Player Matchup

Chaac
Chaac
Dirty Longwood
Chaac
Level 67
God Stats
3W - 1L
1,736 SR
Queue Stats
40W - 44L
1,419 Elo+
Party 2
Anhur
Anhur
MattJams
Anhur
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 138L
1,433 Elo+
Party 3
Zhong Kui
Zhong Kui
SauceDaddyy69
Zhong Kui
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo
Kumbhakarna
Kumbhakarna
Waterlord18
Kumbhakarna
Level 80
God Stats
3W - 0L
1,722 SR
Queue Stats
155W - 150L
1,393 Elo+
Party 3
Hel
Hel
x Itz Gunplay o
Hel
Level 137
God Stats
3W - 4L
1,310 SR
Queue Stats
246W - 249L
1,508 Elo+
Party 2
Team Averages
Level 93
1,554 SR
1,406 Elo+

VS

Team Averages
Level 96
1,376 SR
1,414 Elo+
Raijin
Raijin
 
Raijin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nzumbi
Tsukuyomi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 180L
1,375 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vnessie01
Ah Muzen Cab
Level 115
God Stats
15W - 12L
1,113 SR
Queue Stats
277W - 274L
1,370 Elo+
Party 1
Charybdis
Charybdis
WarWolfKing13
Charybdis
Level 94
God Stats
0W - 2L
1,269 SR
Queue Stats
10W - 16L
1,384 Elo+
Party 1
Hel
Hel
iZiGuSUCK
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 21
11,470
765
9,751
22,701
27,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
MattJams
Anhur
20
13 / 4 / 11
12,707
847
16,398
16,400
8,260
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
SauceDaddyy69
Zhong Kui
17
5 / 6 / 7
11,179
745
11,006
18,407
12,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Waterlord18
Kumbhakarna
20
6 / 5 / 21
12,676
845
8,718
29,595
39,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 3 / 21
12,132
809
19,946
21,738
10,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
1
0 / 1 / 0
3,716
248
0
465
0
Tsukuyomi
Nzumbi
Tsukuyomi
20
8 / 8 / 6
11,161
744
18,368
19,632
14,131
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Vnessie01
Ah Muzen Cab
20
7 / 6 / 8
11,830
789
37,274
17,565
6,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
WarWolfKing13
Charybdis
17
3 / 8 / 8
10,019
668
19,431
18,011
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 8 / 10
9,687
646
11,684
15,474
7,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
52
31
Kills
20
20
Deaths
31
81
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
0
0
W
2
2
21
6.25
W
Anhur
MattJams
Anhur
13
4
11
4.63
L
Tsukuyomi
Nzumbi
Tsukuyomi
8
8
6
1.38
W
Zhong Kui
SauceDaddyy69
Zhong Kui
5
6
7
1.42
L
Ah Muzen Cab
Vnessie01
Ah Muzen Cab
7
6
8
1.83
L
Charybdis
WarWolfKing13
Charybdis
3
8
8
0.88
W
Kumbhakarna
Waterlord18
Kumbhakarna
6
5
21
3.3
L
2
8
10
0.88
W
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,819
Damage
86,757
108,841
Taken
71,147
99,076
Mitigated
33,183
53,364
Healing
21,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
0
0
0
0
465
0
0
465
0
0
0
W
9,751
1,016
63
6,716
22,701
27,663
1,232
2,495
20,206
0
28,760
W
Anhur
MattJams
Anhur
16,398
7,491
2,274
2,505
16,400
8,260
1,046
872
15,528
0
33,498
L
Tsukuyomi
Nzumbi
Tsukuyomi
18,368
3,383
796
2,006
19,632
14,131
0
9,072
10,560
0
36,968
W
Zhong Kui
SauceDaddyy69
Zhong Kui
11,006
583
438
2,997
18,407
12,732
1,240
3,340
15,067
30,879
0
L
Ah Muzen Cab
Vnessie01
Ah Muzen Cab
37,274
11,856
787
4,354
17,565
6,366
0
9,756
7,809
0
60,878
L
Charybdis
WarWolfKing13
Charybdis
19,431
11,285
634
2,286
18,011
5,643
0
10,438
7,573
0
31,089
W
Kumbhakarna
Waterlord18
Kumbhakarna
8,718
1,008
2,265
7,559
29,595
39,735
400
2,829
26,766
20,044
0
L
11,684
982
5,775
4,751
15,474
7,043
0
9,939
5,535
20,274
0
W
19,946
571
15,187
13,360
21,738
10,686
1,168
2,148
19,590
34,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,164
Gold Earned
46,413
186
Minions Killed
127
0
Camps Cleared
0
1,388,538
Distance Traveled
924,815
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,716
248
0
0
0
0
0
W
Chaac
11,470
765
32
2
0
303,395
3
W
Anhur
12,707
847
46
3
0
255,068
0
L
Tsukuyomi
11,161
744
29
2
0
245,484
0
W
Zhong Kui
11,179
745
57
4
0
249,831
0
L
Ah Muzen Cab
11,830
789
52
3
0
232,232
1
L
Charybdis
10,019
668
34
2
0
195,332
1
W
Kumbhakarna
12,676
845
20
1
0
290,087
1
L
Hel
9,687
646
12
1
0
251,767
1
W
Hel
12,132
809
31
2
0
290,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role