Player Matchup

Sylvanus
Sylvanus
DeathyBoii
Sylvanus
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 88L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LunaOdinson
Tsukuyomi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 138L
1,310 Elo+
Solo
Jing Wei
Jing Wei
ShinyLugia
Jing Wei
Level 18
God Stats
6W - 1L
1,612 SR
Queue Stats
6W - 4L
1,491 Elo+
Party 1
Persephone
Persephone
Twilightbeyond
Persephone
Level 36
God Stats
6W - 7L
1,061 SR
Queue Stats
18W - 30L
1,296 Elo+
Solo
Achilles
Achilles
ixautumn
Achilles
Level 67
God Stats
11W - 19L
1,500 SR
Queue Stats
499W - 480L
1,414 Elo+
Solo
Team Averages
Level 68
1,435 SR
1,396 Elo+

VS

Team Averages
Level 80
1,496 SR
1,426 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Citygirlz
Cerberus
Level 88
God Stats
1W - 2L
1,707 SR
Queue Stats
46W - 56L
1,365 Elo+
Party 2
Hel
Hel
SuaveSarcasm
Hel
Level 63
God Stats
0W - 2L
1,271 SR
Queue Stats
5W - 14L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeathyBoii
Sylvanus
13
0 / 4 / 7
7,951
418
5,959
12,164
9,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
LunaOdinson
Tsukuyomi
18
4 / 1 / 4
10,538
555
7,249
10,708
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
ShinyLugia
Jing Wei
17
8 / 1 / 5
10,695
563
12,269
12,981
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Twilightbeyond
Persephone
16
5 / 2 / 3
10,401
547
7,894
6,690
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ixautumn
Achilles
15
1 / 0 / 5
8,944
471
4,772
8,172
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
0 / 1 / 0
9,604
505
4,147
10,006
11,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
 
Skadi
12
1 / 5 / 3
8,348
439
10,734
10,938
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
 
Ravana
14
1 / 3 / 0
8,168
430
1,496
9,581
4,373
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Citygirlz
Cerberus
12
2 / 4 / 4
8,440
444
7,121
14,698
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 5 / 1
8,576
451
6,442
11,257
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
8
8
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
L
Skadi
 
Skadi
1
5
3
0.5
L
Ravana
 
Ravana
1
3
0
0.33
L
Cerberus
Citygirlz
Cerberus
2
4
4
1
W
Sylvanus
DeathyBoii
Sylvanus
0
4
7
0.88
W
Tsukuyomi
LunaOdinson
Tsukuyomi
4
1
4
6
W
Jing Wei
ShinyLugia
Jing Wei
8
1
5
10.5
L
4
5
1
0.9
W
Persephone
Twilightbeyond
Persephone
5
2
3
3.25
W
Achilles
ixautumn
Achilles
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,143
Damage
29,940
50,715
Taken
56,480
31,382
Mitigated
36,092
21,178
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,147
1,979
0
3,615
10,006
11,939
425
1,779
7,925
0
56,331
L
Skadi
 
Skadi
10,734
5,408
0
3,012
10,938
3,071
457
2,202
8,696
0
55,017
L
Ravana
 
Ravana
1,496
403
0
2,152
9,581
4,373
0
1,144
8,397
0
44,256
L
Cerberus
Citygirlz
Cerberus
7,121
941
281
3,353
14,698
13,217
641
3,400
11,217
25,930
0
W
Sylvanus
DeathyBoii
Sylvanus
5,959
1,750
1,087
3,244
12,164
9,799
165
3,141
9,023
19,264
11,223
W
Tsukuyomi
LunaOdinson
Tsukuyomi
7,249
2,498
0
5,577
10,708
6,042
0
2,050
8,658
0
87,592
W
Jing Wei
ShinyLugia
Jing Wei
12,269
8,583
0
7,022
12,981
4,615
1,117
3,022
9,959
0
69,435
L
6,442
663
1,944
3,603
11,257
3,492
794
4,377
6,880
33,185
0
W
Persephone
Twilightbeyond
Persephone
7,894
1,426
0
1,358
6,690
2,335
300
4,292
2,396
57,179
0
W
Achilles
ixautumn
Achilles
4,772
1,402
0
2,890
8,172
8,591
292
1,056
7,116
0
41,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,529
Gold Earned
43,136
488
Minions Killed
407
0
Camps Cleared
0
1,734,175
Distance Traveled
1,655,769
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,604
505
130
7
0
322,915
3
L
Skadi
8,348
439
81
4
0
320,532
10
L
Ravana
8,168
430
85
4
0
364,232
0
L
Cerberus
8,440
444
42
2
0
319,607
6
W
Sylvanus
7,951
418
43
2
0
256,626
3
W
Tsukuyomi
10,538
555
140
7
0
433,567
3
W
Jing Wei
10,695
563
114
6
0
326,629
1
L
Hel
8,576
451
69
4
0
328,483
2
W
Persephone
10,401
547
115
6
0
371,413
6
W
Achilles
8,944
471
76
4
0
345,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role