Player Matchup

Set
Set
Silver I
 
Set
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
BaDSaNtA 09
Zhong Kui
Gold V
Level 156
God Stats
25W - 26L
1,549 SR
Queue Stats
552W - 567L
1,292 MMR
Solo
Ullr
Ullr
Gold V
Killa-Joule
Ullr
Gold V
Level 129
God Stats
11W - 10L
1,830 SR
Queue Stats
301W - 319L
1,349 MMR
Solo
Cerberus
Cerberus
Silver IV
LipWrestler
Cerberus
Silver IV
Level 64
God Stats
2W - 0L
1,490 SR
Queue Stats
36W - 44L
1,306 MMR
Solo
Hachiman
Hachiman
Gold IV
Pyrrhiccup
Hachiman
Gold IV
Level 146
God Stats
18W - 20L
1,431 SR
Queue Stats
403W - 420L
1,322 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,560 SR
1,354 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,603 SR
1,317 MMR
Danzaburou
Danzaburou
Silver IV
Aokiij
Danzaburou
Silver IV
Level 87
God Stats
1W - 1L
1,649 SR
Queue Stats
6W - 12L
1,306 MMR
Party 1
Horus
Horus
Silver I
Panthados
Horus
Silver I
Level 154
God Stats
4W - 4L
1,594 SR
Queue Stats
198W - 195L
1,289 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Scavenger115
Kumbhakarna
Gold IV
Level 159
God Stats
15W - 12L
1,514 SR
Queue Stats
167W - 171L
1,302 MMR
Solo
Hera
Hera
Silver II
Talcris
Hera
Silver II
Level 106
God Stats
1W - 1L
1,644 SR
Queue Stats
7W - 14L
1,353 MMR
Solo
Mulan
Mulan
Silver IV
Vini_Ribeiiro_
Mulan
Silver IV
Level 97
God Stats
3W - 6L
1,613 SR
Queue Stats
23W - 27L
1,332 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
13 / 6 / 9
15,026
601
24,942
23,780
16,217
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
BaDSaNtA 09
Zhong Kui
20
4 / 6 / 5
14,470
579
15,772
20,646
15,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 5 / 5
14,432
577
15,470
20,220
8,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
LipWrestler
Cerberus
19
2 / 2 / 22
13,136
525
10,815
28,500
34,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Pyrrhiccup
Hachiman
19
6 / 6 / 9
13,755
550
11,712
20,662
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CliodhnaCthulhuAtlasAnubisBastet

VS

Bans
ArachneAchillesKaliShivaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aokiij
Danzaburou
19
5 / 6 / 4
13,242
530
18,923
16,114
6,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Panthados
Horus
18
9 / 3 / 6
12,274
491
17,392
21,819
23,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
Scavenger115
Kumbhakarna
16
1 / 7 / 9
10,445
418
7,836
30,580
30,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
Talcris
Hera
15
3 / 10 / 6
10,656
426
11,947
12,610
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 10 / 8
11,998
480
24,387
28,959
14,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
35
Kills
25
25
Deaths
36
50
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
13
6
9
2.92
L
Danzaburou
Aokiij
Danzaburou
5
6
4
1.17
W
Zhong Kui
BaDSaNtA 09
Zhong Kui
4
6
5
1.08
W
10
5
5
2.5
W
Cerberus
LipWrestler
Cerberus
2
2
22
6.5
L
Horus
Panthados
Horus
9
3
6
4
W
Hachiman
Pyrrhiccup
Hachiman
6
6
9
1.75
L
Kumbhakarna
Scavenger115
Kumbhakarna
1
7
9
0.79
L
Hera
Talcris
Hera
3
10
6
0.6
L
7
10
8
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,711
Damage
80,485
113,808
Taken
110,082
82,046
Mitigated
78,720
34,416
Healing
25,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
24,942
11,416
0
5,728
23,780
16,217
3,452
4,135
19,645
0
119,242
L
Danzaburou
Aokiij
Danzaburou
18,923
7,641
450
4,597
16,114
6,442
814
1,513
14,601
0
88,229
W
Zhong Kui
BaDSaNtA 09
Zhong Kui
15,772
1,297
0
10,759
20,646
15,159
3,339
1,216
19,430
93,155
11,764
W
15,470
5,252
0
3,235
20,220
8,711
6,489
6,415
13,805
0
101,075
W
Cerberus
LipWrestler
Cerberus
10,815
936
0
5,882
28,500
34,272
375
5,654
22,846
34,671
0
L
Horus
Panthados
Horus
17,392
7,708
1,347
7,244
21,819
23,116
926
6,722
15,097
0
55,229
W
Hachiman
Pyrrhiccup
Hachiman
11,712
5,795
0
8,812
20,662
7,687
325
2,363
18,299
0
89,002
L
Kumbhakarna
Scavenger115
Kumbhakarna
7,836
300
0
3,330
30,580
30,316
54
7,459
23,121
29,384
0
L
Hera
Talcris
Hera
11,947
3,358
0
0
12,610
4,228
244
920
11,690
57,852
0
L
24,387
6,482
0
8,922
28,959
14,618
0
9,419
19,540
0
93,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,819
Gold Earned
58,615
673
Minions Killed
494
0
Camps Cleared
0
2,193,616
Distance Traveled
2,069,937
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,026
601
148
6
0
483,638
5
L
Danzaburou
13,242
530
152
6
0
444,773
3
W
Zhong Kui
14,470
579
174
7
0
429,841
0
W
Ullr
14,432
577
171
7
0
451,559
5
W
Cerberus
13,136
525
51
2
0
448,322
6
L
Horus
12,274
491
100
4
0
374,959
2
W
Hachiman
13,755
550
129
5
0
380,256
4
L
Kumbhakarna
10,445
418
22
1
0
469,680
9
L
Hera
10,656
426
92
4
0
321,581
1
L
Mulan
11,998
480
128
5
0
458,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role