Player Matchup

Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Jaderuss1021
Eset
Level 104
God Stats
1W - 15L
1,145 SR
Queue Stats
921W - 1,226L
1,266 Elo+
Solo
Yemoja
Yemoja
OnionZwiebel
Yemoja
Level 126
God Stats
0W - 1L
1,538 SR
Queue Stats
127W - 151L
1,346 Elo+
Solo
Xing Tian
Xing Tian
Romus2741
Xing Tian
Level 87
God Stats
3W - 5L
1,279 SR
Queue Stats
230W - 261L
1,251 Elo+
Party 1
Sobek
Sobek
Xiobaidin
Sobek
Level 62
God Stats
7W - 9L
1,500 SR
Queue Stats
358W - 473L
1,120 Elo+
Party 1
Team Averages
Level 96
1,392 SR
1,297 Elo+

VS

Team Averages
Level 94
1,452 SR
1,328 Elo+
Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
DmanTracy
Chernobog
Level 123
God Stats
5W - 5L
1,463 SR
Queue Stats
264W - 302L
1,306 Elo+
Solo
Artio
Artio
Indraix
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,326 Elo+
Party 2
He Bo
He Bo
Killdogg
He Bo
Level 98
God Stats
2W - 3L
1,093 SR
Queue Stats
200W - 221L
1,306 Elo+
Solo
Ah Puch
Ah Puch
YetiBoii
Ah Puch
Level 58
God Stats
2W - 0L
1,703 SR
Queue Stats
14W - 29L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
6 / 5 / 4
10,972
645
27,354
20,218
8,906
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 9 / 7
10,059
592
7,125
17,815
6,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
18
1 / 4 / 6
10,758
633
11,925
19,867
12,497
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xing Tian
Romus2741
Xing Tian
19
3 / 8 / 5
10,267
604
14,108
28,398
30,308
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Xiobaidin
Sobek
14
1 / 6 / 4
8,812
518
7,473
20,395
15,685
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
11 / 3 / 16
12,220
719
24,877
16,914
6,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
DmanTracy
Chernobog
19
4 / 1 / 22
12,019
707
14,051
12,318
5,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Indraix
Artio
20
7 / 4 / 18
12,810
754
14,482
27,374
25,542
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Killdogg
He Bo
19
8 / 4 / 15
12,162
715
20,540
16,297
5,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
YetiBoii
Ah Puch
20
2 / 2 / 24
12,152
715
21,813
8,163
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
127
12
Kills
32
32
Deaths
14
26
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
5
4
1.6
W
Hel
 
Hel
11
3
16
6.33
W
Chernobog
DmanTracy
Chernobog
4
1
22
15
W
Artio
Indraix
Artio
7
4
18
4
L
1
9
7
0.5
W
He Bo
Killdogg
He Bo
8
4
15
3.88
L
Yemoja
1
4
6
1
L
Xing Tian
Romus2741
Xing Tian
3
8
5
0.69
L
Sobek
Xiobaidin
Sobek
1
6
4
0.5
W
Ah Puch
YetiBoii
Ah Puch
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,985
Damage
95,763
106,693
Taken
81,066
74,135
Mitigated
46,308
35,025
Healing
50,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
27,354
7,110
1,028
6,214
20,218
8,906
0
15,480
4,738
0
34,727
W
Hel
 
Hel
24,877
2,257
11,606
8,509
16,914
6,582
852
9,199
7,635
37,996
0
W
Chernobog
DmanTracy
Chernobog
14,051
7,994
2,602
5,017
12,318
5,295
1,925
5,508
6,640
0
30,787
W
Artio
Indraix
Artio
14,482
1,749
3,826
8,413
27,374
25,542
742
12,455
14,675
30,864
0
L
7,125
1,259
2,224
1,932
17,815
6,739
0
13,638
4,177
25,965
0
W
He Bo
Killdogg
He Bo
20,540
816
2,168
6,079
16,297
5,777
802
8,085
8,054
33,740
0
L
Yemoja
11,925
2,494
9,588
3,508
19,867
12,497
0
16,767
3,100
27,984
0
L
Xing Tian
Romus2741
Xing Tian
14,108
1,064
2,826
4,563
28,398
30,308
0
20,383
8,015
30,665
0
L
Sobek
Xiobaidin
Sobek
7,473
494
395
2,747
20,395
15,685
0
15,444
4,951
11,518
0
W
Ah Puch
YetiBoii
Ah Puch
21,813
295
1,320
1,233
8,163
3,112
666
4,530
3,431
50,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
61,363
179
Minions Killed
191
0
Camps Cleared
0
1,314,800
Distance Traveled
1,550,806
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,972
645
12
1
0
344,325
0
W
Hel
12,220
719
22
1
0
313,887
1
W
Chernobog
12,019
707
35
2
0
270,676
2
W
Artio
12,810
754
31
2
0
322,731
0
L
Eset
10,059
592
66
4
0
231,967
0
W
He Bo
12,162
715
38
2
0
313,176
0
L
Yemoja
10,758
633
52
3
0
231,859
0
L
Xing Tian
10,267
604
41
2
0
268,426
3
L
Sobek
8,812
518
8
0
0
238,223
1
W
Ah Puch
12,152
715
65
4
0
330,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role