Player Matchup

Tsukuyomi
Tsukuyomi
Kabooms03
Tsukuyomi
Level 68
God Stats
29W - 12L
1,718 SR
Queue Stats
55W - 48L
1,501 Elo+
Party 1
Agni
Agni
Midget12345
Agni
Level 77
God Stats
8W - 2L
1,739 SR
Queue Stats
46W - 27L
1,592 Elo+
Party 1
Ymir
Ymir
XavierLR
Ymir
Level 8
God Stats
8W - 6L
1,617 SR
Queue Stats
9W - 11L
1,425 Elo+
Party 1
Team Averages
Level 51
1,691 SR
1,506 Elo+

VS

Team Averages
Level 87
1,663 SR
1,579 Elo+
Chang'e
Chang'e
DudeGuyAForsaken
Chang'e
Level 140
God Stats
8W - 3L
1,921 SR
Queue Stats
455W - 218L
1,758 Elo+
Party 2
Cthulhu
Cthulhu
Schlossy123
Cthulhu
Level 29
God Stats
2W - 0L
1,740 SR
Queue Stats
47W - 28L
1,671 Elo+
Party 2
Apollo
Apollo
l CHRlS l
Apollo
Level 91
God Stats
16W - 26L
1,327 SR
Queue Stats
44W - 76L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kabooms03
Tsukuyomi
10
1 / 2 / 2
6,805
619
10,131
8,367
2,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 2
6,948
632
9,364
6,428
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
10
1 / 3 / 2
7,179
653
3,694
9,162
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
8,820
802
10,575
8,838
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Schlossy123
Cthulhu
14
4 / 0 / 3
8,641
786
5,203
11,061
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
l CHRlS l
Apollo
9
1 / 3 / 4
7,325
666
2,508
7,931
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
10
10
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Tsukuyomi
Kabooms03
Tsukuyomi
1
2
2
1
L
1
5
2
0.4
W
Cthulhu
Schlossy123
Cthulhu
4
0
3
5.5
L
Ymir
1
3
2
0.67
W
Apollo
l CHRlS l
Apollo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,189
Damage
18,286
23,957
Taken
27,830
12,433
Mitigated
13,959
3,152
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,575
472
2,289
4,147
8,838
2,955
0
3,861
4,977
37,340
0
L
Tsukuyomi
Kabooms03
Tsukuyomi
10,131
1,890
0
1,416
8,367
2,702
0
6,134
2,013
0
25,144
L
9,364
679
0
1,085
6,428
2,128
0
4,513
1,632
24,169
0
W
Cthulhu
Schlossy123
Cthulhu
5,203
800
316
1,243
11,061
7,794
0
6,076
4,985
19,672
0
L
Ymir
3,694
802
0
651
9,162
7,603
0
4,835
4,096
13,955
0
W
Apollo
l CHRlS l
Apollo
2,508
1,206
0
177
7,931
3,210
363
3,549
4,382
0
10,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,932
Gold Earned
24,786
93
Minions Killed
117
2
Camps Cleared
7
589,652
Distance Traveled
614,152
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,820
802
71
6
7
225,183
1
L
Tsukuyomi
6,805
619
28
3
1
218,114
4
L
Agni
6,948
632
48
4
1
196,472
3
W
Cthulhu
8,641
786
28
3
0
216,043
1
L
Ymir
7,179
653
17
2
0
175,066
1
W
Apollo
7,325
666
18
2
0
172,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role