Player Matchup

Heimdallr
Heimdallr
FuryRedCrayon
Heimdallr
Level 157
God Stats
0W - 1L
1,737 SR
Queue Stats
13W - 10L
1,745 Elo+
Party 1
Cabrakan
Cabrakan
SniperEleven
Cabrakan
Level 145
God Stats
1W - 1L
1,672 SR
Queue Stats
13W - 10L
1,702 Elo+
Party 1
Erlang Shen
Erlang Shen
Sticky Dead
Erlang Shen
Level 127
God Stats
1W - 3L
1,471 SR
Queue Stats
114W - 109L
1,590 Elo+
Party 1
Achilles
Achilles
Sticky Drezick
Achilles
Level 148
God Stats
3W - 4L
1,586 SR
Queue Stats
165W - 141L
1,642 Elo+
Party 1
Hera
Hera
crudegold
Hera
Level 124
God Stats
0W - 2L
1,217 SR
Queue Stats
7W - 7L
1,564 Elo+
Party 1
Team Averages
Level 140
1,537 SR
1,649 Elo+

VS

Team Averages
Level 155
1,625 SR
1,607 Elo+
Ullr
Ullr
DarklikeBlood
Ullr
Level 153
God Stats
37W - 33L
1,599 SR
Queue Stats
344W - 311L
1,631 Elo+
Solo
Shiva
Shiva
EPIC-J-1997
Shiva
Level 155
God Stats
19W - 11L
1,729 SR
Queue Stats
629W - 565L
1,560 Elo+
Solo
Ares
Ares
FrancoX3
Ares
Level 148
God Stats
26W - 15L
1,605 SR
Queue Stats
383W - 390L
1,595 Elo+
Solo
Eset
Eset
ShadowsWoe
Eset
Level 160
God Stats
4W - 6L
1,594 SR
Queue Stats
938W - 771L
1,617 Elo+
Solo
Horus
Horus
VOD FEARLESS
Horus
Level 160
God Stats
20W - 19L
1,597 SR
Queue Stats
215W - 218L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FuryRedCrayon
Heimdallr
19
5 / 4 / 2
11,722
469
16,760
20,129
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
SniperEleven
Cabrakan
15
2 / 6 / 7
10,699
428
14,273
26,420
42,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Erlang Shen
Sticky Dead
Erlang Shen
19
5 / 5 / 4
12,220
489
17,097
29,188
27,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
19
3 / 7 / 7
11,607
464
12,569
22,637
15,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
16
4 / 11 / 5
11,066
443
16,423
14,985
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 7
13,716
549
22,645
17,388
5,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 4 / 9
13,511
540
26,700
33,818
35,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
18
9 / 0 / 13
12,961
518
15,048
23,749
31,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 9 / 13
12,251
490
15,111
18,281
7,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 5 / 11
12,758
510
9,241
20,866
11,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
19
Kills
33
33
Deaths
19
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
9
4
9
3.38
W
Ares
9
0
13
15.5
L
Heimdallr
FuryRedCrayon
Heimdallr
5
4
2
1.5
W
4
9
13
1.17
L
Cabrakan
SniperEleven
Cabrakan
2
6
7
0.92
L
Erlang Shen
Sticky Dead
Erlang Shen
5
5
4
1.4
L
Achilles
3
7
7
0.93
W
4
5
11
1.9
L
Hera
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,122
Damage
88,745
113,359
Taken
114,102
99,030
Mitigated
91,617
28,666
Healing
34,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,645
7,475
0
2,499
17,388
5,720
84
2,814
14,574
0
112,841
W
26,700
4,599
181
13,195
33,818
35,590
277
6,922
25,897
0
102,388
W
Ares
15,048
818
0
3,066
23,749
31,282
229
9,242
13,284
46,139
0
L
Heimdallr
FuryRedCrayon
Heimdallr
16,760
6,717
0
7,207
20,129
7,826
988
2,873
17,256
0
94,143
W
15,111
1,346
1,520
2,865
18,281
7,973
244
6,782
11,499
93,110
0
L
Cabrakan
SniperEleven
Cabrakan
14,273
2,017
506
3,620
26,420
42,616
0
8,820
17,600
38,895
0
L
Erlang Shen
Sticky Dead
Erlang Shen
17,097
8,509
0
10,782
29,188
27,375
0
7,720
21,468
0
82,113
L
Achilles
12,569
3,059
0
5,438
22,637
15,735
0
6,972
15,665
0
90,204
W
9,241
4,864
2,337
8,516
20,866
11,052
1,198
5,032
15,834
0
90,186
L
Hera
16,423
5,691
0
1,113
14,985
5,478
0
3,774
11,211
68,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,314
Gold Earned
65,197
596
Minions Killed
661
0
Camps Cleared
0
2,292,885
Distance Traveled
2,462,749
36
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,716
549
174
7
0
522,168
16
W
Shiva
13,511
540
165
7
0
495,655
7
W
Ares
12,961
518
49
2
0
523,241
13
L
Heimdallr
11,722
469
143
6
0
471,084
3
W
Eset
12,251
490
136
5
0
428,974
5
L
Cabrakan
10,699
428
59
2
0
431,246
15
L
Erlang Shen
12,220
489
148
6
0
472,030
4
L
Achilles
11,607
464
136
5
0
510,876
7
W
Horus
12,758
510
137
5
0
492,711
9
L
Hera
11,066
443
110
4
0
407,649
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role