Player Matchup

Izanami
Izanami
 
Izanami
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GlukMyGlizzy
Pele
Level 82
God Stats
4W - 8L
1,335 SR
Queue Stats
163W - 174L
1,404 Elo+
Party 2
He Bo
He Bo
Redblood57
He Bo
Level 61
God Stats
0W - 5L
1,100 SR
Queue Stats
242W - 252L
1,380 Elo+
Party 2
Awilix
Awilix
muensterbenice
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,304 Elo+
Solo
Ullr
Ullr
xyesid
Ullr
Level 47
God Stats
0W - 2L
1,202 SR
Queue Stats
12W - 16L
1,545 Elo+
Solo
Team Averages
Level 82
1,327 SR
1,427 Elo+

VS

Team Averages
Level 88
1,496 SR
1,469 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Shmoofy
Rama
Level 129
God Stats
3W - 2L
1,382 SR
Queue Stats
83W - 83L
1,509 Elo+
Party 1
Tyr
Tyr
Sikkwitted
Tyr
Level 81
God Stats
13W - 7L
1,597 SR
Queue Stats
348W - 367L
1,439 Elo+
Party 1
Da Ji
Da Ji
Sitd0wnbk
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 3
5,570
696
2,484
1,804
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 5 / 1
6,161
770
5,075
7,712
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
12
2 / 3 / 4
6,280
785
8,570
4,658
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 3
6,716
840
3,194
6,294
2,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
xyesid
Ullr
11
1 / 5 / 1
5,926
741
1,846
7,353
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 1 / 12
7,990
999
9,052
4,320
1,571
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Odin
 
Odin
14
3 / 1 / 14
7,886
986
3,476
12,854
8,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Shmoofy
Rama
13
2 / 0 / 10
7,352
919
2,838
3,565
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
4 / 2 / 11
7,946
993
5,701
5,727
5,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
Sitd0wnbk
Da Ji
13
6 / 3 / 10
8,105
1,013
4,913
4,900
2,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
6
Kills
18
18
Deaths
7
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
3
1.5
W
Yu Huang
 
Yu Huang
3
1
12
9
W
Odin
 
Odin
3
1
14
10
L
1
5
1
0.3
L
He Bo
2
3
4
1.33
W
Rama
Shmoofy
Rama
2
0
10
7
W
4
2
11
4.75
W
Da Ji
Sitd0wnbk
Da Ji
6
3
10
3.67
L
2
4
3
0.88
L
Ullr
xyesid
Ullr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
25,980
27,821
Taken
31,366
9,402
Mitigated
20,078
4,621
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,484
1,040
0
439
1,804
555
0
734
1,070
0
7,387
W
Yu Huang
 
Yu Huang
9,052
654
677
422
4,320
1,571
452
1,000
3,320
27,103
0
W
Odin
 
Odin
3,476
1,029
671
5,320
12,854
8,570
880
3,601
9,253
0
8,454
L
5,075
721
97
1,016
7,712
2,508
0
2,196
5,516
0
14,047
L
He Bo
8,570
1,167
464
961
4,658
1,529
0
1,565
3,093
10,918
0
W
Rama
Shmoofy
Rama
2,838
1,218
1,199
1,137
3,565
1,405
1,429
1,559
2,006
0
10,441
W
5,701
38
603
1,574
5,727
5,911
0
1,069
4,658
0
9,968
W
Da Ji
Sitd0wnbk
Da Ji
4,913
1,103
0
0
4,900
2,621
332
1,341
3,559
0
7,149
L
3,194
888
372
407
6,294
2,358
0
2,419
3,875
0
6,725
L
Ullr
xyesid
Ullr
1,846
995
171
694
7,353
2,452
0
2,138
5,215
0
8,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
39,279
64
Minions Killed
88
0
Camps Cleared
0
633,883
Distance Traveled
791,095
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,570
696
12
2
0
64,298
0
W
Yu Huang
7,990
999
35
4
0
152,466
0
W
Odin
7,886
986
17
2
0
168,449
0
L
Pele
6,161
770
20
3
0
159,280
4
L
He Bo
6,280
785
7
1
0
139,943
3
W
Rama
7,352
919
10
1
0
152,019
0
W
Tyr
7,946
993
19
2
0
166,077
0
W
Da Ji
8,105
1,013
7
1
0
152,084
0
L
Awilix
6,716
840
14
2
0
142,276
1
L
Ullr
5,926
741
11
1
0
128,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role