Player Matchup

Cupid
Cupid
Deck00
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dramiau
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 1
Scylla
Scylla
TheZeckyLMM
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 1
Rama
Rama
aaronmonso17244
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,660 Elo+
Solo
Cu Chulainn
Cu Chulainn
guaticabron
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,313 Elo+

VS

Team Averages
Level 98
1,505 SR
1,532 Elo+
Geb
Geb
AMHhercun
Geb
Level 27
God Stats
3W - 2L
1,398 SR
Queue Stats
141W - 163L
1,384 Elo+
Solo
Mulan
Mulan
Al-Bloushi92
Mulan
Level 153
God Stats
12W - 9L
1,565 SR
Queue Stats
1,592W - 1,525L
1,549 Elo+
Party 2
Medusa
Medusa
DeathWishh3
Medusa
Level 159
God Stats
6W - 7L
1,561 SR
Queue Stats
390W - 389L
1,566 Elo+
Party 3
Bacchus
Bacchus
dr-7amzawy
Bacchus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 243L
1,559 Elo+
Party 3
Baron Samedi
Baron Samedi
wrongside19
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
498W - 412L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Deck00
Cupid
16
2 / 7 / 3
8,922
686
8,691
11,768
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Dramiau
Morgan Le Fay
14
1 / 11 / 3
8,258
635
9,021
13,855
4,331
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
15
1 / 10 / 6
9,006
693
8,323
12,353
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 9 / 2
8,122
625
8,198
12,019
3,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
guaticabron
Cu Chulainn
17
4 / 8 / 5
10,195
784
13,342
17,227
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 26
10,364
797
3,904
11,560
14,396
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 3 / 30
10,326
794
8,855
17,766
24,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
19
24 / 3 / 11
12,650
973
20,912
11,676
5,741
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
dr-7amzawy
Bacchus
17
5 / 2 / 31
11,085
853
7,194
22,947
28,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
wrongside19
Baron Samedi
19
11 / 1 / 25
11,522
886
20,804
11,072
7,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
168
9
Kills
45
45
Deaths
11
19
Assists
123
Player
Kills
Deaths
Assists
KDA
W
2
2
26
7.5
W
3
3
30
6
W
Medusa
24
3
11
9.83
L
Cupid
Deck00
Cupid
2
7
3
0.5
L
Morgan Le Fay
Dramiau
Morgan Le Fay
1
11
3
0.23
L
Scylla
1
10
6
0.4
L
1
9
2
0.22
W
Bacchus
dr-7amzawy
Bacchus
5
2
31
10.25
L
Cu Chulainn
guaticabron
Cu Chulainn
4
8
5
0.81
W
Baron Samedi
wrongside19
Baron Samedi
11
1
25
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,575
Damage
61,669
67,222
Taken
75,021
30,472
Mitigated
80,319
6,237
Healing
34,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,904
201
1,232
1,934
11,560
14,396
948
4,215
6,207
16,222
0
W
8,855
1,542
929
3,103
17,766
24,212
640
5,185
12,456
0
18,660
W
Medusa
20,912
7,204
1,262
1,294
11,676
5,741
3,124
4,203
7,364
0
43,879
L
Cupid
Deck00
Cupid
8,691
3,905
1,321
1,363
11,768
3,930
0
4,935
6,675
0
22,597
L
Morgan Le Fay
Dramiau
Morgan Le Fay
9,021
1,439
99
1,352
13,855
4,331
0
6,934
6,788
16,307
0
L
Scylla
8,323
1,522
0
186
12,353
3,462
0
4,982
7,265
19,045
0
L
8,198
5,075
0
729
12,019
3,693
0
7,310
4,612
0
16,205
W
Bacchus
dr-7amzawy
Bacchus
7,194
889
1,833
7,650
22,947
28,908
772
4,538
18,095
12,373
0
L
Cu Chulainn
guaticabron
Cu Chulainn
13,342
1,703
0
1,187
17,227
15,056
0
7,741
9,174
5,585
17,062
W
Baron Samedi
wrongside19
Baron Samedi
20,804
1,063
9,217
5,779
11,072
7,062
1,693
2,107
8,874
33,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,503
Gold Earned
55,947
108
Minions Killed
106
0
Camps Cleared
0
951,102
Distance Traveled
1,265,866
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,364
797
18
1
0
253,603
0
W
Mulan
10,326
794
17
1
0
257,854
0
W
Medusa
12,650
973
39
3
0
246,794
0
L
Cupid
8,922
686
33
3
0
191,660
0
L
Morgan Le Fay
8,258
635
11
1
0
183,030
1
L
Scylla
9,006
693
26
2
0
185,831
0
L
Rama
8,122
625
20
2
0
197,818
0
W
Bacchus
11,085
853
11
1
0
271,448
1
L
Cu Chulainn
10,195
784
18
1
0
192,763
0
W
Baron Samedi
11,522
886
21
2
0
236,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role