Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Lonesurviver
Odin
Level 44
God Stats
4W - 0L
1,806 SR
Queue Stats
226W - 244L
1,431 Elo+
Party 1
Da Ji
Da Ji
NFShell
Da Ji
Level 124
God Stats
5W - 5L
1,614 SR
Queue Stats
338W - 347L
1,479 Elo+
Party 1
Cerberus
Cerberus
SpotDust928
Cerberus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,661 Elo+
Solo
Heimdallr
Heimdallr
Tyas777
Heimdallr
Level 120
God Stats
14W - 6L
1,544 SR
Queue Stats
607W - 625L
1,470 Elo+
Party 1
Team Averages
Level 93
1,593 SR
1,508 Elo+

VS

Team Averages
Level 78
1,376 SR
1,468 Elo+
Hercules
Hercules
Reefer00Reaper
Hercules
Level 100
God Stats
9W - 9L
1,418 SR
Queue Stats
382W - 422L
1,583 Elo+
Solo
Bastet
Bastet
VicVarron
Bastet
Level 68
God Stats
1W - 5L
1,388 SR
Queue Stats
259W - 245L
1,382 Elo+
Solo
Thor
Thor
shuzone
Thor
Level 102
God Stats
0W - 4L
1,262 SR
Queue Stats
116W - 117L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
sniperdog25
Tsukuyomi
Level 105
God Stats
0W - 1L
1,312 SR
Queue Stats
11W - 12L
1,482 Elo+
Solo
Anhur
Anhur
憂鬱使者
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 7 / 29
15,801
658
14,677
24,949
39,703
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 7 / 24
18,216
759
21,368
19,559
15,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
NFShell
Da Ji
20
13 / 10 / 23
16,604
692
21,731
19,344
7,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
SpotDust928
Cerberus
20
3 / 6 / 41
16,846
702
21,199
45,872
61,202
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heimdallr
Tyas777
Heimdallr
20
22 / 7 / 27
19,811
825
51,656
23,953
11,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
4 / 8 / 20
15,414
642
11,805
44,163
55,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
VicVarron
Bastet
20
9 / 9 / 15
16,151
673
36,439
27,500
14,486
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
shuzone
Thor
20
10 / 14 / 10
15,807
659
18,313
27,041
11,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
sniperdog25
Tsukuyomi
20
11 / 14 / 6
16,424
684
25,642
29,840
12,855
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 16 / 15
15,372
641
16,415
27,175
9,856
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

205
Kill Participation
103
61
Kills
37
37
Deaths
61
144
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
7
29
3.36
W
14
7
24
3.71
W
Da Ji
NFShell
Da Ji
13
10
23
2.45
L
Hercules
4
8
20
1.75
W
Cerberus
SpotDust928
Cerberus
3
6
41
3.92
W
Heimdallr
Tyas777
Heimdallr
22
7
27
5.07
L
Bastet
VicVarron
Bastet
9
9
15
1.83
L
Thor
shuzone
Thor
10
14
10
1.07
L
Tsukuyomi
sniperdog25
Tsukuyomi
11
14
6
1
L
3
16
15
0.66

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,631
Damage
108,614
133,677
Taken
155,719
134,860
Mitigated
103,729
41,652
Healing
29,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,677
4,621
41
4,440
24,949
39,703
1,891
0
24,949
0
24,812
W
21,368
7,517
2,224
2,602
19,559
15,194
1,224
0
19,559
0
48,378
W
Da Ji
NFShell
Da Ji
21,731
4,163
2,873
2,405
19,344
7,519
617
0
19,344
0
31,320
L
Hercules
11,805
1,425
755
15,752
44,163
55,441
173
6,486
37,677
0
28,299
W
Cerberus
SpotDust928
Cerberus
21,199
1,390
2,711
20,943
45,872
61,202
1,599
0
45,872
50,022
0
W
Heimdallr
Tyas777
Heimdallr
51,656
15,684
1,045
2,368
23,953
11,242
1,790
0
23,953
0
95,416
L
Bastet
VicVarron
Bastet
36,439
10,128
1,050
4,324
27,500
14,486
508
5,361
22,139
0
56,192
L
Thor
shuzone
Thor
18,313
4,543
1,414
1,289
27,041
11,091
577
2,322
24,719
0
34,710
L
Tsukuyomi
sniperdog25
Tsukuyomi
25,642
5,310
666
3,193
29,840
12,855
40
3,319
26,521
0
60,918
L
16,415
9,720
110
1,132
27,175
9,856
1,730
3,711
23,464
0
40,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,278
Gold Earned
79,168
260
Minions Killed
190
0
Camps Cleared
0
2,103,860
Distance Traveled
1,800,767
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,801
658
17
1
0
435,585
1
W
Odin
18,216
759
63
3
0
422,285
2
W
Da Ji
16,604
692
26
1
0
391,266
0
L
Hercules
15,414
642
20
1
0
350,503
0
W
Cerberus
16,846
702
60
3
0
427,859
1
W
Heimdallr
19,811
825
94
4
0
426,865
2
L
Bastet
16,151
673
37
2
0
427,615
1
L
Thor
15,807
659
35
1
0
392,007
0
L
Tsukuyomi
16,424
684
48
2
0
354,446
2
L
Anhur
15,372
641
50
2
0
276,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role