Player Matchup

Cabrakan
Cabrakan
Gold III
Casegama
Cabrakan
Gold III
Level 117
God Stats
4W - 4L
1,925 SR
Queue Stats
56W - 58L
1,693 MMR
Party 1
Set
Set
Gold I
StephenFire
Set
Gold I
Level 160
God Stats
70W - 62L
1,600 SR
Queue Stats
171W - 180L
1,522 MMR
Party 1
King Arthur
King Arthur
Gold II
alexcoy06
King Arthur
Gold II
Level 160
God Stats
9W - 9L
1,581 SR
Queue Stats
447W - 443L
1,608 MMR
Solo
Raijin
Raijin
Gold I
aqυa991
Raijin
Gold I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,673 MMR
Party 3
Medusa
Medusa
Gold V
eggrelated
Medusa
Gold V
Level 125
God Stats
1W - 5L
1,536 SR
Queue Stats
55W - 52L
1,541 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,629 SR
1,607 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 97
1,458 SR
1,608 MMR
Gilgamesh
Gilgamesh
Platinum I
Brinkam
Gilgamesh
Platinum I
Level 84
God Stats
2W - 1L
1,736 SR
Queue Stats
119W - 115L
1,772 MMR
Party 2
Thanatos
Thanatos
Gold I
Cyneik
Thanatos
Gold I
Level 114
God Stats
2W - 2L
1,252 SR
Queue Stats
80W - 81L
1,456 MMR
Party 2
Scylla
Scylla
Platinum V
Drew5225
Scylla
Platinum V
Level 124
God Stats
1W - 1L
1,652 SR
Queue Stats
79W - 79L
1,605 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
M4T4PuT4s7
Kuzenbo
Platinum V
Level 89
God Stats
3W - 5L
1,295 SR
Queue Stats
164W - 156L
1,591 MMR
Solo
Chiron
Chiron
Gold V
pepekalmer
Chiron
Gold V
Level 73
God Stats
1W - 1L
1,354 SR
Queue Stats
66W - 55L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Casegama
Cabrakan
14
1 / 7 / 4
9,755
424
6,219
23,004
30,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 8 / 4
11,169
486
11,639
21,686
10,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
alexcoy06
King Arthur
16
0 / 6 / 1
10,277
447
9,374
21,276
19,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
aqυa991
Raijin
19
5 / 5 / 2
12,495
543
15,999
15,500
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
eggrelated
Medusa
17
2 / 6 / 2
10,893
474
6,023
20,941
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
EsetAtlasShivaLoki

VS

Bans
ThothBastetCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brinkam
Gilgamesh
20
5 / 3 / 2
13,409
583
17,523
28,072
27,928
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Cyneik
Thanatos
19
8 / 2 / 5
12,980
564
14,767
15,818
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Drew5225
Scylla
20
5 / 3 / 8
13,432
584
16,918
11,459
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
M4T4PuT4s7
Kuzenbo
18
2 / 1 / 12
10,995
478
11,768
13,946
17,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
pepekalmer
Chiron
20
12 / 1 / 5
14,639
636
22,083
17,706
6,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
10
Kills
32
32
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brinkam
Gilgamesh
5
3
2
2
L
Cabrakan
Casegama
Cabrakan
1
7
4
0.43
W
Thanatos
Cyneik
Thanatos
8
2
5
5.25
W
Scylla
Drew5225
Scylla
5
3
8
3
W
Kuzenbo
M4T4PuT4s7
Kuzenbo
2
1
12
8
L
2
8
4
0.5
L
King Arthur
alexcoy06
King Arthur
0
6
1
0.08
L
Raijin
aqυa991
Raijin
5
5
2
1.2
L
Medusa
eggrelated
Medusa
2
6
2
0.5
W
Chiron
pepekalmer
Chiron
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,254
Damage
83,059
102,407
Taken
87,001
72,922
Mitigated
60,413
18,531
Healing
39,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brinkam
Gilgamesh
17,523
5,512
0
10,517
28,072
27,928
784
7,001
20,862
0
104,855
L
Cabrakan
Casegama
Cabrakan
6,219
1,187
2,116
3,326
23,004
30,462
0
10,271
12,415
18,044
0
W
Thanatos
Cyneik
Thanatos
14,767
4,356
0
14,075
15,818
5,618
0
4,218
11,538
0
88,650
W
Scylla
Drew5225
Scylla
16,918
1,747
0
3,898
11,459
3,335
1,784
4,396
6,803
105,839
0
W
Kuzenbo
M4T4PuT4s7
Kuzenbo
11,768
3,817
0
2,716
13,946
17,214
483
4,319
9,456
37,809
11,678
L
11,639
4,005
0
5,493
21,686
10,712
0
5,008
16,505
0
88,447
L
King Arthur
alexcoy06
King Arthur
9,374
1,044
0
3,487
21,276
19,576
160
1,177
20,059
0
66,722
L
Raijin
aqυa991
Raijin
15,999
1,289
0
482
15,500
5,879
0
3,527
11,867
94,977
0
L
Medusa
eggrelated
Medusa
6,023
3,023
0
3,627
20,941
6,293
1,928
7,181
13,676
0
81,849
W
Chiron
pepekalmer
Chiron
22,083
12,797
797
7,203
17,706
6,318
4,088
4,023
13,619
0
124,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,589
Gold Earned
65,455
655
Minions Killed
724
0
Camps Cleared
0
2,055,057
Distance Traveled
2,365,019
12
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,409
583
184
8
0
419,715
9
L
Cabrakan
9,755
424
21
1
0
424,472
3
W
Thanatos
12,980
564
124
5
0
567,386
11
W
Scylla
13,432
584
188
8
0
449,970
5
W
Kuzenbo
10,995
478
45
2
0
467,182
9
L
Set
11,169
486
149
6
0
419,075
1
L
King Arthur
10,277
447
142
6
0
359,704
1
L
Raijin
12,495
543
193
8
0
417,765
4
L
Medusa
10,893
474
150
7
0
434,041
3
W
Chiron
14,639
636
183
8
0
460,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role