Player Matchup

Hun Batz
Hun Batz
LC GlockOut
Hun Batz
Level 126
God Stats
4W - 3L
1,768 SR
Queue Stats
518W - 498L
1,565 Elo+
Party 3
Fenrir
Fenrir
Rivalxrayy
Fenrir
Level 103
God Stats
3W - 5L
1,410 SR
Queue Stats
302W - 308L
1,496 Elo+
Party 3
Sol
Sol
VxidNexus
Sol
Level 58
God Stats
12W - 8L
1,669 SR
Queue Stats
206W - 184L
1,450 Elo+
Party 3
Baba Yaga
Baba Yaga
mlce
Baba Yaga
Level 66
God Stats
17W - 12L
1,570 SR
Queue Stats
858W - 821L
1,562 Elo+
Party 3
Bastet
Bastet
toxic_echo_xd
Bastet
Level 160
God Stats
3W - 4L
1,636 SR
Queue Stats
490W - 458L
1,485 Elo+
Party 3
Team Averages
Level 103
1,610 SR
1,512 Elo+

VS

Team Averages
Level 110
1,673 SR
1,531 Elo+
Loki
Loki
AceViperCobra
Loki
Level 147
God Stats
24W - 28L
1,469 SR
Queue Stats
341W - 364L
1,489 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Remnant Raichu
Tsukuyomi
Level 144
God Stats
20W - 19L
1,707 SR
Queue Stats
310W - 311L
1,474 Elo+
Party 1
Ganesha
Ganesha
Rocket UR Self
Ganesha
Level 71
God Stats
12W - 8L
1,730 SR
Queue Stats
258W - 261L
1,563 Elo+
Party 2
Izanami
Izanami
SirWhopper
Izanami
Level 105
God Stats
36W - 15L
1,726 SR
Queue Stats
57W - 44L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
XxXPaCkErSrUlEx
Zhong Kui
Level 82
God Stats
57W - 29L
1,732 SR
Queue Stats
223W - 184L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LC GlockOut
Hun Batz
13
5 / 4 / 1
7,430
572
8,035
10,075
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Rivalxrayy
Fenrir
9
2 / 0 / 1
6,047
465
2,831
9,644
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

8
0 / 5 / 2
5,217
401
6,006
7,678
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
mlce
Baba Yaga
11
1 / 3 / 2
6,647
511
4,531
6,078
2,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 5 / 1
6,452
496
6,938
10,732
4,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,263
559
4,520
7,928
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Remnant Raichu
Tsukuyomi
13
6 / 3 / 1
7,977
614
6,843
12,222
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 7
6,794
523
3,109
11,771
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
SirWhopper
Izanami
12
2 / 0 / 3
6,948
534
5,782
5,976
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
XxXPaCkErSrUlEx
Zhong Kui
13
6 / 0 / 2
7,797
600
7,837
6,896
4,391
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
17
17
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Hun Batz
LC GlockOut
Hun Batz
5
4
1
1.38
W
Tsukuyomi
Remnant Raichu
Tsukuyomi
6
3
1
2.17
L
Fenrir
Rivalxrayy
Fenrir
2
0
1
2.5
W
0
3
7
1.17
W
Izanami
SirWhopper
Izanami
2
0
3
3.5
L
0
5
2
0.2
W
Zhong Kui
XxXPaCkErSrUlEx
Zhong Kui
6
0
2
7
L
Baba Yaga
mlce
Baba Yaga
1
3
2
0.67
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,341
Damage
28,091
44,207
Taken
44,793
17,541
Mitigated
20,462
9,914
Healing
18,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,520
670
0
3,129
7,928
2,111
0
1,526
6,295
0
38,778
L
Hun Batz
LC GlockOut
Hun Batz
8,035
2,175
0
2,674
10,075
3,482
0
2,325
7,750
0
43,653
W
Tsukuyomi
Remnant Raichu
Tsukuyomi
6,843
1,795
0
6,518
12,222
5,100
543
485
11,689
0
41,187
L
Fenrir
Rivalxrayy
Fenrir
2,831
793
192
2,128
9,644
5,668
0
3,613
6,031
0
13,186
W
3,109
349
248
3,583
11,771
7,013
0
4,352
7,307
15,009
0
W
Izanami
SirWhopper
Izanami
5,782
2,729
0
1,226
5,976
1,847
51
2,141
3,835
0
43,753
L
6,006
2,192
0
1,253
7,678
1,742
0
1,940
5,738
30,728
0
W
Zhong Kui
XxXPaCkErSrUlEx
Zhong Kui
7,837
427
63
4,214
6,896
4,391
204
1,692
5,130
38,853
0
L
Baba Yaga
mlce
Baba Yaga
4,531
158
0
1,242
6,078
2,066
0
834
5,244
42,209
0
L
6,938
1,878
0
2,425
10,732
4,583
0
2,234
8,498
0
30,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
36,779
294
Minions Killed
345
0
Camps Cleared
0
1,295,178
Distance Traveled
1,233,400
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,263
559
81
6
0
275,967
2
L
Hun Batz
7,430
572
88
7
0
278,012
2
W
Tsukuyomi
7,977
614
92
7
0
228,730
4
L
Fenrir
6,047
465
26
2
0
278,285
0
W
Ganesha
6,794
523
11
1
0
251,827
2
W
Izanami
6,948
534
98
8
0
222,637
5
L
Sol
5,217
401
49
4
0
247,712
0
W
Zhong Kui
7,797
600
63
5
0
254,239
6
L
Baba Yaga
6,647
511
68
5
0
241,677
2
L
Bastet
6,452
496
63
5
0
249,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role