Player Matchup

Neith
Neith
Eikon
Neith
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 127L
1,485 Elo+
Party 1
Fenrir
Fenrir
Frightenn
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,447 Elo+
Party 1
Shiva
Shiva
RavenStormglory
Shiva
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,564 Elo+
Party 1
Raijin
Raijin
TinyChibiTiger
Raijin
Level 118
God Stats
7W - 2L
1,940 SR
Queue Stats
150W - 143L
1,486 Elo+
Party 1
Atlas
Atlas
northkidnasty
Atlas
Level 145
God Stats
0W - 3L
1,398 SR
Queue Stats
155W - 163L
1,575 Elo+
Solo
Team Averages
Level 139
1,568 SR
1,511 Elo+

VS

Team Averages
Level 97
1,459 SR
1,623 Elo+
Olorun
Olorun
FEAR X NEXUS
Olorun
Level 106
God Stats
2W - 2L
1,497 SR
Queue Stats
65W - 63L
1,590 Elo+
Party 3
Cernunnos
Cernunnos
I3MPIR3I
Cernunnos
Level 155
God Stats
2W - 1L
1,127 SR
Queue Stats
48W - 56L
1,567 Elo+
Party 3
Khepri
Khepri
Nain_XD
Khepri
Level 122
God Stats
4W - 2L
1,492 SR
Queue Stats
551W - 540L
1,581 Elo+
Solo
Kukulkan
Kukulkan
ShankaFlank
Kukulkan
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 19L
1,686 Elo+
Party 2
Eset
Eset
mohsafeyget
Eset
Level 47
God Stats
5W - 2L
1,680 SR
Queue Stats
72W - 64L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eikon
Neith
18
5 / 2 / 9
10,007
910
11,178
6,687
2,732
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Frightenn
Fenrir
12
4 / 7 / 7
8,158
742
6,189
9,736
5,234
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 6 / 8
8,674
789
6,844
13,721
14,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 10
8,616
783
10,849
9,432
3,595
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 10
7,970
725
10,572
12,093
13,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
7 / 3 / 9
9,977
907
8,713
10,662
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
I3MPIR3I
Cernunnos
15
5 / 4 / 8
9,480
862
10,628
8,691
3,684
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Nain_XD
Khepri
15
1 / 4 / 18
8,919
811
4,711
20,847
19,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ShankaFlank
Kukulkan
17
8 / 2 / 12
10,818
983
15,491
9,375
7,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

15
3 / 3 / 13
9,297
845
6,621
8,241
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
84
16
Kills
24
24
Deaths
16
44
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
Eikon
Neith
5
2
9
4.75
W
Olorun
7
3
9
3.83
L
Fenrir
Frightenn
Fenrir
4
7
7
1.07
W
Cernunnos
I3MPIR3I
Cernunnos
5
4
8
2.25
W
Khepri
Nain_XD
Khepri
1
4
18
2.5
L
3
6
8
1.17
W
Kukulkan
ShankaFlank
Kukulkan
8
2
12
7
L
2
5
10
1.4
W
3
3
13
3.17
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
46,164
51,669
Taken
57,816
39,349
Mitigated
40,248
10,797
Healing
22,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Eikon
Neith
11,178
4,846
296
2,717
6,687
2,732
158
3,961
2,726
0
30,442
W
Olorun
8,713
3,270
2,754
3,787
10,662
5,671
2,465
4,155
6,261
19,556
0
L
Fenrir
Frightenn
Fenrir
6,189
1,272
249
330
9,736
5,234
0
7,764
1,972
0
7,807
W
Cernunnos
I3MPIR3I
Cernunnos
10,628
5,022
844
1,274
8,691
3,684
1,476
3,736
4,769
0
23,568
W
Khepri
Nain_XD
Khepri
4,711
511
987
4,578
20,847
19,328
133
6,649
13,864
10,597
0
L
6,844
1,006
1,656
2,158
13,721
14,683
0
8,655
5,066
0
12,153
W
Kukulkan
ShankaFlank
Kukulkan
15,491
1,378
490
1,627
9,375
7,239
986
3,178
6,013
32,898
0
L
10,849
1,068
686
916
9,432
3,595
35
7,670
1,762
25,765
0
W
6,621
995
3,558
2,605
8,241
4,326
741
2,507
5,488
17,104
0
L
10,572
3,235
696
1,093
12,093
13,105
0
7,486
4,607
16,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,425
Gold Earned
48,491
110
Minions Killed
115
0
Camps Cleared
0
945,728
Distance Traveled
1,058,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,007
910
47
4
0
217,675
0
W
Olorun
9,977
907
35
3
0
218,469
0
L
Fenrir
8,158
742
3
0
0
172,492
0
W
Cernunnos
9,480
862
26
2
0
203,403
0
W
Khepri
8,919
811
12
1
0
198,740
0
L
Shiva
8,674
789
8
1
0
194,790
0
W
Kukulkan
10,818
983
34
3
0
225,683
0
L
Raijin
8,616
783
35
3
0
182,572
0
W
Eset
9,297
845
8
1
0
212,490
0
L
Atlas
7,970
725
17
2
0
178,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role