Player Matchup

Danzaburou
Danzaburou
Bülu
Danzaburou
Level 107
God Stats
4W - 4L
1,571 SR
Queue Stats
52W - 79L
1,413 Elo+
Party 3
King Arthur
King Arthur
Ion Lyon
King Arthur
Level 160
God Stats
2W - 2L
1,687 SR
Queue Stats
168W - 171L
1,518 Elo+
Party 3
Vulcan
Vulcan
KingHarIequin
Vulcan
Level 128
God Stats
2W - 4L
1,777 SR
Queue Stats
37W - 47L
1,481 Elo+
Party 1
Ymir
Ymir
Lucky7Lux
Ymir
Level 158
God Stats
0W - 2L
1,289 SR
Queue Stats
180W - 181L
1,482 Elo+
Party 3
Hel
Hel
QueenXLust
Hel
Level 65
God Stats
1W - 2L
1,466 SR
Queue Stats
16W - 30L
1,368 Elo+
Party 1
Team Averages
Level 124
1,558 SR
1,452 Elo+

VS

Team Averages
Level 112
1,550 SR
1,515 Elo+
Cernunnos
Cernunnos
Azionoo
Cernunnos
Level 68
God Stats
9W - 6L
1,490 SR
Queue Stats
36W - 33L
1,495 Elo+
Solo
Atlas
Atlas
BongBongo
Atlas
Level 156
God Stats
57W - 44L
1,546 SR
Queue Stats
782W - 746L
1,574 Elo+
Solo
Amaterasu
Amaterasu
DrewbieOP
Amaterasu
Level 97
God Stats
1W - 1L
1,477 SR
Queue Stats
55W - 55L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IxCluexI
Tsukuyomi
Level 87
God Stats
3W - 3L
1,663 SR
Queue Stats
49W - 53L
1,498 Elo+
Party 2
Anubis
Anubis
RpG x LEGEND215
Anubis
Level 152
God Stats
40W - 31L
1,573 SR
Queue Stats
360W - 372L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bülu
Danzaburou
14
2 / 4 / 2
8,199
745
5,099
10,276
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Ion Lyon
King Arthur
15
2 / 2 / 4
8,049
732
11,135
12,660
6,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 3
8,163
742
11,036
6,642
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
1 / 5 / 5
8,143
740
4,067
16,776
14,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 4
7,478
680
7,083
7,257
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Azionoo
Cernunnos
16
4 / 0 / 5
9,235
840
9,783
9,001
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
BongBongo
Atlas
15
0 / 1 / 9
8,776
798
8,288
12,361
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
DrewbieOP
Amaterasu
16
5 / 3 / 5
9,115
829
6,980
11,577
9,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
IxCluexI
Tsukuyomi
16
6 / 3 / 5
9,195
836
8,699
11,441
4,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 0 / 6
9,091
826
12,047
6,015
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
7
Kills
17
17
Deaths
7
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Azionoo
Cernunnos
4
0
5
6.5
W
Atlas
BongBongo
Atlas
0
1
9
4.5
L
Danzaburou
Bülu
Danzaburou
2
4
2
0.75
W
Amaterasu
DrewbieOP
Amaterasu
5
3
5
2.5
L
King Arthur
Ion Lyon
King Arthur
2
2
4
2
W
Tsukuyomi
IxCluexI
Tsukuyomi
6
3
5
2.83
L
2
3
3
1.17
L
Ymir
1
5
5
0.7
L
0
3
4
0.67
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
45,797
53,611
Taken
50,395
30,325
Mitigated
31,215
13,795
Healing
13,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Azionoo
Cernunnos
9,783
4,869
0
3,765
9,001
3,674
29
4,893
3,912
0
35,497
W
Atlas
BongBongo
Atlas
8,288
2,522
109
3,748
12,361
10,899
0
5,614
6,507
24,322
0
L
Danzaburou
Bülu
Danzaburou
5,099
1,344
361
1,546
10,276
3,649
116
4,400
5,876
0
23,259
W
Amaterasu
DrewbieOP
Amaterasu
6,980
1,769
0
1,766
11,577
9,397
1,864
4,925
6,506
0
23,762
L
King Arthur
Ion Lyon
King Arthur
11,135
861
0
4,662
12,660
6,698
0
5,151
7,509
56
33,288
W
Tsukuyomi
IxCluexI
Tsukuyomi
8,699
1,284
0
2,039
11,441
4,691
18
3,978
7,379
0
25,321
L
11,036
2,180
0
247
6,642
2,792
0
2,577
4,065
33,642
0
L
Ymir
4,067
369
260
1,102
16,776
14,819
0
6,365
10,411
12,134
0
L
7,083
524
2,989
2,628
7,257
2,367
0
1,842
5,415
20,432
0
W
12,047
0
0
2,478
6,015
2,554
544
2,010
3,849
39,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,032
Gold Earned
45,412
172
Minions Killed
234
0
Camps Cleared
0
1,163,511
Distance Traveled
1,206,184
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,235
840
57
5
0
250,766
0
W
Atlas
8,776
798
30
3
0
218,065
4
L
Danzaburou
8,199
745
30
3
0
223,233
3
W
Amaterasu
9,115
829
39
4
0
255,861
1
L
King Arthur
8,049
732
36
3
0
254,093
2
W
Tsukuyomi
9,195
836
27
2
0
263,947
2
L
Vulcan
8,163
742
55
5
0
235,799
1
L
Ymir
8,143
740
23
2
0
215,002
4
L
Hel
7,478
680
28
3
0
235,384
0
W
Anubis
9,091
826
81
7
0
217,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role