Player Matchup

Athena
Athena
DarthPopTart
Athena
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 27L
1,500 Elo+
Party 1
Da Ji
Da Ji
GebTheBushJonson
Da Ji
Level 18
God Stats
1W - 8L
1,500 SR
Queue Stats
20W - 38L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
barbarjonks
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 42L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
iambitter
Jing Wei
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 38L
1,500 Elo+
Party 1
Tyr
Tyr
tgaff1
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,500 Elo+

VS

Team Averages
Level 70
1,536 SR
1,518 Elo+
Achilles
Achilles
L U X 4 R Y
Achilles
Level 133
God Stats
2W - 1L
1,501 SR
Queue Stats
132W - 106L
1,638 Elo+
Solo
Sol
Sol
Lakobos77
Sol
Level 34
God Stats
6W - 13L
1,500 SR
Queue Stats
14W - 23L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MoxxieMox
Nu Wa
Level 32
God Stats
11W - 10L
1,693 SR
Queue Stats
27W - 24L
1,749 Elo+
Solo
Gilgamesh
Gilgamesh
Oh_No_Its_Oro
Gilgamesh
Level 108
God Stats
1W - 2L
1,485 SR
Queue Stats
108W - 105L
1,431 Elo+
Party 2
Mercury
Mercury
TheNotoriousJDB
Mercury
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 7 / 2
6,255
447
3,207
12,282
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 1
6,693
478
3,148
10,061
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
barbarjonks
Kukulkan
12
1 / 5 / 1
7,102
507
4,165
6,440
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
iambitter
Jing Wei
13
3 / 5 / 3
7,664
547
6,980
12,850
3,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
tgaff1
Tyr
10
0 / 2 / 0
6,024
430
3,345
14,101
8,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
L U X 4 R Y
Achilles
13
1 / 0 / 3
7,609
544
8,172
7,961
6,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

13
5 / 4 / 4
8,373
598
13,444
9,845
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
MoxxieMox
Nu Wa
16
8 / 0 / 3
9,254
661
7,563
4,867
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Oh_No_Its_Oro
Gilgamesh
12
5 / 3 / 5
8,030
574
5,565
10,580
3,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 1 / 5
7,586
542
4,607
8,231
2,660
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
23
23
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
1
7
2
0.29
L
2
4
1
0.63
W
Achilles
L U X 4 R Y
Achilles
1
0
3
2.5
W
5
4
4
1.75
W
Nu Wa
MoxxieMox
Nu Wa
8
0
3
9.5
W
Gilgamesh
Oh_No_Its_Oro
Gilgamesh
5
3
5
2.5
W
4
1
5
6.5
L
Kukulkan
barbarjonks
Kukulkan
1
5
1
0.3
L
Jing Wei
iambitter
Jing Wei
3
5
3
0.9
L
Tyr
tgaff1
Tyr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,845
Damage
39,351
55,734
Taken
41,484
25,024
Mitigated
17,721
15,174
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,207
1,010
0
567
12,282
7,882
0
6,605
5,677
9,221
0
L
3,148
192
0
2,905
10,061
3,210
0
2,837
7,224
0
31,091
W
Achilles
L U X 4 R Y
Achilles
8,172
2,208
0
3,444
7,961
6,655
254
721
7,240
0
43,748
W
13,444
6,639
0
3,154
9,845
2,839
1,987
1,441
8,404
54,580
0
W
Nu Wa
MoxxieMox
Nu Wa
7,563
1,350
0
626
4,867
1,764
453
1,949
2,918
65,187
0
W
Gilgamesh
Oh_No_Its_Oro
Gilgamesh
5,565
1,602
1,198
1,297
10,580
3,803
670
1,906
8,674
0
25,167
W
4,607
2,728
0
0
8,231
2,660
0
1,664
6,567
0
43,184
L
Kukulkan
barbarjonks
Kukulkan
4,165
59
0
477
6,440
1,903
29
2,937
3,503
44,933
0
L
Jing Wei
iambitter
Jing Wei
6,980
5,489
0
5,562
12,850
3,884
0
7,924
4,926
0
47,233
L
Tyr
tgaff1
Tyr
3,345
1,056
0
5,663
14,101
8,145
250
704
13,397
1,117
23,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,738
Gold Earned
40,852
331
Minions Killed
408
0
Camps Cleared
0
1,241,947
Distance Traveled
1,334,876
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,255
447
15
1
0
249,823
0
L
Da Ji
6,693
478
64
5
0
249,787
1
W
Achilles
7,609
544
86
6
0
283,890
7
W
Sol
8,373
598
97
7
0
224,472
0
W
Nu Wa
9,254
661
115
8
0
259,131
1
W
Gilgamesh
8,030
574
37
3
0
277,622
5
W
Mercury
7,586
542
73
5
0
289,761
2
L
Kukulkan
7,102
507
110
8
0
245,443
3
L
Jing Wei
7,664
547
89
6
0
253,050
1
L
Tyr
6,024
430
53
4
0
243,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role