Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,500 Elo+

VS

Team Averages
Level 67
1,479 SR
1,370 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Azazel1998
Xing Tian
Level 68
God Stats
1W - 3L
1,324 SR
Queue Stats
7W - 17L
1,260 Elo+
Party 1
Tiamat
Tiamat
CrossHeartsG
Tiamat
Level 7
God Stats
1W - 2L
1,452 SR
Queue Stats
35W - 46L
1,260 Elo+
Party 1
Amaterasu
Amaterasu
Lexaues
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,412 Elo+
Party 1
Anhur
Anhur
Smelly Bast
Anhur
Level 85
God Stats
6W - 7L
1,618 SR
Queue Stats
154W - 199L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
11 / 1 / 7
9,255
926
14,264
14,900
9,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
 
Scylla
17
8 / 0 / 5
8,987
899
10,257
5,444
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
 
Horus
14
0 / 0 / 17
7,975
798
3,542
10,488
9,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
 
Danzaburou
13
2 / 4 / 9
7,551
755
8,864
9,377
3,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
 
Ra
13
0 / 3 / 9
7,312
731
2,412
4,869
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 5 / 3
6,873
687
7,192
9,097
2,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Azazel1998
Xing Tian
13
1 / 5 / 3
7,184
718
5,178
12,088
9,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
13
0 / 5 / 3
6,958
696
4,166
8,326
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Lexaues
Amaterasu
15
6 / 4 / 1
8,159
816
11,509
13,385
12,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 2
6,946
695
4,068
6,126
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
21
Kills
8
8
Deaths
21
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
1
7
14.5
W
Scylla
 
Scylla
8
0
5
10.5
W
Horus
 
Horus
0
0
17
8.5
W
Danzaburou
 
Danzaburou
2
4
9
1.63
W
Ra
 
Ra
0
3
9
1.5
L
Cliodhna
 
Cliodhna
1
5
3
0.5
L
Xing Tian
Azazel1998
Xing Tian
1
5
3
0.5
L
Tiamat
0
5
3
0.3
L
Amaterasu
Lexaues
Amaterasu
6
4
1
1.63
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,339
Damage
32,113
45,078
Taken
49,022
27,489
Mitigated
31,671
21,546
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,264
2,263
0
6,354
14,900
9,880
749
2,848
12,052
0
39,511
W
Scylla
 
Scylla
10,257
1,486
0
2,582
5,444
2,062
936
780
4,664
41,306
0
W
Horus
 
Horus
3,542
1,519
3,730
5,173
10,488
9,149
0
3,074
7,414
0
7,807
W
Danzaburou
 
Danzaburou
8,864
3,617
0
1,291
9,377
3,527
1,099
1,956
7,421
0
19,081
W
Ra
 
Ra
2,412
214
1,362
1,054
4,869
2,871
552
686
4,183
18,236
0
L
Cliodhna
 
Cliodhna
7,192
939
0
405
9,097
2,835
0
3,461
5,636
0
18,597
L
Xing Tian
Azazel1998
Xing Tian
5,178
232
230
995
12,088
9,942
0
1,639
10,449
16,595
0
L
Tiamat
4,166
502
0
1,276
8,326
4,264
42
3,108
5,218
16,376
0
L
Amaterasu
Lexaues
Amaterasu
11,509
4,169
0
2,712
13,385
12,894
0
3,341
10,044
0
30,253
L
4,068
918
0
1,638
6,126
1,736
0
1,120
5,006
0
16,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
36,120
214
Minions Killed
160
0
Camps Cleared
0
1,037,870
Distance Traveled
990,039
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,255
926
55
6
0
206,084
1
W
Scylla
8,987
899
82
8
0
213,123
2
W
Horus
7,975
798
9
1
0
237,814
2
W
Danzaburou
7,551
755
23
2
0
173,247
0
W
Ra
7,312
731
45
5
0
207,602
0
L
Cliodhna
6,873
687
17
2
0
205,047
0
L
Xing Tian
7,184
718
20
2
0
195,029
0
L
Tiamat
6,958
696
37
4
0
171,636
0
L
Amaterasu
8,159
816
39
4
0
227,281
2
L
Anhur
6,946
695
47
5
0
191,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role