Player Matchup

Eset
Eset
Bart04
Eset
Level 69
God Stats
2W - 1L
1,782 SR
Queue Stats
98W - 77L
1,553 Elo+
Party 2
Neith
Neith
CreampieMessiah
Neith
Level 28
God Stats
0W - 2L
1,383 SR
Queue Stats
2W - 6L
1,301 Elo+
Party 2
Gilgamesh
Gilgamesh
killman832
Gilgamesh
Level 82
God Stats
1W - 3L
1,482 SR
Queue Stats
36W - 31L
1,543 Elo+
Party 2
Team Averages
Level 60
1,549 SR
1,466 Elo+

VS

Team Averages
Level 80
1,559 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
PillarManKars
Tsukuyomi
Level 152
God Stats
14W - 4L
1,808 SR
Queue Stats
254W - 191L
1,711 Elo+
Solo
Janus
Janus
Shepard260
Janus
Level 58
God Stats
1W - 4L
1,356 SR
Queue Stats
48W - 89L
1,386 Elo+
Party 1
Hercules
Hercules
maximumdamage33
Hercules
Level 29
God Stats
3W - 7L
1,512 SR
Queue Stats
32W - 67L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bart04
Eset
10
2 / 3 / 0
6,600
660
3,449
5,954
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 1
5,880
588
3,152
6,422
2,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
killman832
Gilgamesh
10
0 / 4 / 1
5,816
582
3,978
7,792
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PillarManKars
Tsukuyomi
12
2 / 1 / 8
7,164
716
8,694
7,409
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
5 / 1 / 4
7,921
792
5,505
3,658
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
3 / 0 / 7
7,294
729
3,643
6,695
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
10
10
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Eset
Bart04
Eset
2
3
0
0.67
L
0
3
1
0.17
W
Tsukuyomi
PillarManKars
Tsukuyomi
2
1
8
6
W
Janus
5
1
4
7
L
Gilgamesh
killman832
Gilgamesh
0
4
1
0.13
W
Hercules
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,579
Damage
17,842
20,168
Taken
17,762
9,664
Mitigated
8,401
3,005
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Bart04
Eset
3,449
57
236
1,204
5,954
1,626
0
1,225
4,321
25,589
0
L
3,152
941
87
811
6,422
2,001
0
2,088
3,763
0
10,074
W
Tsukuyomi
PillarManKars
Tsukuyomi
8,694
2,571
0
1,807
7,409
3,317
442
1,936
5,348
0
21,728
W
Janus
5,505
127
0
1,307
3,658
1,069
507
403
3,165
26,927
0
L
Gilgamesh
killman832
Gilgamesh
3,978
636
36
631
7,792
6,037
0
1,977
5,316
0
8,091
W
Hercules
3,643
426
0
923
6,695
4,015
154
1,589
4,987
984
13,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,296
Gold Earned
22,379
77
Minions Killed
115
2
Camps Cleared
6
478,225
Distance Traveled
562,540
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,600
660
41
4
1
167,354
2
L
Neith
5,880
588
23
2
1
159,557
3
W
Tsukuyomi
7,164
716
36
4
1
188,428
2
W
Janus
7,921
792
48
5
3
186,262
2
L
Gilgamesh
5,816
582
13
1
0
151,314
0
W
Hercules
7,294
729
31
3
2
187,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role