Player Matchup

Kali
Kali
CheddarBob8557
Kali
Level 84
God Stats
5W - 6L
1,477 SR
Queue Stats
54W - 40L
1,448 Elo+
Party 1
Anubis
Anubis
CosmicGC
Anubis
Level 91
God Stats
0W - 1L
1,281 SR
Queue Stats
32W - 23L
1,413 Elo+
Party 3
Shiva
Shiva
Taçi
Shiva
Level 107
God Stats
0W - 1L
1,098 SR
Queue Stats
16W - 9L
1,501 Elo+
Party 3
Cthulhu
Cthulhu
TheRealSteveCoat
Cthulhu
Level 26
God Stats
2W - 2L
1,488 SR
Queue Stats
17W - 14L
1,391 Elo+
Party 1
Artemis
Artemis
Xx7DSxX_Leon
Artemis
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 46L
1,480 Elo+
Party 3
Team Averages
Level 83
1,369 SR
1,447 Elo+

VS

Team Averages
Level 50
1,419 SR
1,427 Elo+
Sobek
Sobek
FortheLiving21
Sobek
Level 59
God Stats
7W - 2L
1,682 SR
Queue Stats
33W - 30L
1,348 Elo+
Party 4
Merlin
Merlin
Jax_Money-
Merlin
Level 56
God Stats
48W - 22L
1,684 SR
Queue Stats
96W - 78L
1,495 Elo+
Party 2
Hercules
Hercules
R4NG3RS_EX-CON
Hercules
Level 80
God Stats
2W - 4L
1,060 SR
Queue Stats
46W - 53L
1,338 Elo+
Party 4
Heimdallr
Heimdallr
SavDanteK
Heimdallr
Level 27
God Stats
21W - 14L
1,514 SR
Queue Stats
43W - 30L
1,489 Elo+
Party 2
Pele
Pele
wav3y_whiplash
Pele
Level 29
God Stats
2W - 8L
1,156 SR
Queue Stats
43W - 28L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
7,224
452
5,232
13,192
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
CosmicGC
Anubis
14
3 / 4 / 4
8,028
502
7,006
10,285
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Taçi
Shiva
11
2 / 5 / 1
7,848
491
5,153
10,900
6,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 1 / 6
6,842
428
6,371
12,915
6,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Xx7DSxX_Leon
Artemis
13
4 / 3 / 2
7,823
489
7,815
9,133
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,559
472
2,869
14,319
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Jax_Money-
Merlin
16
7 / 3 / 1
9,815
613
12,829
6,668
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
14
4 / 2 / 1
8,722
545
7,136
12,993
9,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
SavDanteK
Heimdallr
12
1 / 4 / 6
7,630
477
5,551
9,278
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 1 / 3
9,199
575
10,161
11,608
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
13
Kills
20
21
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Anubis
CosmicGC
Anubis
3
4
4
1.25
W
2
4
4
1
W
Merlin
Jax_Money-
Merlin
7
3
1
2.5
W
Hercules
4
2
1
2.25
W
Heimdallr
SavDanteK
Heimdallr
1
4
6
1
L
Shiva
Taçi
Shiva
2
5
1
0.5
L
2
1
6
5
L
Artemis
Xx7DSxX_Leon
Artemis
4
3
2
1.67
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,577
Damage
38,546
56,425
Taken
54,866
23,593
Mitigated
28,041
16,554
Healing
16,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,232
2,189
0
2,630
13,192
4,840
0
2,921
10,165
0
36,045
L
Anubis
CosmicGC
Anubis
7,006
59
0
3,836
10,285
3,979
488
4,551
5,734
48,608
0
W
2,869
379
313
3,764
14,319
9,721
0
4,249
10,070
17,156
0
W
Merlin
Jax_Money-
Merlin
12,829
1,308
0
822
6,668
2,230
852
3,052
3,616
68,070
0
W
Hercules
7,136
2,765
0
4,108
12,993
9,427
742
1,443
11,550
5,629
38,821
W
Heimdallr
SavDanteK
Heimdallr
5,551
2,903
0
2,057
9,278
3,052
475
1,933
7,345
0
36,857
L
Shiva
Taçi
Shiva
5,153
1,643
47
1,691
10,900
6,747
0
2,698
7,732
0
26,462
L
6,371
340
178
5,610
12,915
6,044
135
3,245
9,630
23,904
0
L
Artemis
Xx7DSxX_Leon
Artemis
7,815
3,246
0
2,562
9,133
1,983
354
3,376
5,757
0
46,166
W
10,161
1,863
0
5,684
11,608
3,611
0
2,700
8,908
0
61,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,765
Gold Earned
42,925
318
Minions Killed
408
0
Camps Cleared
0
1,375,696
Distance Traveled
1,454,526
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,224
452
55
3
0
288,271
2
L
Anubis
8,028
502
106
7
0
275,421
2
W
Sobek
7,559
472
35
2
0
271,536
0
W
Merlin
9,815
613
115
7
0
299,628
4
W
Hercules
8,722
545
91
6
0
256,660
3
W
Heimdallr
7,630
477
59
4
0
281,334
0
L
Shiva
7,848
491
47
3
0
278,052
1
L
Cthulhu
6,842
428
26
2
0
295,058
8
L
Artemis
7,823
489
84
5
0
238,894
1
W
Pele
9,199
575
108
7
0
345,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role