Player Matchup

Cthulhu
Cthulhu
C00T
Cthulhu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,283 Elo+
Party 3
Sobek
Sobek
DoggishFilly
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,461 Elo+
Solo
Yu Huang
Yu Huang
Quick Rewindz
Yu Huang
Level 72
God Stats
1W - 2L
1,503 SR
Queue Stats
354W - 395L
1,520 Elo+
Party 1
Hel
Hel
svddn
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
325W - 341L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
wolffepac
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,185 Elo+
Party 3
Team Averages
Level 81
1,501 SR
1,357 Elo+

VS

Team Averages
Level 98
1,457 SR
1,464 Elo+
Danzaburou
Danzaburou
ARANID
Danzaburou
Level 142
God Stats
5W - 5L
1,500 SR
Queue Stats
183W - 221L
1,450 Elo+
Party 2
Tiamat
Tiamat
L0rdTrashPanda
Tiamat
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,484 Elo+
Solo
Geb
Geb
MiniKeyzer
Geb
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 75L
1,498 Elo+
Party 4
Aphrodite
Aphrodite
XSparkedshadowX
Aphrodite
Level 65
God Stats
3W - 2L
1,285 SR
Queue Stats
232W - 258L
1,483 Elo+
Party 2
Yu Huang
Yu Huang
keyzer80
Yu Huang
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 103L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C00T
Cthulhu
18
5 / 4 / 8
10,050
773
13,547
12,674
17,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 9 / 6
8,335
641
7,951
15,879
17,693
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
Quick Rewindz
Yu Huang
15
1 / 6 / 11
8,962
689
11,279
10,870
4,055
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
svddn
Hel
15
3 / 4 / 8
8,603
662
5,264
9,986
6,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
wolffepac
Sun Wukong
16
4 / 5 / 8
9,128
702
10,028
12,767
6,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARANID
Danzaburou
19
6 / 1 / 14
11,789
907
21,159
14,576
6,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 8 / 11
10,089
776
8,367
13,946
8,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 17
10,436
803
9,576
20,003
20,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
XSparkedshadowX
Aphrodite
19
7 / 1 / 10
10,978
844
7,524
10,373
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
keyzer80
Yu Huang
18
8 / 3 / 8
10,820
832
9,873
9,236
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
88
15
Kills
28
28
Deaths
17
41
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ARANID
Danzaburou
6
1
14
13
L
Cthulhu
C00T
Cthulhu
5
4
8
2.25
L
2
9
6
0.56
W
4
8
11
1.19
W
3
4
17
2.88
L
Yu Huang
Quick Rewindz
Yu Huang
1
6
11
1.08
W
Aphrodite
XSparkedshadowX
Aphrodite
7
1
10
12
W
Yu Huang
keyzer80
Yu Huang
8
3
8
4
L
Hel
svddn
Hel
3
4
8
1.75
L
Sun Wukong
wolffepac
Sun Wukong
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,069
Damage
56,499
62,176
Taken
68,134
52,445
Mitigated
44,318
16,318
Healing
33,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ARANID
Danzaburou
21,159
6,099
799
5,796
14,576
6,156
2,255
9,170
5,352
0
43,233
L
Cthulhu
C00T
Cthulhu
13,547
269
473
1,378
12,674
17,212
0
6,742
5,932
26,921
0
L
7,951
162
1,235
1,681
15,879
17,693
0
9,071
6,808
17,270
0
W
8,367
828
711
2,333
13,946
8,158
31
5,969
7,853
15,120
0
W
9,576
513
930
1,783
20,003
20,847
128
9,326
10,157
24,168
0
L
Yu Huang
Quick Rewindz
Yu Huang
11,279
925
1,093
756
10,870
4,055
0
6,132
4,738
20,441
0
W
Aphrodite
XSparkedshadowX
Aphrodite
7,524
665
11,757
7,443
10,373
5,292
1,730
7,366
2,859
20,777
0
W
Yu Huang
keyzer80
Yu Huang
9,873
276
1,194
1,242
9,236
3,865
0
5,282
3,872
27,294
0
L
Hel
svddn
Hel
5,264
2,036
3,186
3,268
9,986
6,893
0
5,411
4,575
10,939
0
L
Sun Wukong
wolffepac
Sun Wukong
10,028
1,596
996
2,252
12,767
6,592
0
7,984
4,783
0
19,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,078
Gold Earned
54,112
109
Minions Killed
155
0
Camps Cleared
0
1,111,565
Distance Traveled
1,261,711
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,789
907
54
4
0
232,131
0
L
Cthulhu
10,050
773
28
2
0
238,605
0
L
Sobek
8,335
641
9
1
0
212,097
3
W
Tiamat
10,089
776
10
1
0
237,053
0
W
Geb
10,436
803
17
1
0
267,444
1
L
Yu Huang
8,962
689
35
3
0
200,946
3
W
Aphrodite
10,978
844
36
3
0
281,170
0
W
Yu Huang
10,820
832
38
3
0
243,913
3
L
Hel
8,603
662
18
1
0
213,881
0
L
Sun Wukong
9,128
702
19
1
0
246,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role