Player Matchup

Anhur
Anhur
AutoAbuser
Anhur
Level 29
God Stats
4W - 6L
1,355 SR
Queue Stats
23W - 45L
1,357 Elo+
Party 2
Mulan
Mulan
BigStoops
Mulan
Level 27
God Stats
1W - 3L
1,260 SR
Queue Stats
61W - 70L
1,335 Elo+
Party 3
Ymir
Ymir
DahtruthXD
Ymir
Level 48
God Stats
7W - 5L
1,668 SR
Queue Stats
91W - 107L
1,409 Elo+
Party 3
Thoth
Thoth
LunaOdinson
Thoth
Level 128
God Stats
2W - 3L
1,358 SR
Queue Stats
114W - 138L
1,301 Elo+
Solo
Guan Yu
Guan Yu
SIXTYtheWizard
Guan Yu
Level 79
God Stats
4W - 4L
1,594 SR
Queue Stats
71W - 85L
1,394 Elo+
Party 2
Team Averages
Level 62
1,447 SR
1,359 Elo+

VS

Team Averages
Level 56
1,492 SR
1,680 Elo+
Cthulhu
Cthulhu
DocGL0CK
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,863 Elo+
Party 1
Hercules
Hercules
HamsterHavoc
Hercules
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,679 Elo+
Party 1
Ymir
Ymir
Ungodlii
Ymir
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 32L
1,661 Elo+
Party 1
Ratatoskr
Ratatoskr
returnofthequang
Ratatoskr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,863 Elo+
Party 1
Janus
Janus
willhefner
Janus
Level 49
God Stats
3W - 3L
1,459 SR
Queue Stats
99W - 118L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
2 / 5 / 2
5,769
481
6,572
9,487
2,801
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
BigStoops
Mulan
10
0 / 5 / 0
5,884
490
2,817
9,933
5,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 4 / 4
5,522
460
3,132
10,683
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 5 / 1
7,074
590
4,075
5,981
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 4 / 0
5,610
468
4,511
8,791
4,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DocGL0CK
Cthulhu
9
1 / 0 / 7
6,013
501
6,001
7,938
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
HamsterHavoc
Hercules
10
3 / 2 / 6
6,145
512
3,774
7,612
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
13
5 / 0 / 2
8,062
672
7,044
6,975
6,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
13
12 / 2 / 3
8,073
673
8,349
7,386
2,477
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
10
1 / 5 / 1
6,263
522
2,979
5,099
1,136
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
22
23
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
5
2
0.6
L
Mulan
BigStoops
Mulan
0
5
0
0
L
0
4
4
0.5
W
Cthulhu
DocGL0CK
Cthulhu
1
0
7
4.5
W
Hercules
HamsterHavoc
Hercules
3
2
6
3
L
4
5
1
0.9
L
3
4
0
0.75
W
Ymir
5
0
2
6
W
Ratatoskr
12
2
3
6.75
W
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
28,147
44,875
Taken
35,010
20,885
Mitigated
17,167
10,288
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,572
3,696
0
3,178
9,487
2,801
41
2,319
7,035
0
37,386
L
Mulan
BigStoops
Mulan
2,817
802
0
1,194
9,933
5,960
0
5,396
4,537
0
28,847
L
3,132
709
0
1,603
10,683
6,035
75
2,929
7,568
16,493
0
W
Cthulhu
DocGL0CK
Cthulhu
6,001
308
348
706
7,938
2,740
144
1,201
6,737
16,686
0
W
Hercules
HamsterHavoc
Hercules
3,774
1,202
1,304
2,173
7,612
4,348
185
1,727
5,885
0
15,478
L
4,075
163
0
547
5,981
1,521
349
2,947
3,034
39,354
0
L
4,511
659
1,076
2,690
8,791
4,568
0
2,433
6,325
0
21,012
W
Ymir
7,044
2,940
0
1,837
6,975
6,466
225
29
6,946
42,592
0
W
Ratatoskr
8,349
2,647
0
2,849
7,386
2,477
0
1,239
6,147
0
39,585
W
Janus
2,979
224
0
690
5,099
1,136
938
3,011
2,088
33,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
34,556
277
Minions Killed
255
0
Camps Cleared
0
1,094,357
Distance Traveled
1,166,390
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,769
481
60
5
0
200,601
2
L
Mulan
5,884
490
66
6
0
209,089
1
L
Ymir
5,522
460
29
2
0
221,012
0
W
Cthulhu
6,013
501
30
3
0
255,299
0
W
Hercules
6,145
512
24
2
0
237,964
4
L
Thoth
7,074
590
86
7
0
217,681
4
L
Guan Yu
5,610
468
36
3
0
245,974
5
W
Ymir
8,062
672
97
8
0
237,248
1
W
Ratatoskr
8,073
673
56
5
0
269,951
4
W
Janus
6,263
522
48
4
0
165,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role