Player Matchup

Danzaburou
Danzaburou
HEMBASSA
Danzaburou
Level 87
God Stats
2W - 2L
1,327 SR
Queue Stats
128W - 139L
1,468 Elo+
Party 2
Bacchus
Bacchus
Nealium91
Bacchus
Level 85
God Stats
16W - 11L
1,585 SR
Queue Stats
118W - 119L
1,471 Elo+
Party 2
Olorun
Olorun
SnowingCelery93
Olorun
Level 59
God Stats
4W - 3L
1,407 SR
Queue Stats
59W - 65L
1,461 Elo+
Party 2
Team Averages
Level 77
1,440 SR
1,466 Elo+

VS

Team Averages
Level 54
1,467 SR
1,306 Elo+
Baron Samedi
Baron Samedi
Bigredbunter
Baron Samedi
Level 82
God Stats
24W - 45L
1,400 SR
Queue Stats
90W - 173L
1,283 Elo+
Solo
Skadi
Skadi
Hail 2the StoRm
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 89L
1,306 Elo+
Party 1
Shiva
Shiva
SunInExile
Shiva
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 29L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HEMBASSA
Danzaburou
14
1 / 1 / 6
9,538
681
9,363
8,331
2,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Nealium91
Bacchus
14
6 / 4 / 2
10,139
724
9,855
11,981
13,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 5
9,733
695
7,235
6,392
2,183
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bigredbunter
Baron Samedi
13
3 / 3 / 4
8,871
634
8,895
11,493
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 6
8,350
596
7,157
8,753
2,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
13
3 / 4 / 3
8,605
615
3,992
11,497
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
9
Kills
7
7
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bigredbunter
Baron Samedi
3
3
4
1.67
W
Danzaburou
HEMBASSA
Danzaburou
1
1
6
4
L
1
2
6
2
W
Bacchus
Nealium91
Bacchus
6
4
2
1.75
W
2
2
5
2.25
L
Shiva
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
20,044
26,704
Taken
31,743
17,867
Mitigated
16,659
6,002
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bigredbunter
Baron Samedi
8,895
695
831
3,788
11,493
5,261
0
4,958
6,535
35,239
0
W
Danzaburou
HEMBASSA
Danzaburou
9,363
1,091
0
1,629
8,331
2,606
1,393
3,812
4,460
0
45,865
L
7,157
3,793
265
1,808
8,753
2,311
0
4,229
4,524
0
20,102
W
Bacchus
Nealium91
Bacchus
9,855
853
216
1,260
11,981
13,078
37
3,456
8,251
26,850
0
W
7,235
2,718
546
2,351
6,392
2,183
822
2,168
4,127
30,804
0
L
Shiva
3,992
153
350
1,984
11,497
9,087
0
8,034
3,463
134
12,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,410
Gold Earned
25,826
153
Minions Killed
101
6
Camps Cleared
2
711,297
Distance Traveled
701,377
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,871
634
48
3
0
202,257
0
W
Danzaburou
9,538
681
80
6
5
247,308
1
L
Skadi
8,350
596
36
3
1
225,094
4
W
Bacchus
10,139
724
24
2
1
228,598
1
W
Olorun
9,733
695
49
4
0
235,391
4
L
Shiva
8,605
615
17
1
1
274,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role