Player Matchup

Hun Batz
Hun Batz
CC_Th
Hun Batz
Level 100
God Stats
1W - 1L
1,281 SR
Queue Stats
105W - 88L
1,574 Elo+
Solo
Geb
Geb
Leiduey49
Geb
Level 148
God Stats
8W - 3L
1,731 SR
Queue Stats
109W - 119L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
Toxic_Synergy96
Sun Wukong
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 244L
1,628 Elo+
Solo
Nu Wa
Nu Wa
XaSfScopez34
Nu Wa
Level 140
God Stats
1W - 2L
1,407 SR
Queue Stats
95W - 104L
1,582 Elo+
Solo
Khepri
Khepri
airborne0801
Khepri
Level 149
God Stats
1W - 0L
1,753 SR
Queue Stats
47W - 61L
1,481 Elo+
Solo
Team Averages
Level 117
1,534 SR
1,564 Elo+

VS

Team Averages
Level 136
1,535 SR
1,669 Elo+
Skadi
Skadi
Coseno
Skadi
Level 125
God Stats
0W - 2L
1,300 SR
Queue Stats
90W - 68L
1,651 Elo+
Party 2
Nike
Nike
DateKn
Nike
Level 127
God Stats
0W - 1L
1,577 SR
Queue Stats
7W - 9L
1,615 Elo+
Party 2
Anubis
Anubis
FujimaruRitsuka
Anubis
Level 154
God Stats
1W - 1L
1,750 SR
Queue Stats
28W - 28L
1,670 Elo+
Party 1
Khepri
Khepri
Yuri
Khepri
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,685 Elo+
Party 1
Rama
Rama
aTrickyNova
Rama
Level 157
God Stats
1W - 2L
1,548 SR
Queue Stats
77W - 60L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CC_Th
Hun Batz
16
5 / 3 / 9
9,538
867
17,750
9,230
4,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 9
7,854
714
6,696
11,530
14,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Toxic_Synergy96
Sun Wukong
15
1 / 2 / 11
8,682
789
9,726
10,971
11,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 2 / 5
9,912
901
13,030
8,656
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
15
1 / 4 / 11
9,394
854
6,184
17,168
15,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Coseno
Skadi
14
5 / 4 / 5
8,626
784
13,285
10,846
4,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
DateKn
Nike
15
0 / 2 / 11
8,342
758
8,403
10,930
9,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 4 / 6
8,675
789
6,805
11,066
5,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Yuri
Khepri
14
1 / 2 / 10
8,928
812
6,608
14,508
15,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 9
8,396
763
11,695
11,143
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
54
14
Kills
13
14
Deaths
15
45
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CC_Th
Hun Batz
5
3
9
3.17
L
Skadi
Coseno
Skadi
5
4
5
1.88
L
Nike
DateKn
Nike
0
2
11
2.75
L
5
4
6
2
W
0
3
9
1.5
W
Sun Wukong
Toxic_Synergy96
Sun Wukong
1
2
11
3.25
W
7
2
5
4.75
L
Khepri
Yuri
Khepri
1
2
10
3
L
2
3
9
2.17
W
Khepri
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,386
Damage
46,796
57,555
Taken
58,493
49,927
Mitigated
40,132
10,553
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CC_Th
Hun Batz
17,750
1,714
598
836
9,230
4,502
1,536
2,487
6,639
0
33,775
L
Skadi
Coseno
Skadi
13,285
4,224
1,085
633
10,846
4,758
892
3,917
6,929
0
30,275
L
Nike
DateKn
Nike
8,403
912
1,006
2,362
10,930
9,552
301
3,802
7,128
0
15,991
L
6,805
126
55
2,455
11,066
5,832
697
3,938
7,128
13,535
0
W
6,696
762
209
787
11,530
14,731
120
2,147
9,316
11,305
0
W
Sun Wukong
Toxic_Synergy96
Sun Wukong
9,726
1,429
1,950
2,626
10,971
11,107
735
3,277
7,351
0
20,661
W
13,030
2,802
0
0
8,656
3,876
2,459
1,605
6,835
30,547
0
L
Khepri
Yuri
Khepri
6,608
429
843
2,065
14,508
15,154
538
8,189
6,319
13,545
0
L
11,695
5,771
674
2,542
11,143
4,836
1,174
6,064
5,079
0
26,487
W
Khepri
6,184
531
749
2,798
17,168
15,711
256
3,639
13,252
13,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,380
Gold Earned
42,967
110
Minions Killed
115
0
Camps Cleared
0
1,058,869
Distance Traveled
913,929
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,538
867
39
4
0
213,304
0
L
Skadi
8,626
784
31
3
0
182,320
2
L
Nike
8,342
758
15
1
0
200,649
2
L
Anubis
8,675
789
19
2
0
195,439
0
W
Geb
7,854
714
7
1
0
193,361
0
W
Sun Wukong
8,682
789
13
1
0
235,387
2
W
Nu Wa
9,912
901
39
4
0
209,607
0
L
Khepri
8,928
812
15
1
0
170,989
4
L
Rama
8,396
763
35
3
0
164,532
5
W
Khepri
9,394
854
12
1
0
207,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role