Player Matchup

Horus
Horus
Danteraptor
Horus
Level 149
God Stats
0W - 1L
1,310 SR
Queue Stats
306W - 312L
1,466 Elo+
Solo
Chiron
Chiron
Sethra30
Chiron
Level 86
God Stats
8W - 6L
1,828 SR
Queue Stats
460W - 525L
1,403 Elo+
Solo
Neith
Neith
joebaxton
Neith
Level 128
God Stats
2W - 1L
1,666 SR
Queue Stats
66W - 63L
1,462 Elo+
Solo
Vulcan
Vulcan
kdalton167
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,402 Elo+
Solo
Bakasura
Bakasura
theBUSofNUNS
Bakasura
Level 78
God Stats
0W - 2L
1,236 SR
Queue Stats
238W - 242L
1,503 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,447 Elo+

VS

Team Averages
Level 115
1,461 SR
1,632 Elo+
Terra
Terra
PyroGoon
Terra
Level 151
God Stats
5W - 1L
1,549 SR
Queue Stats
161W - 138L
1,878 Elo+
Party 1
Bellona
Bellona
SToP L4GinG
Bellona
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 60L
1,652 Elo+
Solo
Atlas
Atlas
Shmugle
Atlas
Level 86
God Stats
4W - 1L
1,532 SR
Queue Stats
156W - 129L
1,555 Elo+
Party 1
The Morrigan
The Morrigan
SpaceGutz
The Morrigan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,640 Elo+
Party 1
Ne Zha
Ne Zha
koolsam333
Ne Zha
Level 125
God Stats
1W - 1L
1,226 SR
Queue Stats
40W - 47L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 12
11,833
623
7,194
29,525
43,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
Sethra30
Chiron
20
3 / 4 / 13
12,220
643
16,978
17,507
9,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
joebaxton
Neith
19
6 / 5 / 10
13,171
693
22,603
19,443
9,675
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
kdalton167
Vulcan
20
4 / 5 / 9
12,499
658
40,037
16,028
8,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
theBUSofNUNS
Bakasura
20
2 / 5 / 13
12,550
661
13,567
25,935
21,879
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
PyroGoon
Terra
17
1 / 5 / 11
11,931
628
15,912
21,808
38,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
SToP L4GinG
Bellona
20
3 / 2 / 19
12,522
659
24,736
35,634
39,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
Shmugle
Atlas
20
2 / 5 / 16
12,878
678
15,285
31,232
45,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
SpaceGutz
The Morrigan
19
5 / 4 / 9
12,751
671
12,700
11,517
5,576
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
koolsam333
Ne Zha
20
13 / 3 / 7
15,673
825
26,401
19,237
10,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
86
19
Kills
24
24
Deaths
19
57
Assists
62
Player
Kills
Deaths
Assists
KDA
L
4
5
12
2
W
Terra
PyroGoon
Terra
1
5
11
1.3
W
Bellona
SToP L4GinG
Bellona
3
2
19
6.25
L
Chiron
Sethra30
Chiron
3
4
13
2.38
W
Atlas
Shmugle
Atlas
2
5
16
2
W
The Morrigan
SpaceGutz
The Morrigan
5
4
9
2.38
L
Neith
joebaxton
Neith
6
5
10
2.2
L
Vulcan
kdalton167
Vulcan
4
5
9
1.7
W
Ne Zha
koolsam333
Ne Zha
13
3
7
5.5
L
Bakasura
theBUSofNUNS
Bakasura
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,379
Damage
95,034
108,438
Taken
119,428
93,046
Mitigated
139,501
53,129
Healing
48,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,194
3,483
12,651
11,304
29,525
43,749
769
11,085
17,999
0
16,345
W
Terra
PyroGoon
Terra
15,912
816
12,563
6,408
21,808
38,013
1,221
5,978
15,243
33,064
0
W
Bellona
SToP L4GinG
Bellona
24,736
2,990
2,478
13,943
35,634
39,691
1,538
11,955
22,900
0
39,838
L
Chiron
Sethra30
Chiron
16,978
5,413
4,849
6,207
17,507
9,340
1,056
6,569
10,557
0
41,891
W
Atlas
Shmugle
Atlas
15,285
5,688
1,603
2,994
31,232
45,353
441
11,785
18,982
39,986
0
W
The Morrigan
SpaceGutz
The Morrigan
12,700
2,801
0
1,952
11,517
5,576
2,167
4,027
6,976
39,227
2,481
L
Neith
joebaxton
Neith
22,603
9,078
2,495
4,981
19,443
9,675
1,424
8,696
10,503
0
45,818
L
Vulcan
kdalton167
Vulcan
40,037
14,067
1,711
1,461
16,028
8,403
1,217
5,744
10,011
71,600
0
W
Ne Zha
koolsam333
Ne Zha
26,401
9,302
892
5,370
19,237
10,868
1,557
6,292
12,597
0
67,888
L
Bakasura
theBUSofNUNS
Bakasura
13,567
8,493
947
6,523
25,935
21,879
1,740
10,169
15,425
0
17,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,273
Gold Earned
65,755
201
Minions Killed
236
0
Camps Cleared
0
1,623,908
Distance Traveled
1,731,948
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,833
623
18
1
0
256,568
0
W
Terra
11,931
628
33
2
0
339,057
0
W
Bellona
12,522
659
29
2
0
383,552
0
L
Chiron
12,220
643
43
2
0
334,350
0
W
Atlas
12,878
678
39
2
0
333,012
0
W
The Morrigan
12,751
671
65
3
0
320,982
0
L
Neith
13,171
693
36
2
0
334,794
5
L
Vulcan
12,499
658
63
3
0
356,004
1
W
Ne Zha
15,673
825
70
4
0
355,345
1
L
Bakasura
12,550
661
41
2
0
342,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role