Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ArdentSynergy
Sylvanus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 47L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmokinBongAllDay
Tsukuyomi
Level 77
God Stats
7W - 3L
1,492 SR
Queue Stats
322W - 324L
1,566 Elo+
Solo
Agni
Agni
thegift611
Agni
Level 107
God Stats
1W - 3L
1,714 SR
Queue Stats
77W - 93L
1,453 Elo+
Solo
Team Averages
Level 95
1,541 SR
1,523 Elo+

VS

Team Averages
Level 34
1,546 SR
1,458 Elo+
Chaac
Chaac
Sweatkiller9616
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
TheAngryGibbon
Ratatoskr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,281 Elo+
Solo
Chang'e
Chang'e
brudew
Chang'e
Level 28
God Stats
1W - 1L
1,656 SR
Queue Stats
34W - 53L
1,538 Elo+
Solo
Artemis
Artemis
idontflush
Artemis
Level 53
God Stats
2W - 6L
1,575 SR
Queue Stats
337W - 348L
1,528 Elo+
Solo
Hera
Hera
jorrobogani
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
10 / 7 / 13
11,699
975
16,091
18,213
12,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Izanami
 
Izanami
19
3 / 3 / 22
10,862
905
8,590
13,626
8,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
ArdentSynergy
Sylvanus
17
6 / 6 / 17
10,366
864
9,921
21,720
17,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
17
9 / 7 / 10
10,848
904
15,122
16,343
6,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 4 / 20
10,114
843
13,474
14,802
5,038
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 12
9,144
762
12,387
16,201
7,714
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
TheAngryGibbon
Ratatoskr
16
4 / 6 / 13
9,676
806
8,252
12,821
10,307
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
brudew
Chang'e
16
4 / 5 / 14
9,489
791
12,669
15,674
7,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
idontflush
Artemis
18
8 / 5 / 14
11,175
931
22,800
15,692
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 6 / 7
9,837
820
13,221
12,683
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
87
31
Kills
27
27
Deaths
31
82
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
7
13
2.36
W
Izanami
 
Izanami
3
3
22
4.67
W
Sylvanus
ArdentSynergy
Sylvanus
6
6
17
2.42
W
Tsukuyomi
9
7
10
2
L
3
9
12
1
L
Ratatoskr
TheAngryGibbon
Ratatoskr
4
6
13
1.75
L
Chang'e
brudew
Chang'e
4
5
14
2.2
L
Artemis
idontflush
Artemis
8
5
14
3
L
8
6
7
1.92
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,198
Damage
69,329
84,704
Taken
73,071
51,033
Mitigated
36,254
34,234
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,091
5,386
117
2,201
18,213
12,439
1,586
6,814
11,399
0
25,637
W
Izanami
 
Izanami
8,590
4,309
2,785
3,381
13,626
8,922
2,681
2,140
11,486
0
33,720
W
Sylvanus
ArdentSynergy
Sylvanus
9,921
2,105
9,176
7,249
21,720
17,684
545
8,493
13,227
14,883
0
W
Tsukuyomi
15,122
3,481
897
3,453
16,343
6,950
273
5,581
10,762
0
25,757
L
12,387
3,220
0
1,803
16,201
7,714
480
6,048
10,153
0
19,185
L
Ratatoskr
TheAngryGibbon
Ratatoskr
8,252
1,485
403
2,420
12,821
10,307
15
4,441
8,380
0
19,091
L
Chang'e
brudew
Chang'e
12,669
612
6,026
5,444
15,674
7,716
332
4,977
10,697
21,323
0
L
Artemis
idontflush
Artemis
22,800
7,740
1,873
4,403
15,692
6,605
991
4,101
11,591
0
37,793
L
13,221
3,298
329
1,373
12,683
3,912
96
3,828
8,855
23,336
0
W
13,474
856
321
4,654
14,802
5,038
844
2,862
11,940
28,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
49,321
118
Minions Killed
122
0
Camps Cleared
0
1,078,790
Distance Traveled
1,020,953
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,699
975
16
1
0
231,366
2
W
Izanami
10,862
905
40
3
0
210,027
1
W
Sylvanus
10,366
864
10
1
0
192,642
0
W
Tsukuyomi
10,848
904
23
2
0
203,918
0
L
Chaac
9,144
762
12
1
0
193,537
0
L
Ratatoskr
9,676
806
14
1
0
206,541
0
L
Chang'e
9,489
791
22
2
0
221,706
2
L
Artemis
11,175
931
38
3
0
208,952
0
L
Hera
9,837
820
36
3
0
190,217
0
W
Agni
10,114
843
29
2
0
240,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role