Player Matchup

Artio
Artio
AGKG
Artio
Level 10
God Stats
11W - 5L
1,644 SR
Queue Stats
49W - 16L
1,617 Elo+
Party 2
Aphrodite
Aphrodite
Aiegis
Aphrodite
Level 128
God Stats
4W - 6L
1,446 SR
Queue Stats
223W - 148L
1,595 Elo+
Party 2
Anhur
Anhur
Blink1958
Anhur
Level 124
God Stats
7W - 8L
1,576 SR
Queue Stats
156W - 115L
1,573 Elo+
Party 2
Jormungandr
Jormungandr
JIMIN-KM
Jormungandr
Level 127
God Stats
30W - 14L
1,965 SR
Queue Stats
244W - 185L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
Tinydose
Gilgamesh
Level 141
God Stats
5W - 6L
1,480 SR
Queue Stats
351W - 327L
1,535 Elo+
Party 2
Team Averages
Level 106
1,622 SR
1,578 Elo+

VS

Team Averages
Level 79
1,662 SR
1,577 Elo+
Anubis
Anubis
AlphaStef88
Anubis
Level 99
God Stats
38W - 28L
1,646 SR
Queue Stats
201W - 164L
1,583 Elo+
Party 1
Ymir
Ymir
Bwarthebeast5
Ymir
Level 66
God Stats
30W - 22L
1,713 SR
Queue Stats
189W - 146L
1,582 Elo+
Party 1
Thanatos
Thanatos
DirtyBigBalls
Thanatos
Level 8
God Stats
10W - 8L
1,823 SR
Queue Stats
10W - 9L
1,749 Elo+
Party 1
Chernobog
Chernobog
axsfam
Chernobog
Level 78
God Stats
2W - 1L
1,841 SR
Queue Stats
70W - 60L
1,576 Elo+
Party 1
Thoth
Thoth
smokinthekush420
Thoth
Level 143
God Stats
26W - 37L
1,287 SR
Queue Stats
756W - 876L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AGKG
Artio
14
4 / 1 / 6
8,648
577
4,222
11,678
10,844
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Aiegis
Aphrodite
14
5 / 2 / 4
8,635
576
7,228
8,465
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
Blink1958
Anhur
15
6 / 0 / 2
9,924
662
5,797
8,030
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
JIMIN-KM
Jormungandr
12
0 / 0 / 12
8,134
542
6,348
8,846
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Tinydose
Gilgamesh
13
4 / 4 / 7
8,455
564
7,948
12,403
3,911
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 1 / 4
7,241
483
6,211
4,848
2,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 1
6,302
420
3,189
13,432
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
DirtyBigBalls
Thanatos
11
3 / 7 / 3
6,877
458
9,449
11,815
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
axsfam
Chernobog
9
0 / 4 / 4
5,616
374
3,722
8,174
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 0
6,956
464
2,052
6,820
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
19
Kills
7
7
Deaths
20
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
AGKG
Artio
4
1
6
7
W
Aphrodite
Aiegis
Aphrodite
5
2
4
3.5
L
Anubis
2
1
4
4
W
Anhur
Blink1958
Anhur
6
0
2
7
L
1
4
1
0.38
L
Thanatos
DirtyBigBalls
Thanatos
3
7
3
0.64
W
Jormungandr
JIMIN-KM
Jormungandr
0
0
12
6
W
Gilgamesh
Tinydose
Gilgamesh
4
4
7
1.88
L
Chernobog
axsfam
Chernobog
0
4
4
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,543
Damage
24,623
49,422
Taken
45,089
27,464
Mitigated
16,246
18,897
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AGKG
Artio
4,222
382
324
3,206
11,678
10,844
352
2,252
9,236
32,247
0
W
Aphrodite
Aiegis
Aphrodite
7,228
90
2,672
5,865
8,465
2,840
1,320
3,145
5,320
45,596
0
L
Anubis
6,211
270
0
2,568
4,848
2,256
0
1,966
2,882
40,301
0
W
Anhur
Blink1958
Anhur
5,797
2,530
0
4,589
8,030
2,219
2,881
1,321
6,709
0
71,107
L
3,189
767
0
1,351
13,432
7,115
0
6,321
7,111
16,077
0
L
Thanatos
DirtyBigBalls
Thanatos
9,449
2,166
0
8,136
11,815
3,169
0
3,501
8,314
0
33,840
W
Jormungandr
JIMIN-KM
Jormungandr
6,348
2,061
0
1,480
8,846
7,650
826
1,267
7,579
27,940
2,210
W
Gilgamesh
Tinydose
Gilgamesh
7,948
2,035
0
761
12,403
3,911
896
3,225
9,126
0
46,360
L
Chernobog
axsfam
Chernobog
3,722
1,951
0
2,242
8,174
1,904
0
3,762
4,412
0
21,403
L
2,052
267
0
958
6,820
1,802
502
1,832
4,988
34,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,796
Gold Earned
32,992
405
Minions Killed
279
0
Camps Cleared
0
1,454,172
Distance Traveled
1,387,428
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,648
577
75
5
0
301,070
2
W
Aphrodite
8,635
576
96
6
0
284,922
4
L
Anubis
7,241
483
85
6
0
281,284
4
W
Anhur
9,924
662
114
8
0
269,694
5
L
Ymir
6,302
420
24
2
0
296,856
6
L
Thanatos
6,877
458
51
3
0
321,520
0
W
Jormungandr
8,134
542
49
3
0
311,035
7
W
Gilgamesh
8,455
564
71
5
0
287,451
2
L
Chernobog
5,616
374
39
3
0
262,181
1
L
Thoth
6,956
464
80
5
0
225,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role