Player Matchup

Ullr
Ullr
 
Ullr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
XxToriffxX
Set
Level 127
God Stats
8W - 11L
1,501 SR
Queue Stats
281W - 264L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
oym97
Zhong Kui
Level 115
God Stats
13W - 11L
1,513 SR
Queue Stats
306W - 276L
1,554 Elo+
Party 1
Agni
Agni
relvpse
Agni
Level 41
God Stats
6W - 5L
1,517 SR
Queue Stats
103W - 109L
1,509 Elo+
Party 1
Ymir
Ymir
shmLegacy
Ymir
Level 142
God Stats
3W - 6L
1,327 SR
Queue Stats
191W - 207L
1,578 Elo+
Party 1
Team Averages
Level 113
1,471 SR
1,534 Elo+

VS

Team Averages
Level 81
1,582 SR
1,528 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
ElCucuyblanc0
Guan Yu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,490 Elo+
Party 3
Nemesis
Nemesis
JGPerkins2007
Nemesis
Level 137
God Stats
2W - 2L
1,650 SR
Queue Stats
126W - 146L
1,463 Elo+
Solo
Agni
Agni
Liveforever3883
Agni
Level 30
God Stats
4W - 8L
1,500 SR
Queue Stats
551W - 589L
1,601 Elo+
Party 2
Thor
Thor
WhyAreWeHere777
Thor
Level 41
God Stats
44W - 30L
1,758 SR
Queue Stats
310W - 265L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
6 / 2 / 3
8,038
618
8,916
7,836
1,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
6,405
493
3,198
6,306
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
oym97
Zhong Kui
13
3 / 1 / 2
7,801
600
5,582
6,353
5,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
relvpse
Agni
12
2 / 2 / 0
6,688
514
5,044
4,134
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
2 / 1 / 5
6,745
519
3,928
7,715
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 5 / 1
6,126
471
5,659
9,298
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
9
1 / 3 / 3
6,015
463
4,169
11,704
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
8
0 / 2 / 1
5,429
418
723
6,524
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 1
6,255
481
2,688
5,656
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 0
7,330
564
3,530
9,040
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
7
8
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
3
3.75
L
Heimdallr
 
Heimdallr
1
5
1
0.3
L
Guan Yu
1
3
3
0.83
L
Nemesis
0
2
1
0.25
L
1
2
1
0.75
L
4
1
0
4
W
0
2
1
0.25
W
Zhong Kui
oym97
Zhong Kui
3
1
2
4
W
Agni
relvpse
Agni
2
2
0
1
W
Ymir
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,668
Damage
16,769
32,344
Taken
42,222
16,901
Mitigated
17,954
8,147
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,916
4,392
0
826
7,836
1,839
634
0
7,836
0
47,295
L
Heimdallr
 
Heimdallr
5,659
2,688
0
2,115
9,298
2,719
0
1,450
7,848
0
34,167
L
Guan Yu
4,169
677
756
4,311
11,704
6,427
0
4,008
7,696
0
18,032
L
Nemesis
723
58
0
2,360
6,524
4,054
0
3,020
3,504
0
19,642
L
2,688
160
0
429
5,656
1,749
0
3,095
2,561
30,351
0
L
3,530
583
0
5,266
9,040
3,005
0
2,456
6,584
0
42,604
W
3,198
1,122
0
1,281
6,306
2,528
454
612
5,630
0
43,272
W
Zhong Kui
oym97
Zhong Kui
5,582
150
0
3,409
6,353
5,724
0
660
5,560
43,643
0
W
Agni
relvpse
Agni
5,044
297
0
540
4,134
1,062
0
397
3,545
38,477
0
W
Ymir
3,928
826
180
1,911
7,715
5,748
0
597
6,990
9,379
5,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
31,155
385
Minions Killed
300
0
Camps Cleared
0
1,376,538
Distance Traveled
1,232,645
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,038
618
82
6
0
275,211
3
L
Heimdallr
6,126
471
59
5
0
233,853
1
L
Guan Yu
6,015
463
26
2
0
268,874
4
L
Nemesis
5,429
418
51
4
0
215,197
5
L
Agni
6,255
481
61
5
0
232,280
3
L
Thor
7,330
564
103
8
0
282,441
7
W
Set
6,405
493
83
6
0
298,168
0
W
Zhong Kui
7,801
600
100
8
0
259,033
2
W
Agni
6,688
514
87
7
0
265,431
5
W
Ymir
6,745
519
33
3
0
278,695
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role