Player Matchup

Nemesis
Nemesis
Bronze V
 
Nemesis
Bronze V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze V
KukuAdc
Poseidon
Bronze V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Yellvis
Ah Muzen Cab
Gold III
Level 127
God Stats
0W - 1L
1,914 SR
Queue Stats
75W - 70L
1,490 MMR
Solo
Danzaburou
Danzaburou
Silver I
qtalex5054
Danzaburou
Silver I
Level 122
God Stats
3W - 3L
1,825 SR
Queue Stats
67W - 63L
1,506 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,648 SR
1,499 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,523 SR
1,506 MMR
Hachiman
Hachiman
Gold II
AquaRegiä
Hachiman
Gold II
Level 129
God Stats
7W - 3L
1,744 SR
Queue Stats
244W - 236L
1,479 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
D1ss3d3n7
Gilgamesh
Gold II
Level 100
God Stats
17W - 18L
1,525 SR
Queue Stats
410W - 415L
1,673 MMR
Party 1
Ganesha
Ganesha
Gold III
SasherGrey
Ganesha
Gold III
Level 141
God Stats
14W - 23L
1,197 SR
Queue Stats
348W - 363L
1,481 MMR
Solo
Janus
Janus
Gold III
YourSister69
Janus
Gold III
Level 109
God Stats
13W - 10L
1,526 SR
Queue Stats
172W - 182L
1,482 MMR
Solo
Hercules
Hercules
Gold IV
xTestie
Hercules
Gold IV
Level 115
God Stats
4W - 5L
1,623 SR
Queue Stats
395W - 394L
1,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 4 / 5
8,983
449
7,320
15,293
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
 
Cupid
3
0 / 2 / 0
5,624
281
0
1,596
354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
KukuAdc
Poseidon
20
5 / 4 / 1
11,907
595
14,107
9,336
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Yellvis
Ah Muzen Cab
16
1 / 5 / 0
9,677
484
7,915
14,073
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
qtalex5054
Danzaburou
19
3 / 1 / 2
11,635
582
10,499
9,312
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ArtioCliodhnaAgni

VS

Bans
ShivaAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AquaRegiä
Hachiman
19
1 / 2 / 0
11,297
565
3,398
12,499
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
D1ss3d3n7
Gilgamesh
16
3 / 3 / 4
9,684
484
8,678
15,049
8,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
SasherGrey
Ganesha
13
1 / 3 / 9
8,909
445
4,314
13,777
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 1 / 2
11,361
568
7,050
6,595
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
xTestie
Hercules
20
5 / 0 / 3
11,902
595
8,772
16,385
15,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
15
16
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
5
0.63
L
Cupid
 
Cupid
0
2
0
0
W
Hachiman
AquaRegiä
Hachiman
1
2
0
0.5
W
Gilgamesh
D1ss3d3n7
Gilgamesh
3
3
4
1.67
L
Poseidon
KukuAdc
Poseidon
5
4
1
1.38
W
Ganesha
SasherGrey
Ganesha
1
3
9
1.83
L
Ah Muzen Cab
Yellvis
Ah Muzen Cab
1
5
0
0.2
W
5
1
2
6
L
Danzaburou
qtalex5054
Danzaburou
3
1
2
4
W
Hercules
xTestie
Hercules
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,841
Damage
32,212
49,610
Taken
64,305
16,018
Mitigated
41,431
12,276
Healing
20,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,320
2,792
0
1,506
15,293
4,803
0
4,659
10,303
0
66,439
L
Cupid
 
Cupid
0
0
0
0
1,596
354
0
880
716
0
0
W
Hachiman
AquaRegiä
Hachiman
3,398
1,028
0
6,542
12,499
4,460
2,585
3,385
9,114
0
108,069
W
Gilgamesh
D1ss3d3n7
Gilgamesh
8,678
3,290
0
3,972
15,049
8,328
0
3,074
11,975
0
57,739
L
Poseidon
KukuAdc
Poseidon
14,107
2,006
0
2,975
9,336
2,481
0
2,641
6,563
113,480
0
W
Ganesha
SasherGrey
Ganesha
4,314
326
0
1,752
13,777
11,083
108
4,689
8,628
21,127
3,017
L
Ah Muzen Cab
Yellvis
Ah Muzen Cab
7,915
3,525
0
4,705
14,073
5,063
0
1,629
12,393
0
73,775
W
7,050
346
0
1,548
6,595
2,123
0
2,959
3,636
90,931
0
L
Danzaburou
qtalex5054
Danzaburou
10,499
5,190
0
3,090
9,312
3,317
0
612
8,654
0
93,671
W
Hercules
xTestie
Hercules
8,772
2,067
0
7,104
16,385
15,437
0
0
16,385
0
77,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,826
Gold Earned
53,153
636
Minions Killed
703
0
Camps Cleared
0
1,583,391
Distance Traveled
2,038,828
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,983
449
116
6
0
426,609
6
L
Cupid
5,624
281
0
0
0
17,426
0
W
Hachiman
11,297
565
201
10
0
360,052
4
W
Gilgamesh
9,684
484
101
5
0
451,703
6
L
Poseidon
11,907
595
205
10
0
419,852
10
W
Ganesha
8,909
445
17
1
0
404,896
11
L
Ah Muzen Cab
9,677
484
137
7
0
330,240
5
W
Janus
11,361
568
189
9
0
411,475
6
L
Danzaburou
11,635
582
178
9
0
389,264
2
W
Hercules
11,902
595
195
10
0
410,702
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role