Player Matchup

Kuzenbo
Kuzenbo
Firedoubt
Kuzenbo
Level 21
God Stats
2W - 3L
1,244 SR
Queue Stats
17W - 29L
1,201 Elo+
Party 2
Scylla
Scylla
LordMalerek
Scylla
Level 126
God Stats
5W - 7L
1,434 SR
Queue Stats
52W - 87L
1,337 Elo+
Party 2
Izanami
Izanami
Mandalorian04200
Izanami
Level 67
God Stats
16W - 23L
1,417 SR
Queue Stats
38W - 59L
1,377 Elo+
Party 2
Team Averages
Level 71
1,365 SR
1,305 Elo+

VS

Team Averages
Level 96
1,562 SR
1,359 Elo+
Hera
Hera
AS-BY-valoux27
Hera
Level 89
God Stats
4W - 5L
1,588 SR
Queue Stats
83W - 111L
1,340 Elo+
Party 1
Guan Yu
Guan Yu
Dark-Psycho_Qc
Guan Yu
Level 89
God Stats
8W - 15L
1,602 SR
Queue Stats
37W - 54L
1,389 Elo+
Party 1
Ne Zha
Ne Zha
torokail
Ne Zha
Level 109
God Stats
5W - 12L
1,497 SR
Queue Stats
78W - 106L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Firedoubt
Kuzenbo
14
0 / 8 / 1
9,675
538
6,285
16,956
13,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
14
0 / 8 / 1
10,299
572
9,915
13,927
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 7 / 0
11,042
613
10,199
16,400
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 13
13,232
735
16,641
9,096
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 14
13,913
773
9,233
19,783
17,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
torokail
Ne Zha
19
9 / 1 / 11
13,788
766
16,021
11,167
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
23
23
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
8
1
13
14.5
W
6
0
14
13
L
Kuzenbo
Firedoubt
Kuzenbo
0
8
1
0.06
L
Scylla
0
8
1
0.06
L
1
7
0
0.14
W
Ne Zha
torokail
Ne Zha
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,399
Damage
41,895
47,283
Taken
40,046
22,329
Mitigated
24,665
3,740
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,641
4,348
594
655
9,096
2,941
263
5,333
3,763
48,433
0
W
9,233
1,838
5,146
10,878
19,783
17,135
134
7,370
12,413
0
37,898
L
Kuzenbo
Firedoubt
Kuzenbo
6,285
2,650
0
252
16,956
13,657
0
8,744
7,887
19,097
0
L
Scylla
9,915
203
0
2,030
13,927
3,790
0
3,205
10,526
52,437
0
L
10,199
6,818
0
1,458
16,400
4,882
0
4,270
11,856
0
60,070
W
Ne Zha
torokail
Ne Zha
16,021
4,164
429
2,559
11,167
4,589
2,604
4,674
6,493
0
68,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
40,933
180
Minions Killed
220
5
Camps Cleared
11
795,872
Distance Traveled
1,016,679
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,232
735
58
3
3
312,821
0
W
Guan Yu
13,913
773
75
4
2
348,055
6
L
Kuzenbo
9,675
538
18
1
0
233,385
0
L
Scylla
10,299
572
79
4
2
288,172
7
L
Izanami
11,042
613
83
5
3
274,315
1
W
Ne Zha
13,788
766
87
5
6
355,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role