Player Matchup

Nike
Nike
AayarR1
Nike
Level 101
God Stats
1W - 1L
1,555 SR
Queue Stats
160W - 171L
1,482 Elo+
Party 1
Loki
Loki
Fleegyboy
Loki
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 144L
1,521 Elo+
Party 2
Jormungandr
Jormungandr
Killemnoobs
Jormungandr
Level 139
God Stats
40W - 25L
1,623 SR
Queue Stats
387W - 373L
1,542 Elo+
Solo
Chronos
Chronos
Koretkekid
Chronos
Level 125
God Stats
2W - 2L
1,389 SR
Queue Stats
153W - 141L
1,534 Elo+
Party 2
Rama
Rama
xPaynee
Rama
Level 86
God Stats
9W - 4L
1,707 SR
Queue Stats
77W - 74L
1,484 Elo+
Party 1
Team Averages
Level 114
1,555 SR
1,513 Elo+

VS

Team Averages
Level 107
1,540 SR
1,523 Elo+
Shiva
Shiva
AlejoL
Shiva
Level 158
God Stats
2W - 1L
1,519 SR
Queue Stats
59W - 54L
1,661 Elo+
Solo
Medusa
Medusa
CycloneofCrows
Medusa
Level 129
God Stats
21W - 9L
1,650 SR
Queue Stats
297W - 351L
1,409 Elo+
Solo
Mercury
Mercury
Jflor282
Mercury
Level 69
God Stats
4W - 1L
1,865 SR
Queue Stats
205W - 174L
1,521 Elo+
Party 3
Chronos
Chronos
Lillweber
Chronos
Level 109
God Stats
0W - 3L
1,229 SR
Queue Stats
62W - 51L
1,574 Elo+
Solo
Scylla
Scylla
electk9
Scylla
Level 69
God Stats
12W - 12L
1,435 SR
Queue Stats
356W - 329L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AayarR1
Nike
16
0 / 3 / 7
9,990
500
7,584
15,490
12,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
19
5 / 3 / 4
11,575
579
8,923
13,778
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Killemnoobs
Jormungandr
15
4 / 0 / 6
10,111
506
8,099
14,163
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
Koretkekid
Chronos
17
3 / 2 / 6
10,773
539
8,564
11,827
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
xPaynee
Rama
20
11 / 0 / 4
13,248
662
16,747
10,858
4,411
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AlejoL
Shiva
12
0 / 4 / 3
7,984
399
3,631
16,009
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 8 / 1
8,717
436
5,469
15,006
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Jflor282
Mercury
14
2 / 6 / 1
8,976
449
4,563
15,715
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Lillweber
Chronos
17
4 / 4 / 4
10,895
545
11,475
17,751
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
electk9
Scylla
15
1 / 1 / 2
9,693
485
11,025
7,579
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
23
Kills
7
8
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
AayarR1
Nike
0
3
7
1.17
L
Shiva
AlejoL
Shiva
0
4
3
0.38
L
0
8
1
0.06
W
Loki
5
3
4
2.33
L
Mercury
Jflor282
Mercury
2
6
1
0.42
W
Jormungandr
Killemnoobs
Jormungandr
4
0
6
7
W
Chronos
Koretkekid
Chronos
3
2
6
3
L
Chronos
Lillweber
Chronos
4
4
4
1.5
L
Scylla
electk9
Scylla
1
1
2
2
W
Rama
xPaynee
Rama
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,917
Damage
36,163
66,116
Taken
72,060
38,749
Mitigated
31,277
24,033
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
AayarR1
Nike
7,584
1,241
0
3,731
15,490
12,265
262
6,223
9,230
0
59,459
L
Shiva
AlejoL
Shiva
3,631
310
624
1,939
16,009
12,542
0
3,443
12,566
0
24,002
L
5,469
2,845
0
2,654
15,006
5,115
0
1,922
13,084
0
48,001
W
Loki
8,923
1,328
0
5,374
13,778
4,981
730
4,712
8,929
0
78,365
L
Mercury
Jflor282
Mercury
4,563
2,027
0
409
15,715
4,828
68
5,113
10,602
0
59,034
W
Jormungandr
Killemnoobs
Jormungandr
8,099
1,627
0
3,530
14,163
12,810
5
5,506
8,363
36,777
4,221
W
Chronos
Koretkekid
Chronos
8,564
2,561
0
3,382
11,827
4,282
2,202
4,244
7,383
77,249
0
L
Chronos
Lillweber
Chronos
11,475
3,140
0
5,534
17,751
6,538
316
2,813
14,938
78,412
0
L
Scylla
electk9
Scylla
11,025
508
0
1,494
7,579
2,254
0
2,869
4,710
64,546
0
W
Rama
xPaynee
Rama
16,747
12,604
0
8,016
10,858
4,411
2,428
1,111
9,711
0
102,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,697
Gold Earned
46,265
620
Minions Killed
488
0
Camps Cleared
0
1,945,038
Distance Traveled
1,924,264
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,990
500
110
6
0
355,678
6
L
Shiva
7,984
399
29
1
0
427,336
4
L
Medusa
8,717
436
89
4
0
333,862
4
W
Loki
11,575
579
134
7
0
428,775
2
L
Mercury
8,976
449
94
5
0
414,628
6
W
Jormungandr
10,111
506
47
2
0
417,094
8
W
Chronos
10,773
539
146
7
0
391,215
8
L
Chronos
10,895
545
157
8
0
340,002
6
L
Scylla
9,693
485
119
6
0
408,436
7
W
Rama
13,248
662
183
9
0
352,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role