 Elo+
Party 2
Hades
Hades
Tick Dittie
Hades
Level 108
God Stats
7W - 4L
1,589 SR
Queue Stats
121W - 144L
1,391 Elo+
Party 2
Team Averages
Level 114
1,518 SR
1,536 Elo+

VS

Team Averages
Level 141
1,567 SR
1,525 Elo+
Eset
Eset
 
Eset
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Drixun
Ullr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,408 Elo+
Solo
Geb
Geb
OlyJD
Geb
Level 160
God Stats
36W - 25L
1,454 SR
Queue Stats
1,240W - 1,133L
1,599 Elo+
Party 1
Artemis
Artemis
SuperiorShugar38
Artemis
Level 160
God Stats
3W - 1L
1,687 SR
Queue Stats
363W - 308L
1,609 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xX MlNlMUM Wage
Tsukuyomi
Level 126
God Stats
13W - 8L
1,693 SR
Queue Stats
836W - 783L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
1 / 4 / 8
10,404
743
12,338
19,770
26,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
 
King Arthur
13
1 / 6 / 3
8,557
611
3,286
10,540
10,373
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
15
5 / 3 / 5
10,201
729
7,876
13,925
12,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
17
3 / 4 / 6
9,813
701
15,477
9,632
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 6 / 6
10,337
738
9,471
15,819
11,726
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 5 / 12
9,948
711
12,617
10,064
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Drixun
Ullr
20
12 / 2 / 11
12,275
877
16,587
13,769
7,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
OlyJD
Geb
16
1 / 4 / 18
9,713
694
6,249
15,356
18,309
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 3 / 15
10,785
770
13,938
11,793
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
xX MlNlMUM Wage
Tsukuyomi
18
3 / 3 / 16
10,540
753
14,194
13,475
6,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
15
Kills
23
23
Deaths
17
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
8
1.25
L
King Arthur
 
King Arthur
1
6
3
0.42
W
Eset
 
Eset
3
5
12
1.8
W
Ullr
Drixun
Ullr
12
2
11
8.75
W
Geb
OlyJD
Geb
1
4
18
2.5
L
Camazotz
5
3
5
2.5
L
Yu Huang
3
4
6
1.5
W
4
3
15
3.83
L
5
6
6
1.33
W
Tsukuyomi
xX MlNlMUM Wage
Tsukuyomi
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,448
Damage
63,585
69,686
Taken
64,457
64,630
Mitigated
41,436
17,636
Healing
18,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,338
3,465
852
3,653
19,770
26,298
462
6,665
12,879
31,185
0
L
King Arthur
 
King Arthur
3,286
195
554
769
10,540
10,373
0
1,282
9,206
0
6,774
W
Eset
 
Eset
12,617
572
2,738
1,459
10,064
4,670
464
5,705
4,193
23,911
0
W
Ullr
Drixun
Ullr
16,587
6,110
1,305
1,883
13,769
7,128
451
7,405
6,262
0
37,239
W
Geb
OlyJD
Geb
6,249
580
994
1,761
15,356
18,309
287
7,459
7,724
10,999
0
L
Camazotz
7,876
1,394
209
4,569
13,925
12,222
0
4,665
9,104
0
8,903
L
Yu Huang
15,477
397
1,339
822
9,632
4,011
703
1,550
8,022
35,669
0
W
13,938
4,772
682
3,071
11,793
5,071
3,042
8,764
2,898
0
30,208
L
9,471
324
1,626
3,243
15,819
11,726
496
4,090
11,609
24,360
0
W
Tsukuyomi
xX MlNlMUM Wage
Tsukuyomi
14,194
2,897
2,241
2,833
13,475
6,258
1,003
7,953
5,351
0
36,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
53,261
131
Minions Killed
155
0
Camps Cleared
0
1,144,016
Distance Traveled
1,278,612
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,404
743
39
3
0
204,484
1
L
King Arthur
8,557
611
12
1
0
216,615
0
W
Eset
9,948
711
32
2
0
236,389
4
W
Ullr
12,275
877
52
4
0
249,002
1
W
Geb
9,713
694
5
0
0
277,324
1
L
Camazotz
10,201
729
2
0
0
246,660
1
L
Yu Huang
9,813
701
41
3
0
233,993
0
W
Artemis
10,785
770
36
3
0
230,609
4
L
Hades
10,337
738
37
3
0
242,264
1
W
Tsukuyomi
10,540
753
30
2
0
285,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role