Player Matchup

Bacchus
Bacchus
ChrisCross18
Bacchus
Level 108
God Stats
6W - 4L
1,590 SR
Queue Stats
29W - 35L
1,508 Elo+
Party 1
Medusa
Medusa
Landrell
Medusa
Level 97
God Stats
5W - 4L
1,449 SR
Queue Stats
55W - 65L
1,496 Elo+
Party 1
Mulan
Mulan
Nicktopolus
Mulan
Level 27
God Stats
18W - 18L
1,608 SR
Queue Stats
67W - 64L
1,520 Elo+
Party 1
Bakasura
Bakasura
Thadra
Bakasura
Level 89
God Stats
4W - 1L
1,681 SR
Queue Stats
210W - 204L
1,581 Elo+
Party 1
Freya
Freya
ThanksIdiot
Freya
Level 115
God Stats
2W - 1L
1,555 SR
Queue Stats
111W - 124L
1,577 Elo+
Party 1
Team Averages
Level 87
1,577 SR
1,536 Elo+

VS

Team Averages
Level 61
1,518 SR
1,613 Elo+
Cliodhna
Cliodhna
Mindhostage
Cliodhna
Level 45
God Stats
7W - 4L
1,617 SR
Queue Stats
139W - 148L
1,537 Elo+
Party 2
Thoth
Thoth
TheShamburglar
Thoth
Level 65
God Stats
6W - 10L
1,374 SR
Queue Stats
80W - 94L
1,509 Elo+
Party 2
Ganesha
Ganesha
Thesmallpotato
Ganesha
Level 86
God Stats
34W - 20L
1,655 SR
Queue Stats
118W - 106L
1,577 Elo+
Party 2
Osiris
Osiris
sedacsac
Osiris
Level 105
God Stats
5W - 8L
1,444 SR
Queue Stats
106W - 105L
1,575 Elo+
Party 2
Rama
Rama
t1zy
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,868 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChrisCross18
Bacchus
11
2 / 0 / 5
7,091
545
4,413
4,695
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Landrell
Medusa
13
2 / 0 / 2
7,503
577
3,883
5,129
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 3
7,373
567
3,165
10,031
7,882
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Thadra
Bakasura
14
8 / 1 / 4
8,393
646
6,328
8,579
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

14
2 / 3 / 6
8,112
624
4,271
12,025
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Mindhostage
Cliodhna
10
0 / 4 / 4
6,364
490
6,729
9,456
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
4 / 6 / 0
6,920
532
7,627
7,046
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 0
5,878
452
866
6,072
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
sedacsac
Osiris
11
1 / 3 / 0
6,832
526
6,250
6,838
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
t1zy
Rama
10
0 / 2 / 0
6,189
476
1,130
4,964
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
5
5
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChrisCross18
Bacchus
2
0
5
4.5
W
Medusa
Landrell
Medusa
2
0
2
3
L
Cliodhna
Mindhostage
Cliodhna
0
4
4
0.5
W
1
1
3
2.5
W
Bakasura
Thadra
Bakasura
8
1
4
10
W
2
3
6
1.67
L
4
6
0
0.67
L
0
1
0
0
L
Osiris
sedacsac
Osiris
1
3
0
0.33
L
Rama
t1zy
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
22,602
40,459
Taken
34,376
19,978
Mitigated
17,511
17,488
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChrisCross18
Bacchus
4,413
478
30
1,803
4,695
3,830
0
1,307
3,388
13,687
5,325
W
Medusa
Landrell
Medusa
3,883
1,885
0
1,882
5,129
1,831
0
199
4,930
0
52,865
L
Cliodhna
Mindhostage
Cliodhna
6,729
1,599
0
1,009
9,456
3,103
0
1,513
7,486
0
42,662
W
3,165
707
0
3,736
10,031
7,882
0
0
9,168
0
31,889
W
Bakasura
Thadra
Bakasura
6,328
4,237
0
3,754
8,579
3,081
1,052
450
8,129
0
52,159
W
4,271
1,251
0
6,283
12,025
3,354
384
6,537
5,488
49,294
0
L
7,627
223
0
250
7,046
2,230
0
2,675
4,106
31,728
0
L
866
150
191
1,866
6,072
3,269
0
1,408
4,664
12,211
0
L
Osiris
sedacsac
Osiris
6,250
1,295
0
1,768
6,838
7,545
0
160
6,528
0
34,115
L
Rama
t1zy
Rama
1,130
1,033
0
764
4,964
1,364
0
2,261
2,673
0
26,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
32,183
419
Minions Killed
304
0
Camps Cleared
0
1,405,299
Distance Traveled
1,287,281
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,091
545
30
2
0
297,282
7
W
Medusa
7,503
577
99
8
0
253,031
0
L
Cliodhna
6,364
490
75
6
0
299,925
6
W
Mulan
7,373
567
78
6
0
249,578
3
W
Bakasura
8,393
646
114
9
0
357,797
5
W
Freya
8,112
624
98
8
0
247,611
3
L
Thoth
6,920
532
54
4
0
233,598
1
L
Ganesha
5,878
452
6
0
0
276,446
7
L
Osiris
6,832
526
73
6
0
256,596
5
L
Rama
6,189
476
96
7
0
220,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role