Player Matchup

Chiron
Chiron
Sableye_OP
Chiron
Level 159
God Stats
3W - 1L
1,416 SR
Queue Stats
344W - 357L
1,425 Elo+
Party 1
Bacchus
Bacchus
ZaddySpace
Bacchus
Level 69
God Stats
41W - 46L
1,514 SR
Queue Stats
310W - 342L
1,468 Elo+
Party 2
Yemoja
Yemoja
bee____sea
Yemoja
Level 29
God Stats
52W - 50L
1,510 SR
Queue Stats
86W - 96L
1,390 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bruh4372
Cu Chulainn
Level 40
God Stats
6W - 1L
1,851 SR
Queue Stats
213W - 166L
1,519 Elo+
Party 2
Merlin
Merlin
xA Arrow
Merlin
Level 66
God Stats
5W - 5L
1,511 SR
Queue Stats
226W - 260L
1,469 Elo+
Party 2
Team Averages
Level 73
1,561 SR
1,454 Elo+

VS

Team Averages
Level 98
1,519 SR
1,502 Elo+
Bacchus
Bacchus
Deadpool-ish
Bacchus
Level 138
God Stats
1W - 2L
1,758 SR
Queue Stats
103W - 93L
1,549 Elo+
Party 3
Mulan
Mulan
LMB Dirt Nasty
Mulan
Level 106
God Stats
2W - 6L
1,237 SR
Queue Stats
91W - 88L
1,376 Elo+
Solo
Ravana
Ravana
LegitSusMaster
Ravana
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 97L
1,540 Elo+
Party 3
Agni
Agni
TheMan94-
Agni
Level 149
God Stats
12W - 9L
1,601 SR
Queue Stats
120W - 109L
1,544 Elo+
Party 3
Jing Wei
Jing Wei
ThorsDong8850
Jing Wei
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Sableye_OP
Chiron
10
4 / 2 / 1
6,134
558
6,873
7,350
2,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
ZaddySpace
Bacchus
10
2 / 0 / 3
6,215
565
3,107
5,466
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
bee____sea
Yemoja
9
0 / 2 / 5
5,758
523
2,298
7,045
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
bruh4372
Cu Chulainn
12
8 / 1 / 1
7,564
688
7,001
8,596
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
xA Arrow
Merlin
11
1 / 5 / 3
6,377
580
2,624
5,495
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deadpool-ish
Bacchus
7
0 / 1 / 3
4,999
454
4,134
8,947
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 2
5,263
478
2,715
6,915
3,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
6 / 3 / 1
6,853
623
4,734
6,316
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
11
3 / 2 / 5
6,472
588
4,981
4,092
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
ThorsDong8850
Jing Wei
8
0 / 3 / 1
4,704
428
2,018
5,351
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
15
Kills
9
10
Deaths
15
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Deadpool-ish
Bacchus
0
1
3
1.5
L
0
6
2
0.17
L
6
3
1
2.17
W
Chiron
Sableye_OP
Chiron
4
2
1
2.25
L
Agni
3
2
5
2.75
L
Jing Wei
ThorsDong8850
Jing Wei
0
3
1
0.17
W
Bacchus
ZaddySpace
Bacchus
2
0
3
3.5
W
Yemoja
bee____sea
Yemoja
0
2
5
1.25
W
Cu Chulainn
bruh4372
Cu Chulainn
8
1
1
8.5
W
Merlin
xA Arrow
Merlin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,903
Damage
18,582
33,952
Taken
31,621
18,505
Mitigated
12,578
8,077
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Deadpool-ish
Bacchus
4,134
326
0
2,014
8,947
4,942
0
2,156
6,791
14,606
0
L
2,715
691
0
600
6,915
3,329
0
1,131
5,510
0
15,618
L
4,734
1,664
0
1,981
6,316
2,017
0
1,965
4,225
0
22,445
W
Chiron
Sableye_OP
Chiron
6,873
2,902
216
2,818
7,350
2,307
269
3,331
3,941
0
34,969
L
Agni
4,981
264
0
715
4,092
1,123
250
1,652
2,409
29,775
0
L
Jing Wei
ThorsDong8850
Jing Wei
2,018
1,407
0
1,075
5,351
1,167
0
1,125
4,226
0
18,058
W
Bacchus
ZaddySpace
Bacchus
3,107
96
0
377
5,466
2,752
0
772
4,628
25,839
0
W
Yemoja
bee____sea
Yemoja
2,298
532
414
1,183
7,045
3,871
591
2,123
4,876
12,066
0
W
Cu Chulainn
bruh4372
Cu Chulainn
7,001
2,215
0
2,569
8,596
8,061
0
220
8,370
0
36,052
W
Merlin
xA Arrow
Merlin
2,624
234
0
500
5,495
1,514
184
2,207
3,022
33,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
28,291
288
Minions Killed
208
0
Camps Cleared
0
988,373
Distance Traveled
1,009,539
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,999
454
14
1
0
228,961
7
L
Mulan
5,263
478
40
4
0
156,216
2
L
Ravana
6,853
623
50
5
0
215,073
2
W
Chiron
6,134
558
64
6
0
194,601
2
L
Agni
6,472
588
69
6
0
216,568
2
L
Jing Wei
4,704
428
35
3
0
192,721
1
W
Bacchus
6,215
565
55
5
0
225,493
1
W
Yemoja
5,758
523
14
1
0
188,215
0
W
Cu Chulainn
7,564
688
85
8
0
197,037
4
W
Merlin
6,377
580
70
6
0
183,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role