Player Matchup

Chronos
Chronos
Bjacks61
Chronos
Level 129
God Stats
1W - 1L
1,479 SR
Queue Stats
10W - 6L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
GmHades
Cu Chulainn
Level 157
God Stats
20W - 25L
1,436 SR
Queue Stats
421W - 386L
1,525 Elo+
Party 2
Thor
Thor
PersephoneThıcc
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
473W - 428L
1,524 Elo+
Party 2
Kuzenbo
Kuzenbo
SniperJack_2008
Kuzenbo
Level 135
God Stats
6W - 3L
1,716 SR
Queue Stats
369W - 360L
1,497 Elo+
Solo
Fenrir
Fenrir
Y0UNGbulI
Fenrir
Level 108
God Stats
4W - 2L
1,650 SR
Queue Stats
320W - 300L
1,574 Elo+
Solo
Team Averages
Level 131
1,556 SR
1,545 Elo+

VS

Team Averages
Level 126
1,482 SR
1,502 Elo+
Serqet
Serqet
Ichiritzu
Serqet
Level 143
God Stats
11W - 17L
1,635 SR
Queue Stats
167W - 204L
1,543 Elo+
Party 1
Neith
Neith
IllI-APEX-IllI
Neith
Level 129
God Stats
2W - 6L
1,323 SR
Queue Stats
165W - 217L
1,333 Elo+
Party 1
King Arthur
King Arthur
NJFraney_
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,572 Elo+
Solo
Ganesha
Ganesha
Solo__Platinum
Ganesha
Level 139
God Stats
1W - 2L
1,621 SR
Queue Stats
36W - 44L
1,489 Elo+
Party 1
Scylla
Scylla
whiitehot
Scylla
Level 108
God Stats
1W - 1L
1,328 SR
Queue Stats
70W - 69L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bjacks61
Chronos
11
3 / 0 / 1
6,072
607
3,312
3,725
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
GmHades
Cu Chulainn
10
5 / 1 / 1
6,408
641
7,508
6,625
4,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
2 / 3 / 4
5,741
574
2,433
6,055
1,834
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 3
5,401
540
3,545
8,230
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Y0UNGbulI
Fenrir
11
4 / 1 / 0
6,107
611
2,604
6,718
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ichiritzu
Serqet
8
0 / 3 / 2
4,932
493
3,333
6,972
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
4,960
496
2,160
4,018
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
NJFraney_
King Arthur
9
1 / 5 / 0
5,294
529
2,916
9,818
5,288
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 2 / 2
4,943
494
2,349
5,618
2,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
whiitehot
Scylla
10
4 / 3 / 1
6,156
616
5,691
5,200
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
15
Kills
5
6
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bjacks61
Chronos
3
0
1
3.5
W
Cu Chulainn
GmHades
Cu Chulainn
5
1
1
5.5
L
Serqet
Ichiritzu
Serqet
0
3
2
0.33
L
0
2
0
0
L
King Arthur
NJFraney_
King Arthur
1
5
0
0.2
W
2
3
4
1.33
W
1
1
3
2.5
L
0
2
2
0.5
W
Fenrir
Y0UNGbulI
Fenrir
4
1
0
4
L
Scylla
whiitehot
Scylla
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,402
Damage
16,449
31,353
Taken
31,626
16,048
Mitigated
12,565
7,661
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bjacks61
Chronos
3,312
1,648
0
1,805
3,725
1,419
0
246
3,354
34,130
6,756
W
Cu Chulainn
GmHades
Cu Chulainn
7,508
739
0
1,314
6,625
4,130
291
433
6,138
4,772
32,447
L
Serqet
Ichiritzu
Serqet
3,333
1,581
15
2,184
6,972
2,141
0
616
6,356
0
18,179
L
2,160
631
0
1,281
4,018
1,233
0
2,387
1,631
0
28,544
L
King Arthur
NJFraney_
King Arthur
2,916
179
0
2,311
9,818
5,288
0
740
9,078
0
26,404
W
2,433
618
0
550
6,055
1,834
336
2,130
3,663
0
24,314
W
3,545
1,636
0
2,947
8,230
6,460
0
3,450
4,511
11,922
0
L
2,349
362
1,171
1,208
5,618
2,373
0
2,780
2,838
15,541
0
W
Fenrir
Y0UNGbulI
Fenrir
2,604
464
0
1,045
6,718
2,205
0
1,471
5,221
0
32,888
L
Scylla
whiitehot
Scylla
5,691
1,185
0
970
5,200
1,530
0
790
4,410
32,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,729
Gold Earned
26,285
274
Minions Killed
252
0
Camps Cleared
0
972,285
Distance Traveled
922,042
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,072
607
83
8
0
184,855
2
W
Cu Chulainn
6,408
641
66
7
0
202,659
3
L
Serqet
4,932
493
50
5
0
208,351
1
L
Neith
4,960
496
76
8
0
159,144
2
L
King Arthur
5,294
529
53
5
0
185,068
2
W
Thor
5,741
574
48
5
0
194,279
4
W
Kuzenbo
5,401
540
11
1
0
166,196
1
L
Ganesha
4,943
494
3
0
0
188,284
3
W
Fenrir
6,107
611
66
7
0
224,296
2
L
Scylla
6,156
616
70
7
0
181,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role