Player Matchup

Tiamat
Tiamat
BOWES0
Tiamat
Level 106
God Stats
8W - 11L
1,448 SR
Queue Stats
168W - 195L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
DDDRRREEEWWW
Danzaburou
Level 46
God Stats
6W - 6L
1,574 SR
Queue Stats
53W - 83L
1,432 Elo+
Party 1
Mulan
Mulan
MinecraftKid6
Mulan
Level 48
God Stats
1W - 3L
1,380 SR
Queue Stats
32W - 39L
1,488 Elo+
Party 1
Team Averages
Level 67
1,467 SR
1,473 Elo+

VS

Team Averages
Level 128
1,586 SR
1,593 Elo+
Atlas
Atlas
Isrealrc
Atlas
Level 127
God Stats
6W - 1L
1,495 SR
Queue Stats
50W - 40L
1,710 Elo+
Party 2
Ymir
Ymir
ProfessorTacos
Ymir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,500 Elo+
Party 2
Charybdis
Charybdis
Ωmnicide
Charybdis
Level 140
God Stats
5W - 0L
1,763 SR
Queue Stats
8W - 3L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BOWES0
Tiamat
13
1 / 2 / 4
8,513
655
9,985
9,077
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
DDDRRREEEWWW
Danzaburou
13
1 / 5 / 3
7,977
614
5,481
9,531
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 1
8,547
657
4,128
10,016
8,396
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Isrealrc
Atlas
15
5 / 0 / 6
9,579
737
13,719
8,299
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 8
9,882
760
3,605
10,888
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Ωmnicide
Charybdis
14
4 / 2 / 6
9,271
713
7,719
9,640
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
12
12
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BOWES0
Tiamat
1
2
4
1.5
L
Danzaburou
DDDRRREEEWWW
Danzaburou
1
5
3
0.5
W
Atlas
Isrealrc
Atlas
5
0
6
8
L
3
5
1
0.7
W
3
4
8
1.75
W
Charybdis
Ωmnicide
Charybdis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
25,043
28,624
Taken
28,827
17,118
Mitigated
16,100
4,872
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BOWES0
Tiamat
9,985
400
0
2,748
9,077
5,496
0
4,560
4,197
38,003
0
L
Danzaburou
DDDRRREEEWWW
Danzaburou
5,481
2,174
0
1,036
9,531
3,226
0
6,171
2,990
0
21,599
W
Atlas
Isrealrc
Atlas
13,719
3,962
0
1,082
8,299
3,313
619
2,964
5,089
37,396
0
L
4,128
374
0
1,088
10,016
8,396
0
5,798
3,858
0
12,716
W
3,605
726
0
2,184
10,888
9,451
48
2,842
7,684
17,672
0
W
Charybdis
Ωmnicide
Charybdis
7,719
3,722
0
3,378
9,640
3,336
2,072
3,932
5,341
0
40,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,037
Gold Earned
28,732
134
Minions Killed
156
7
Camps Cleared
4
698,627
Distance Traveled
651,511
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,513
655
84
6
6
259,903
4
L
Danzaburou
7,977
614
31
2
0
218,901
0
W
Atlas
9,579
737
50
4
1
232,110
4
L
Mulan
8,547
657
19
1
1
219,823
3
W
Ymir
9,882
760
30
2
0
215,011
3
W
Charybdis
9,271
713
76
6
3
204,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role