Player Matchup

Camazotz
Camazotz
cbett1117
Camazotz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
imaginewagons99
Sun Wukong
Level 101
God Stats
2W - 0L
1,740 SR
Queue Stats
19W - 26L
1,403 Elo+
Party 2
Nox
Nox
windows99
Nox
Level 123
God Stats
6W - 7L
1,462 SR
Queue Stats
19W - 25L
1,403 Elo+
Party 2
Team Averages
Level 104
1,568 SR
1,406 Elo+

VS

Team Averages
Level 56
1,570 SR
1,435 Elo+
Poseidon
Poseidon
Banjelsing
Poseidon
Level 54
God Stats
4W - 3L
1,722 SR
Queue Stats
173W - 201L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
ZotroxLg
Gilgamesh
Level 66
God Stats
5W - 6L
1,566 SR
Queue Stats
92W - 112L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
daddy3471
Ne Zha
Level 49
God Stats
32W - 41L
1,421 SR
Queue Stats
119W - 168L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
cbett1117
Camazotz
18
2 / 5 / 8
12,507
625
12,830
20,820
12,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
imaginewagons99
Sun Wukong
18
2 / 2 / 8
12,669
633
8,435
22,195
18,317
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
9 / 0 / 3
14,240
712
24,252
14,049
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Banjelsing
Poseidon
18
5 / 4 / 1
12,983
649
19,742
14,763
4,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ZotroxLg
Gilgamesh
14
0 / 5 / 5
11,007
550
6,993
20,663
23,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
daddy3471
Ne Zha
18
1 / 4 / 5
12,114
606
17,024
15,607
7,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
6
7
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Banjelsing
Poseidon
5
4
1
1.38
L
Gilgamesh
ZotroxLg
Gilgamesh
0
5
5
0.5
W
Camazotz
cbett1117
Camazotz
2
5
8
1.2
L
Ne Zha
daddy3471
Ne Zha
1
4
5
0.88
W
Sun Wukong
imaginewagons99
Sun Wukong
2
2
8
3
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,517
Damage
43,759
57,064
Taken
51,033
37,350
Mitigated
35,793
21,457
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Banjelsing
Poseidon
19,742
2,117
0
2,939
14,763
4,848
1,091
5,997
8,461
69,830
0
L
Gilgamesh
ZotroxLg
Gilgamesh
6,993
1,053
149
636
20,663
23,132
0
11,579
8,540
0
24,535
W
Camazotz
cbett1117
Camazotz
12,830
1,969
0
8,164
20,820
12,862
0
8,164
12,323
0
32,748
L
Ne Zha
daddy3471
Ne Zha
17,024
1,676
526
6,813
15,607
7,813
86
7,455
7,740
0
53,315
W
Sun Wukong
imaginewagons99
Sun Wukong
8,435
1,290
0
3,716
22,195
18,317
548
9,455
12,232
0
33,459
W
24,252
1,950
0
9,577
14,049
6,171
1,525
3,428
10,396
93,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
36,104
216
Minions Killed
207
10
Camps Cleared
7
1,077,892
Distance Traveled
1,133,844
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,983
649
117
6
4
365,394
3
L
Gilgamesh
11,007
550
27
1
0
347,343
1
W
Camazotz
12,507
625
43
2
1
368,053
3
L
Ne Zha
12,114
606
63
3
3
421,107
2
W
Sun Wukong
12,669
633
43
2
4
365,858
0
W
Nox
14,240
712
130
7
5
343,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role