Player Matchup

Ares
Ares
ChaseShiesty
Ares
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 76L
1,669 Elo+
Party 2
Gilgamesh
Gilgamesh
Earth2Irvine
Gilgamesh
Level 28
God Stats
15W - 15L
1,500 SR
Queue Stats
53W - 57L
1,650 Elo+
Party 1
Agni
Agni
Lachrymal
Agni
Level 40
God Stats
5W - 4L
1,729 SR
Queue Stats
54W - 31L
1,765 Elo+
Party 1
Medusa
Medusa
RichStacks
Medusa
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 76L
1,650 Elo+
Party 1
Thanatos
Thanatos
wollid
Thanatos
Level 35
God Stats
3W - 0L
1,835 SR
Queue Stats
120W - 64L
1,806 Elo+
Party 2
Team Averages
Level 25
1,613 SR
1,708 Elo+

VS

Team Averages
Level 66
1,365 SR
1,417 Elo+
Ne Zha
Ne Zha
Br1ghtL1ghts
Ne Zha
Level 77
God Stats
3W - 9L
1,233 SR
Queue Stats
336W - 345L
1,487 Elo+
Party 3
Athena
Athena
PrototypeJ
Athena
Level 106
God Stats
23W - 15L
1,643 SR
Queue Stats
336W - 348L
1,451 Elo+
Party 3
Izanami
Izanami
Squiddo999
Izanami
Level 65
God Stats
16W - 9L
1,589 SR
Queue Stats
141W - 182L
1,367 Elo+
Party 3
Osiris
Osiris
fuzzythecat
Osiris
Level 55
God Stats
1W - 6L
1,192 SR
Queue Stats
123W - 170L
1,358 Elo+
Party 3
Nox
Nox
iggy442
Nox
Level 28
God Stats
2W - 2L
1,167 SR
Queue Stats
20W - 32L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
9,595
533
6,091
17,694
15,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Earth2Irvine
Gilgamesh
18
3 / 0 / 8
11,196
622
11,711
15,838
14,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
17
4 / 1 / 3
10,600
589
8,642
7,549
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
RichStacks
Medusa
17
1 / 0 / 1
10,194
566
7,321
11,118
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
wollid
Thanatos
18
18 / 3 / 4
11,747
653
13,833
14,237
7,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 9 / 1
8,208
456
5,996
14,675
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
PrototypeJ
Athena
10
2 / 4 / 2
7,567
420
4,646
16,751
13,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Squiddo999
Izanami
14
1 / 3 / 1
8,755
486
5,105
9,290
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
13
0 / 7 / 1
7,378
410
3,179
13,277
9,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
14
1 / 4 / 2
8,341
463
9,522
8,190
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
27
Kills
5
5
Deaths
27
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
9
1
0.17
W
1
1
13
7.5
W
Gilgamesh
Earth2Irvine
Gilgamesh
3
0
8
7
W
Agni
4
1
3
5.5
L
Athena
PrototypeJ
Athena
2
4
2
0.75
W
Medusa
RichStacks
Medusa
1
0
1
1.5
L
Izanami
Squiddo999
Izanami
1
3
1
0.5
L
Osiris
0
7
1
0.07
L
Nox
1
4
2
0.5
W
Thanatos
wollid
Thanatos
18
3
4
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,598
Damage
28,448
66,436
Taken
62,183
45,996
Mitigated
32,006
30,505
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,996
2,778
0
4,099
14,675
4,102
0
3,226
11,449
0
39,058
W
6,091
343
2,435
5,049
17,694
15,776
640
6,091
10,989
14,592
8,935
W
Gilgamesh
Earth2Irvine
Gilgamesh
11,711
4,031
0
2,507
15,838
14,455
300
5,028
10,810
0
82,867
W
Agni
8,642
560
0
2,504
7,549
3,207
1,527
2,381
5,168
86,581
0
L
Athena
PrototypeJ
Athena
4,646
1,565
0
1,419
16,751
13,215
59
4,540
12,211
18,841
0
W
Medusa
RichStacks
Medusa
7,321
2,488
0
4,105
11,118
4,591
1,650
2,383
8,735
0
90,066
L
Izanami
Squiddo999
Izanami
5,105
3,936
0
2,420
9,290
2,489
861
2,045
7,245
0
61,335
L
Osiris
3,179
1,393
0
3,488
13,277
9,184
0
1,197
12,080
0
35,773
L
Nox
9,522
521
0
845
8,190
3,016
0
3,436
4,754
54,893
0
W
Thanatos
wollid
Thanatos
13,833
4,833
0
13,905
14,237
7,967
0
2,154
12,083
0
73,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,332
Gold Earned
40,249
563
Minions Killed
404
0
Camps Cleared
0
1,787,369
Distance Traveled
1,655,862
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,208
456
67
4
0
346,334
7
W
Ares
9,595
533
26
1
0
358,329
6
W
Gilgamesh
11,196
622
122
7
0
363,490
6
W
Agni
10,600
589
166
9
0
349,245
7
L
Athena
7,567
420
25
1
0
356,840
4
W
Medusa
10,194
566
147
8
0
327,865
0
L
Izanami
8,755
486
134
7
0
307,198
0
L
Osiris
7,378
410
72
4
0
325,946
0
L
Nox
8,341
463
106
6
0
319,544
2
W
Thanatos
11,747
653
102
6
0
388,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role