Player Matchup

Hun Batz
Hun Batz
Chrisval271125
Hun Batz
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 139L
1,383 Elo+
Solo
Nike
Nike
Dr BoOtY699
Nike
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,263 Elo+
Party 1
Nu Wa
Nu Wa
KiidGuapo13
Nu Wa
Level 69
God Stats
10W - 2L
1,545 SR
Queue Stats
347W - 317L
1,454 Elo+
Solo
Guan Yu
Guan Yu
booty69bandit
Guan Yu
Level 109
God Stats
4W - 2L
1,453 SR
Queue Stats
386W - 417L
1,474 Elo+
Party 1
Merlin
Merlin
davidmarkve123
Merlin
Level 104
God Stats
3W - 1L
1,447 SR
Queue Stats
87W - 75L
1,502 Elo+
Party 1
Team Averages
Level 76
1,489 SR
1,415 Elo+

VS

Team Averages
Level 85
1,500 SR
1,372 Elo+
Terra
Terra
Kuballin
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,362 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sarge07
Morgan Le Fay
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
310W - 286L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
Smiter421
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,471 Elo+
Party 2
Medusa
Medusa
XxNightWolf89xX
Medusa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,161 Elo+
Solo
Anhur
Anhur
four tra alunmi
Anhur
Level 137
God Stats
7W - 7L
1,500 SR
Queue Stats
385W - 399L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
10 / 6 / 18
14,208
789
16,099
16,981
8,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 9 / 13
11,823
657
3,330
14,489
9,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
11 / 2 / 13
14,938
830
31,433
13,095
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
20
7 / 10 / 12
13,587
755
16,781
24,242
26,826
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 5 / 15
12,867
715
25,040
10,766
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kuballin
Terra
19
2 / 4 / 19
12,047
669
3,336
17,932
24,802
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Sarge07
Morgan Le Fay
20
12 / 7 / 11
13,241
736
28,156
19,947
7,245
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Smiter421
Sun Wukong
20
10 / 6 / 7
12,434
691
11,420
27,070
40,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 10 / 15
11,468
637
8,047
21,461
7,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 7 / 14
12,479
693
9,785
21,566
8,289
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
97
33
Kills
31
32
Deaths
34
71
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
10
6
18
3.17
W
2
9
13
0.94
W
11
2
13
8.75
L
Terra
Kuballin
Terra
2
4
19
2.88
L
Morgan Le Fay
Sarge07
Morgan Le Fay
12
7
11
2.5
L
Sun Wukong
Smiter421
Sun Wukong
10
6
7
2.25
L
2
10
15
0.95
W
Guan Yu
7
10
12
1.3
W
3
5
15
2.1
L
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,683
Damage
60,744
79,573
Taken
107,976
54,149
Mitigated
87,894
23,364
Healing
38,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
16,099
2,980
1,706
1,564
16,981
8,843
1,642
6,013
10,968
0
34,607
W
3,330
395
130
303
14,489
9,082
638
5,973
8,516
0
7,289
W
31,433
12,161
839
4,409
13,095
4,800
1,361
5,279
7,816
57,407
0
L
Terra
Kuballin
Terra
3,336
633
6,153
4,587
17,932
24,802
829
8,843
8,581
12,475
0
L
Morgan Le Fay
Sarge07
Morgan Le Fay
28,156
2,861
3,073
5,129
19,947
7,245
877
10,104
9,493
60,761
0
L
Sun Wukong
Smiter421
Sun Wukong
11,420
2,349
1,141
5,645
27,070
40,101
218
13,683
12,752
4,400
35,037
L
8,047
3,519
2,602
4,137
21,461
7,457
1,008
11,676
9,519
0
28,972
W
Guan Yu
16,781
2,055
4,637
8,029
24,242
26,826
518
10,779
13,463
1,041
26,736
W
25,040
1,052
897
850
10,766
4,598
354
4,198
6,568
50,444
0
L
9,785
5,063
760
5,580
21,566
8,289
668
11,157
9,895
0
36,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,423
Gold Earned
61,669
171
Minions Killed
197
0
Camps Cleared
0
1,627,218
Distance Traveled
1,403,014
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,208
789
37
2
0
356,218
2
W
Nike
11,823
657
10
1
0
322,267
0
W
Nu Wa
14,938
830
55
3
0
365,421
0
L
Terra
12,047
669
9
1
0
268,119
1
L
Morgan Le Fay
13,241
736
61
3
0
275,487
0
L
Sun Wukong
12,434
691
38
2
0
316,830
0
L
Medusa
11,468
637
37
2
0
261,585
0
W
Guan Yu
13,587
755
15
1
0
318,691
0
W
Merlin
12,867
715
54
3
0
264,621
0
L
Anhur
12,479
693
52
3
0
280,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role