Player Matchup

Sobek
Sobek
Boozooka
Sobek
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 24L
1,740 Elo+
Party 1
Janus
Janus
DangelSonicOC
Janus
Level 112
God Stats
19W - 7L
1,989 SR
Queue Stats
87W - 43L
1,758 Elo+
Party 1
Loki
Loki
IlluminartyDew
Loki
Level 148
God Stats
5W - 1L
1,586 SR
Queue Stats
74W - 77L
1,722 Elo+
Party 1
Apollo
Apollo
MrInsuffiecient
Apollo
Level 85
God Stats
9W - 3L
1,760 SR
Queue Stats
97W - 55L
1,758 Elo+
Party 1
Danzaburou
Danzaburou
Squidirino
Danzaburou
Level 54
God Stats
3W - 1L
1,869 SR
Queue Stats
41W - 15L
1,824 Elo+
Party 1
Team Averages
Level 89
1,741 SR
1,760 Elo+

VS

Team Averages
Level 56
1,504 SR
1,475 Elo+
Pele
Pele
LuckyThunder_
Pele
Level 61
God Stats
10W - 14L
1,614 SR
Queue Stats
205W - 200L
1,493 Elo+
Party 3
Ymir
Ymir
MikeySano57
Ymir
Level 21
God Stats
8W - 5L
1,621 SR
Queue Stats
13W - 11L
1,491 Elo+
Party 2
Hera
Hera
MysticalSan
Hera
Level 45
God Stats
6W - 7L
1,409 SR
Queue Stats
221W - 222L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
UnknownMisty
Gilgamesh
Level 65
God Stats
23W - 28L
1,427 SR
Queue Stats
484W - 471L
1,514 Elo+
Party 3
Hachiman
Hachiman
jhosep1995
Hachiman
Level 88
God Stats
10W - 8L
1,447 SR
Queue Stats
38W - 36L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Boozooka
Sobek
9
1 / 1 / 9
5,993
599
2,702
5,384
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 0 / 3
6,651
665
1,255
2,583
715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 2
6,691
669
3,187
3,937
1,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 1
7,070
707
7,898
8,125
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Squidirino
Danzaburou
11
6 / 0 / 3
6,831
683
8,657
5,018
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,151
515
2,710
7,455
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 0
4,891
489
1,796
7,229
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 0
5,352
535
440
4,036
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
UnknownMisty
Gilgamesh
10
1 / 4 / 0
5,407
541
4,548
10,168
8,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
jhosep1995
Hachiman
7
0 / 5 / 1
4,401
440
1,994
5,488
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
2
2
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
Boozooka
Sobek
1
1
9
5.5
W
1
0
3
2.5
W
6
0
2
7
L
0
2
1
0.25
L
1
3
0
0.33
W
3
1
1
3.5
L
0
3
0
0
W
Danzaburou
Squidirino
Danzaburou
6
0
3
7.5
L
Gilgamesh
UnknownMisty
Gilgamesh
1
4
0
0.25
L
Hachiman
jhosep1995
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,699
Damage
11,488
25,047
Taken
34,376
9,921
Mitigated
16,165
13,048
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Boozooka
Sobek
2,702
640
0
1,988
5,384
3,686
189
783
4,601
9,778
0
W
1,255
211
0
1,292
2,583
715
0
256
2,327
41,564
0
W
3,187
1,132
0
907
3,937
1,118
0
115
3,822
0
34,324
L
2,710
553
0
3,275
7,455
1,869
0
713
6,742
0
27,520
L
1,796
236
0
959
7,229
3,726
0
1,052
6,177
10,725
0
W
7,898
5,576
0
5,117
8,125
2,722
641
0
8,125
0
46,154
L
440
115
0
576
4,036
1,113
128
1,040
2,996
26,966
0
W
Danzaburou
Squidirino
Danzaburou
8,657
4,979
0
3,744
5,018
1,680
402
1,082
3,936
0
42,430
L
Gilgamesh
UnknownMisty
Gilgamesh
4,548
1,415
0
3,491
10,168
8,246
0
346
9,822
0
27,184
L
Hachiman
jhosep1995
Hachiman
1,994
1,002
0
554
5,488
1,211
0
806
4,682
0
16,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
25,202
338
Minions Killed
242
0
Camps Cleared
0
1,072,423
Distance Traveled
991,023
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,993
599
16
2
0
207,296
4
W
Janus
6,651
665
83
8
0
225,431
4
W
Loki
6,691
669
64
6
0
248,958
1
L
Pele
5,151
515
62
6
0
233,471
3
L
Ymir
4,891
489
25
3
0
205,116
4
W
Apollo
7,070
707
95
10
0
193,646
0
L
Hera
5,352
535
66
7
0
175,366
4
W
Danzaburou
6,831
683
80
8
0
197,092
2
L
Gilgamesh
5,407
541
53
5
0
198,294
3
L
Hachiman
4,401
440
36
4
0
178,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role