Player Matchup

Gilgamesh
Gilgamesh
OG SS3
Gilgamesh
Level 88
God Stats
3W - 1L
1,673 SR
Queue Stats
114W - 100L
1,365 Elo+
Party 2
Izanami
Izanami
Ras x Hinata
Izanami
Level 89
God Stats
9W - 3L
1,347 SR
Queue Stats
60W - 63L
1,519 Elo+
Party 1
Yemoja
Yemoja
XGN Cyborg
Yemoja
Level 109
God Stats
7W - 4L
1,682 SR
Queue Stats
56W - 47L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
fourscoremango
Baron Samedi
Level 128
God Stats
4W - 3L
1,432 SR
Queue Stats
74W - 82L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
ianweatherford
Cliodhna
Level 144
God Stats
4W - 3L
1,925 SR
Queue Stats
127W - 107L
1,336 Elo+
Party 2
Team Averages
Level 112
1,612 SR
1,453 Elo+

VS

Team Averages
Level 80
1,494 SR
1,508 Elo+
Geb
Geb
BVILKER
Geb
Level 64
God Stats
6W - 7L
1,419 SR
Queue Stats
45W - 57L
1,464 Elo+
Party 3
Neith
Neith
BlueDragon7783
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,510 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Floatingspark
Tsukuyomi
Level 54
God Stats
8W - 9L
1,540 SR
Queue Stats
65W - 63L
1,522 Elo+
Solo
Ah Puch
Ah Puch
HAZY NOVA
Ah Puch
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,574 Elo+
Party 3
Ymir
Ymir
cinril
Ymir
Level 109
God Stats
4W - 7L
1,510 SR
Queue Stats
61W - 65L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OG SS3
Gilgamesh
13
4 / 1 / 8
7,638
588
5,525
11,304
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Ras x Hinata
Izanami
10
1 / 2 / 1
6,302
485
3,799
8,702
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
XGN Cyborg
Yemoja
11
1 / 0 / 4
6,672
513
3,371
6,186
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
fourscoremango
Baron Samedi
14
7 / 1 / 6
8,344
642
10,768
9,462
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
15
4 / 2 / 1
8,404
646
6,181
6,624
2,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 1 / 1
6,095
469
3,176
8,121
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 0
7,042
542
7,596
7,798
1,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Floatingspark
Tsukuyomi
13
2 / 5 / 1
7,710
593
6,758
11,423
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
HAZY NOVA
Ah Puch
11
1 / 6 / 1
6,850
527
3,816
7,938
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
cinril
Ymir
13
1 / 2 / 0
7,994
615
3,680
10,038
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
6
6
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
0
1
1
0.5
L
2
3
0
0.67
L
Tsukuyomi
Floatingspark
Tsukuyomi
2
5
1
0.5
L
Ah Puch
HAZY NOVA
Ah Puch
1
6
1
0.25
W
Gilgamesh
OG SS3
Gilgamesh
4
1
8
8
W
Izanami
Ras x Hinata
Izanami
1
2
1
0.75
W
Yemoja
XGN Cyborg
Yemoja
1
0
4
3
L
Ymir
cinril
Ymir
1
2
0
0.5
W
Baron Samedi
fourscoremango
Baron Samedi
7
1
6
10
W
Cliodhna
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,644
Damage
25,026
42,278
Taken
45,318
18,383
Mitigated
18,037
12,564
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
3,176
134
281
2,178
8,121
3,484
0
2,738
5,383
16,704
0
L
7,596
2,189
0
1,623
7,798
1,911
0
1,628
6,170
0
57,384
L
Tsukuyomi
Floatingspark
Tsukuyomi
6,758
1,740
0
3,631
11,423
4,096
0
3,640
7,783
0
42,347
L
Ah Puch
HAZY NOVA
Ah Puch
3,816
91
0
1,031
7,938
2,523
0
5,532
2,406
33,390
0
W
Gilgamesh
OG SS3
Gilgamesh
5,525
2,349
0
1,705
11,304
5,410
0
3,969
7,335
0
39,450
W
Izanami
Ras x Hinata
Izanami
3,799
2,534
0
2,031
8,702
1,867
220
815
7,887
0
38,688
W
Yemoja
XGN Cyborg
Yemoja
3,371
364
285
2,468
6,186
3,640
125
970
5,216
19,443
0
L
Ymir
cinril
Ymir
3,680
1,605
0
2,545
10,038
6,023
0
601
9,437
46,608
0
W
Baron Samedi
fourscoremango
Baron Samedi
10,768
387
458
3,306
9,462
4,473
90
2,942
6,520
55,681
0
W
Cliodhna
6,181
594
0
2,311
6,624
2,993
150
1,976
4,648
0
54,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,360
Gold Earned
35,691
415
Minions Killed
396
0
Camps Cleared
0
1,322,530
Distance Traveled
1,262,431
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,095
469
22
2
0
296,259
1
L
Neith
7,042
542
100
8
0
217,821
3
L
Tsukuyomi
7,710
593
87
7
0
252,404
0
L
Ah Puch
6,850
527
63
5
0
245,888
0
W
Gilgamesh
7,638
588
65
5
0
309,365
6
W
Izanami
6,302
485
79
6
0
226,387
1
W
Yemoja
6,672
513
39
3
0
255,869
0
L
Ymir
7,994
615
124
10
0
250,059
0
W
Baron Samedi
8,344
642
106
8
0
245,811
0
W
Cliodhna
8,404
646
126
10
0
285,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role