Player Matchup

Xing Tian
Xing Tian
BIOTHRAX JR
Xing Tian
Level 52
God Stats
1W - 0L
1,876 SR
Queue Stats
23W - 18L
1,336 Elo+
Party 2
Thoth
Thoth
PinKyAndDaBrain7
Thoth
Level 139
God Stats
72W - 78L
1,479 SR
Queue Stats
251W - 263L
1,440 Elo+
Party 1
Anubis
Anubis
TroublesomeMutt
Anubis
Level 29
God Stats
23W - 19L
1,448 SR
Queue Stats
30W - 24L
1,336 Elo+
Party 2
Mercury
Mercury
iMurkzV2
Mercury
Level 97
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 3L
1,474 Elo+
Solo
Chang'e
Chang'e
lemongrass615
Chang'e
Level 103
God Stats
106W - 90L
1,511 SR
Queue Stats
239W - 247L
1,401 Elo+
Party 1
Team Averages
Level 84
1,526 SR
1,398 Elo+

VS

Team Averages
Level 69
1,467 SR
1,433 Elo+
Chronos
Chronos
ARMYumas5
Chronos
Level 68
God Stats
96W - 89L
1,462 SR
Queue Stats
330W - 314L
1,430 Elo+
Party 3
Osiris
Osiris
AmplifiedAsf
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,647 Elo+
Party 4
Chernobog
Chernobog
Apolo 126982
Chernobog
Level 64
God Stats
8W - 6L
1,558 SR
Queue Stats
333W - 328L
1,424 Elo+
Party 3
Achilles
Achilles
Armoryaren
Achilles
Level 84
God Stats
13W - 17L
1,315 SR
Queue Stats
214W - 210L
1,436 Elo+
Party 3
Fenrir
Fenrir
Yastepdaddy1466
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,230 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BIOTHRAX JR
Xing Tian
9
1 / 0 / 0
5,280
528
1,896
6,521
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 0
6,371
637
4,035
2,501
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
4,715
472
2,787
5,086
1,571
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
iMurkzV2
Mercury
10
0 / 1 / 0
5,365
537
931
6,443
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
11
4 / 0 / 0
6,573
657
5,776
7,080
5,100
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ARMYumas5
Chronos
10
1 / 2 / 0
5,563
556
1,124
5,606
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
7
0 / 1 / 0
4,581
458
1,266
4,394
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Apolo 126982
Chernobog
9
2 / 0 / 1
5,298
530
4,806
4,234
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
Armoryaren
Achilles
7
1 / 2 / 2
5,176
518
3,707
9,778
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 4 / 1
4,495
450
1,877
6,563
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
9
Kills
4
4
Deaths
9
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
ARMYumas5
Chronos
1
2
0
0.5
L
Osiris
0
1
0
0
L
Chernobog
Apolo 126982
Chernobog
2
0
1
2.5
L
Achilles
Armoryaren
Achilles
1
2
2
1
W
Xing Tian
BIOTHRAX JR
Xing Tian
1
0
0
1
W
4
1
0
4
W
0
2
0
0
L
0
4
1
0.13
W
Mercury
iMurkzV2
Mercury
0
1
0
0
W
Chang'e
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,425
Damage
12,780
27,631
Taken
30,575
11,565
Mitigated
12,193
10,711
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ARMYumas5
Chronos
1,124
310
0
761
5,606
1,412
0
3,535
2,071
33,374
0
L
Osiris
1,266
358
0
2,004
4,394
1,957
0
2,505
1,889
0
15,493
L
Chernobog
Apolo 126982
Chernobog
4,806
2,551
0
2,583
4,234
810
0
1,730
2,504
0
31,707
L
Achilles
Armoryaren
Achilles
3,707
1,316
171
3,329
9,778
6,157
0
4,858
4,920
0
14,871
W
Xing Tian
BIOTHRAX JR
Xing Tian
1,896
509
299
733
6,521
2,633
0
0
6,521
12,780
0
W
4,035
142
0
500
2,501
678
510
482
1,963
39,316
0
W
2,787
766
117
1,491
5,086
1,571
0
0
5,086
24,436
0
L
1,877
596
0
2,218
6,563
1,857
0
1,866
4,697
0
12,977
W
Mercury
iMurkzV2
Mercury
931
345
0
2,998
6,443
1,583
0
144
6,273
0
28,900
W
Chang'e
5,776
763
62
4,511
7,080
5,100
1,344
376
6,664
33,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,304
Gold Earned
25,113
292
Minions Killed
223
0
Camps Cleared
0
941,804
Distance Traveled
847,612
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,563
556
68
7
0
225,370
0
L
Osiris
4,581
458
40
4
0
87,200
1
L
Chernobog
5,298
530
58
6
0
183,428
3
L
Achilles
5,176
518
25
3
0
180,945
0
W
Xing Tian
5,280
528
33
3
0
186,508
2
W
Thoth
6,371
637
75
8
0
178,677
2
W
Anubis
4,715
472
46
5
0
171,559
1
L
Fenrir
4,495
450
32
3
0
170,669
0
W
Mercury
5,365
537
68
7
0
222,858
2
W
Chang'e
6,573
657
70
7
0
182,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role