Player Matchup

Loki
Loki
 
Loki
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Jabdi_00
Ra
Level 160
God Stats
1W - 2L
1,730 SR
Queue Stats
272W - 303L
1,351 Elo+
Solo
Khepri
Khepri
KoreanChica
Khepri
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,294 Elo+
Party 1
Sun Wukong
Sun Wukong
MrNaztyTimee
Sun Wukong
Level 104
God Stats
15W - 7L
1,534 SR
Queue Stats
623W - 672L
1,452 Elo+
Solo
Janus
Janus
darkwaterdragon
Janus
Level 66
God Stats
0W - 2L
1,309 SR
Queue Stats
25W - 31L
1,362 Elo+
Solo
Team Averages
Level 102
1,515 SR
1,392 Elo+

VS

Team Averages
Level 94
1,448 SR
1,467 Elo+
Tiamat
Tiamat
Ares7MarsLaw
Tiamat
Level 106
God Stats
4W - 5L
1,509 SR
Queue Stats
222W - 254L
1,314 Elo+
Solo
Chang'e
Chang'e
FwuffyWabbit
Chang'e
Level 24
God Stats
1W - 1L
1,280 SR
Queue Stats
45W - 26L
1,508 Elo+
Party 2
Bellona
Bellona
SuperMoistMoms
Bellona
Level 116
God Stats
6W - 2L
1,684 SR
Queue Stats
198W - 184L
1,495 Elo+
Party 2
Ne Zha
Ne Zha
expensivespoon
Ne Zha
Level 118
God Stats
5W - 7L
1,435 SR
Queue Stats
171W - 170L
1,541 Elo+
Party 2
Janus
Janus
xxCHI3F KEEFxx
Janus
Level 107
God Stats
2W - 6L
1,331 SR
Queue Stats
111W - 121L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
7 / 4 / 6
9,927
827
11,052
11,659
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 3 / 8
9,089
757
5,842
8,982
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
15
1 / 7 / 8
8,743
729
2,642
16,187
19,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
MrNaztyTimee
Sun Wukong
5
0 / 0 / 0
6,416
535
0
0
0
18
5 / 5 / 6
9,704
809
11,113
10,412
4,685
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
7 / 2 / 8
11,024
919
8,422
12,437
8,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
FwuffyWabbit
Chang'e
17
1 / 1 / 12
10,306
859
7,562
11,385
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 6 / 8
10,604
884
6,392
12,745
16,482
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 6 / 11
9,219
768
8,133
11,463
5,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 12
10,241
853
11,197
7,750
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
15
Kills
19
19
Deaths
17
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
4
6
2.5
W
Tiamat
7
2
8
5.5
W
Chang'e
FwuffyWabbit
Chang'e
1
1
12
7
L
2
3
8
2
L
Khepri
1
7
8
0.71
L
Sun Wukong
MrNaztyTimee
Sun Wukong
0
0
0
0
W
6
6
8
1.67
L
5
5
6
1.6
W
1
6
11
1.08
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,649
Damage
41,706
47,240
Taken
55,780
34,102
Mitigated
38,477
11,317
Healing
23,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,052
2,296
670
3,243
11,659
5,331
596
6,696
4,963
0
20,423
W
Tiamat
8,422
877
1,136
3,816
12,437
8,613
1,395
3,871
8,566
22,286
0
W
Chang'e
FwuffyWabbit
Chang'e
7,562
750
6,257
5,755
11,385
4,794
1,526
5,724
5,661
22,244
0
L
5,842
531
2,240
2,595
8,982
4,380
205
5,400
3,582
15,582
0
L
Khepri
2,642
334
127
1,054
16,187
19,706
320
9,571
6,616
5,112
0
L
Sun Wukong
MrNaztyTimee
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
6,392
2,039
788
1,414
12,745
16,482
565
3,357
9,388
0
16,585
L
11,113
1,243
0
1,388
10,412
4,685
773
5,514
4,898
35,893
0
W
8,133
2,273
642
1,369
11,463
5,346
1,097
3,207
7,844
0
20,192
W
11,197
1,361
1,624
1,103
7,750
3,242
866
3,438
4,312
26,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
51,394
87
Minions Killed
126
0
Camps Cleared
0
751,291
Distance Traveled
1,120,642
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,927
827
18
2
0
207,326
0
W
Tiamat
11,024
919
17
1
0
233,035
0
W
Chang'e
10,306
859
35
3
0
235,935
2
L
Ra
9,089
757
22
2
0
204,837
0
L
Khepri
8,743
729
4
0
0
149,757
0
L
Sun Wukong
6,416
535
0
0
0
0
0
W
Bellona
10,604
884
21
2
0
207,375
0
L
Janus
9,704
809
43
4
0
189,371
1
W
Ne Zha
9,219
768
19
2
0
218,441
0
W
Janus
10,241
853
34
3
0
225,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role