Player Matchup

Zhong Kui
Zhong Kui
FEAR X NEXUS
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,581 Elo+
Party 3
Thoth
Thoth
I3MPIR3I
Thoth
Level 155
God Stats
3W - 0L
1,913 SR
Queue Stats
48W - 56L
1,557 Elo+
Party 3
Neith
Neith
ShankaFlank
Neith
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 19L
1,665 Elo+
Party 2
Horus
Horus
UrinalDookie
Horus
Level 156
God Stats
2W - 2L
1,167 SR
Queue Stats
239W - 262L
1,613 Elo+
Solo
Ymir
Ymir
mohsafeyget
Ymir
Level 47
God Stats
9W - 5L
1,843 SR
Queue Stats
72W - 64L
1,672 Elo+
Party 2
Team Averages
Level 104
1,585 SR
1,618 Elo+

VS

Team Averages
Level 138
1,589 SR
1,505 Elo+
Artio
Artio
Eikon
Artio
Level 160
God Stats
5W - 4L
1,855 SR
Queue Stats
129W - 127L
1,493 Elo+
Party 1
Agni
Agni
Frightenn
Agni
Level 128
God Stats
0W - 1L
1,807 SR
Queue Stats
14W - 12L
1,471 Elo+
Party 1
Chiron
Chiron
InfinityBlade21
Chiron
Level 140
God Stats
0W - 2L
1,393 SR
Queue Stats
49W - 52L
1,467 Elo+
Solo
Jing Wei
Jing Wei
RavenStormglory
Jing Wei
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 13L
1,599 Elo+
Party 1
Chang'e
Chang'e
TinyChibiTiger
Chang'e
Level 118
God Stats
0W - 2L
1,392 SR
Queue Stats
150W - 143L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FEAR X NEXUS
Zhong Kui
18
4 / 4 / 18
10,688
822
11,377
14,139
10,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
I3MPIR3I
Thoth
18
9 / 4 / 12
10,914
840
14,239
9,919
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 3 / 8
11,688
899
19,850
15,360
7,318
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 18
9,930
764
4,407
16,978
19,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 14
9,514
732
7,148
15,621
17,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Eikon
Artio
16
3 / 5 / 9
8,848
681
8,182
20,089
22,148
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
15
2 / 8 / 7
8,200
631
13,674
11,199
3,814
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 1
6,292
484
0
1,171
377
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
16
3 / 8 / 9
9,374
721
11,839
16,022
6,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
9 / 5 / 4
10,872
836
11,910
14,276
9,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
27
Kills
17
20
Deaths
27
70
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
Eikon
Artio
3
5
9
1.5
W
Zhong Kui
FEAR X NEXUS
Zhong Kui
4
4
18
3.25
L
Agni
2
8
7
0.69
W
Thoth
I3MPIR3I
Thoth
9
4
12
3.75
L
0
1
1
0.5
L
Jing Wei
3
8
9
0.94
W
11
3
8
5
L
9
5
4
2.2
W
1
3
18
3.33
W
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,021
Damage
45,605
72,017
Taken
62,757
58,318
Mitigated
41,827
30,265
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Eikon
Artio
8,182
32
1,037
5,588
20,089
22,148
0
8,639
11,450
15,288
0
W
Zhong Kui
FEAR X NEXUS
Zhong Kui
11,377
459
2,204
3,224
14,139
10,156
1,066
8,419
5,720
29,412
0
L
Agni
13,674
477
24
105
11,199
3,814
0
6,546
4,653
22,342
0
W
Thoth
I3MPIR3I
Thoth
14,239
757
1,534
881
9,919
4,378
1,018
5,055
4,864
30,427
0
L
0
0
42
0
1,171
377
0
609
562
0
102
L
Jing Wei
11,839
8,196
871
2,454
16,022
6,373
0
7,862
8,160
0
20,973
W
19,850
11,022
2,478
5,152
15,360
7,318
2,886
6,831
8,529
0
35,539
L
11,910
268
3,674
3,314
14,276
9,115
0
9,108
5,168
33,503
0
W
4,407
2,509
7,006
6,922
16,978
19,442
634
7,787
9,191
0
9,127
W
7,148
931
237
627
15,621
17,024
48
5,674
9,947
15,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
43,586
127
Minions Killed
85
0
Camps Cleared
0
1,091,265
Distance Traveled
877,224
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,848
681
10
1
0
232,975
0
W
Zhong Kui
10,688
822
41
3
0
226,070
1
L
Agni
8,200
631
17
1
0
197,994
0
W
Thoth
10,914
840
44
3
0
229,682
0
L
Chiron
6,292
484
1
0
0
20,646
0
L
Jing Wei
9,374
721
21
2
0
198,561
0
W
Neith
11,688
899
22
2
0
187,310
0
L
Chang'e
10,872
836
36
3
0
227,048
0
W
Horus
9,930
764
8
1
0
220,448
1
W
Ymir
9,514
732
12
1
0
227,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role