Player Matchup

Scylla
Scylla
DankLoudTrees
Scylla
Level 160
God Stats
8W - 11L
1,500 SR
Queue Stats
689W - 698L
1,524 Elo+
Solo
Achilles
Achilles
JustFabez
Achilles
Level 142
God Stats
2W - 2L
1,300 SR
Queue Stats
132W - 125L
1,490 Elo+
Solo
Hun Batz
Hun Batz
SleepSafe
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,503 Elo+
Party 1
Artemis
Artemis
TX_4_DEATH
Artemis
Level 121
God Stats
9W - 8L
1,446 SR
Queue Stats
403W - 427L
1,502 Elo+
Solo
Shiva
Shiva
Tacopian
Shiva
Level 107
God Stats
2W - 1L
1,241 SR
Queue Stats
99W - 105L
1,535 Elo+
Party 1
Team Averages
Level 131
1,397 SR
1,511 Elo+

VS

Team Averages
Level 139
1,575 SR
1,486 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KidDarkness182
Olorun
Level 125
God Stats
13W - 11L
1,698 SR
Queue Stats
480W - 491L
1,447 Elo+
Solo
Set
Set
SaiyanCactus
Set
Level 105
God Stats
2W - 2L
1,675 SR
Queue Stats
104W - 97L
1,584 Elo+
Solo
Agni
Agni
lucky_bucker
Agni
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 151L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 17
12,127
933
14,580
13,618
6,135
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
JustFabez
Achilles
16
4 / 6 / 21
9,822
756
11,020
18,067
18,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
SleepSafe
Hun Batz
18
4 / 3 / 27
10,747
827
13,048
24,345
10,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Artemis
TX_4_DEATH
Artemis
17
13 / 5 / 11
11,198
861
19,598
10,193
4,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Tacopian
Shiva
17
5 / 3 / 30
10,692
822
9,334
16,317
20,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 8 / 8
9,576
737
13,136
13,792
4,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
 
Geb
14
1 / 6 / 6
9,229
710
6,911
17,083
18,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 7 / 7
10,078
775
10,766
16,777
7,114
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 7 / 7
10,076
775
16,492
14,346
6,577
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 9 / 9
9,443
726
10,792
11,770
4,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
54
37
Kills
17
20
Deaths
37
106
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
8
8
0.75
L
Geb
 
Geb
1
6
6
0.67
W
11
3
17
6.5
W
Achilles
JustFabez
Achilles
4
6
21
2.42
L
4
7
7
1.07
L
6
7
7
1.36
W
Hun Batz
SleepSafe
Hun Batz
4
3
27
5.83
W
Artemis
TX_4_DEATH
Artemis
13
5
11
3.7
W
Shiva
Tacopian
Shiva
5
3
30
6.67
L
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,580
Damage
58,097
82,540
Taken
73,768
59,488
Mitigated
41,359
28,660
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,136
926
1,237
1,370
13,792
4,843
216
2,740
10,998
32,707
0
L
Geb
 
Geb
6,911
112
1,290
2,540
17,083
18,816
53
3,885
12,887
11,036
0
W
14,580
878
954
2,716
13,618
6,135
2,998
6,657
6,961
33,932
0
W
Achilles
JustFabez
Achilles
11,020
2,991
2,668
2,289
18,067
18,494
273
7,513
10,554
0
16,524
L
10,766
5,947
2,842
5,052
16,777
7,114
402
4,225
12,445
23,271
0
L
16,492
6,624
1,631
1,842
14,346
6,577
1,273
2,050
12,154
0
23,944
W
Hun Batz
SleepSafe
Hun Batz
13,048
1,956
1,181
7,991
24,345
10,265
398
11,777
12,568
0
29,734
W
Artemis
TX_4_DEATH
Artemis
19,598
7,112
1,329
1,398
10,193
4,374
2,157
7,262
2,931
0
36,038
W
Shiva
Tacopian
Shiva
9,334
1,459
3,557
4,577
16,317
20,220
462
8,396
7,921
0
16,054
L
10,792
590
0
235
11,770
4,009
0
1,680
9,860
20,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,586
Gold Earned
48,402
120
Minions Killed
117
0
Camps Cleared
0
1,195,336
Distance Traveled
1,004,315
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,576
737
30
2
0
183,058
1
L
Geb
9,229
710
6
0
0
248,709
0
W
Scylla
12,127
933
44
3
0
244,114
1
W
Achilles
9,822
756
11
1
0
230,871
3
L
Olorun
10,078
775
34
3
0
170,376
0
L
Set
10,076
775
24
2
0
214,794
0
W
Hun Batz
10,747
827
24
2
0
275,640
0
W
Artemis
11,198
861
35
3
0
192,739
2
W
Shiva
10,692
822
6
0
0
251,972
0
L
Agni
9,443
726
23
2
0
187,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role