Player Matchup

Hercules
Hercules
CTS Venom
Hercules
Level 78
God Stats
0W - 1L
1,833 SR
Queue Stats
42W - 69L
1,372 Elo+
Party 1
Shiva
Shiva
Gavtric12
Shiva
Level 22
God Stats
0W - 1L
1,753 SR
Queue Stats
17W - 29L
1,359 Elo+
Party 1
Apollo
Apollo
Kahaloa
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,353 Elo+
Party 2
Olorun
Olorun
SONofAVIKING
Olorun
Level 58
God Stats
0W - 3L
1,466 SR
Queue Stats
67W - 91L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
iDRUSTER
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 35
1,610 SR
1,391 Elo+

VS

Team Averages
Level 79
1,621 SR
1,537 Elo+
Medusa
Medusa
FadedTwo
Medusa
Level 84
God Stats
4W - 2L
1,865 SR
Queue Stats
156W - 128L
1,668 Elo+
Party 3
Ares
Ares
Faraday3356
Ares
Level 8
God Stats
2W - 0L
1,796 SR
Queue Stats
13W - 6L
1,630 Elo+
Party 3
Mercury
Mercury
FaradayROG
Mercury
Level 142
God Stats
3W - 1L
1,747 SR
Queue Stats
257W - 235L
1,643 Elo+
Party 3
Horus
Horus
PuppetMeister21
Horus
Level 109
God Stats
44W - 29L
1,444 SR
Queue Stats
148W - 139L
1,448 Elo+
Solo
Hel
Hel
TheVoiceofA
Hel
Level 53
God Stats
2W - 2L
1,256 SR
Queue Stats
76W - 104L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CTS Venom
Hercules
15
1 / 5 / 2
8,783
798
6,134
18,301
16,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Gavtric12
Shiva
12
0 / 8 / 1
7,133
648
7,590
12,451
9,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Kahaloa
Apollo
14
1 / 4 / 0
7,803
709
6,306
10,058
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
15
3 / 6 / 1
8,788
799
6,871
12,604
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
iDRUSTER
Kukulkan
13
0 / 7 / 1
7,581
689
4,200
9,447
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FadedTwo
Medusa
17
9 / 1 / 11
9,944
904
12,683
9,973
5,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 0 / 18
10,180
925
11,504
14,050
18,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
FaradayROG
Mercury
17
9 / 2 / 7
9,843
895
14,416
9,852
4,305
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 17
9,055
823
7,429
12,135
14,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 1 / 12
8,496
772
4,936
7,916
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
95
5
Kills
30
30
Deaths
5
5
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hercules
CTS Venom
Hercules
1
5
2
0.4
W
Medusa
FadedTwo
Medusa
9
1
11
14.5
W
7
0
18
16
W
Mercury
FaradayROG
Mercury
9
2
7
6.25
L
Shiva
Gavtric12
Shiva
0
8
1
0.06
L
Apollo
Kahaloa
Apollo
1
4
0
0.25
W
2
1
17
10.5
L
Olorun
3
6
1
0.58
W
3
1
12
9
L
Kukulkan
iDRUSTER
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,101
Damage
50,968
62,861
Taken
53,926
37,748
Mitigated
47,771
9,776
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CTS Venom
Hercules
6,134
1,218
0
3,092
18,301
16,383
0
4,597
13,554
4,701
12,461
W
Medusa
FadedTwo
Medusa
12,683
6,470
0
500
9,973
5,581
1,543
2,030
7,943
0
35,273
W
11,504
796
0
1,424
14,050
18,964
119
2,626
11,424
29,578
0
W
Mercury
FaradayROG
Mercury
14,416
8,771
0
1,373
9,852
4,305
212
1,864
7,988
0
45,144
L
Shiva
Gavtric12
Shiva
7,590
697
0
393
12,451
9,068
0
5,300
7,033
0
15,258
L
Apollo
Kahaloa
Apollo
6,306
2,647
65
2,108
10,058
3,509
715
2,494
7,522
0
28,195
W
7,429
2,573
1,862
3,503
12,135
14,390
131
2,166
9,969
0
16,665
L
Olorun
6,871
2,168
379
3,434
12,604
5,105
104
1,384
11,184
32,701
0
W
4,936
889
2,570
2,793
7,916
4,531
399
3,589
4,327
19,298
0
L
Kukulkan
iDRUSTER
Kukulkan
4,200
852
0
305
9,447
3,683
50
2,191
7,128
12,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,088
Gold Earned
47,518
159
Minions Killed
203
0
Camps Cleared
0
992,878
Distance Traveled
1,257,335
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,783
798
32
3
0
242,779
1
W
Medusa
9,944
904
62
6
0
248,156
0
W
Ares
10,180
925
42
4
0
256,606
4
W
Mercury
9,843
895
61
6
0
290,703
2
L
Shiva
7,133
648
13
1
0
174,054
0
L
Apollo
7,803
709
45
4
0
198,937
2
W
Horus
9,055
823
11
1
0
243,718
0
L
Olorun
8,788
799
45
4
0
188,814
3
W
Hel
8,496
772
27
2
0
218,152
0
L
Kukulkan
7,581
689
24
2
0
188,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role