Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BeezNTusky00
Bakasura
Level 138
God Stats
12W - 6L
1,647 SR
Queue Stats
67W - 67L
1,456 Elo+
Party 1
Bellona
Bellona
Pope Noctis
Bellona
Level 157
God Stats
4W - 1L
1,797 SR
Queue Stats
92W - 66L
1,591 Elo+
Party 2
Apollo
Apollo
ShireWanderer
Apollo
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 123L
1,564 Elo+
Party 2
Sol
Sol
ThirdLotusFitch
Sol
Level 154
God Stats
1W - 0L
1,401 SR
Queue Stats
16W - 16L
1,318 Elo+
Party 1
Team Averages
Level 145
1,569 SR
1,486 Elo+

VS

Team Averages
Level 115
1,722 SR
1,519 Elo+
Gilgamesh
Gilgamesh
ItsJoeyPants
Gilgamesh
Level 144
God Stats
9W - 11L
1,531 SR
Queue Stats
217W - 204L
1,562 Elo+
Party 3
Medusa
Medusa
KeNs_Sins
Medusa
Level 84
God Stats
8W - 13L
1,938 SR
Queue Stats
424W - 481L
1,429 Elo+
Solo
Atlas
Atlas
MinuteRachrex
Atlas
Level 68
God Stats
7W - 9L
1,556 SR
Queue Stats
47W - 42L
1,530 Elo+
Party 3
Poseidon
Poseidon
Rookie501
Poseidon
Level 156
God Stats
4W - 6L
1,667 SR
Queue Stats
222W - 211L
1,562 Elo+
Party 3
Cliodhna
Cliodhna
lForgiveness
Cliodhna
Level 123
God Stats
4W - 4L
1,916 SR
Queue Stats
177W - 176L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 1 / 4
6,068
506
5,246
9,336
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
BeezNTusky00
Bakasura
14
4 / 1 / 1
7,915
660
6,686
7,815
3,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Pope Noctis
Bellona
13
2 / 0 / 1
7,402
617
5,220
7,071
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 2
6,898
575
3,104
7,467
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
6,252
521
4,107
6,696
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsJoeyPants
Gilgamesh
10
0 / 2 / 2
5,811
484
3,315
8,148
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
KeNs_Sins
Medusa
10
0 / 2 / 0
5,841
487
4,030
6,674
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
5,332
444
3,131
8,823
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Rookie501
Poseidon
12
2 / 1 / 0
6,662
555
5,242
4,627
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
lForgiveness
Cliodhna
12
1 / 3 / 0
6,841
570
5,974
8,789
4,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
4
2
W
Bakasura
BeezNTusky00
Bakasura
4
1
1
4.5
L
Gilgamesh
ItsJoeyPants
Gilgamesh
0
2
2
0.5
L
Medusa
KeNs_Sins
Medusa
0
2
0
0
L
0
1
0
0
W
Bellona
Pope Noctis
Bellona
2
0
1
2.5
L
Poseidon
Rookie501
Poseidon
2
1
0
2
W
2
0
2
3
W
1
1
0
1
L
Cliodhna
lForgiveness
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,363
Damage
21,692
38,385
Taken
37,061
18,171
Mitigated
15,129
11,437
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,246
291
0
2,610
9,336
4,974
0
2,682
6,602
16,215
0
W
Bakasura
BeezNTusky00
Bakasura
6,686
4,295
0
2,832
7,815
3,775
494
404
7,405
0
35,442
L
Gilgamesh
ItsJoeyPants
Gilgamesh
3,315
887
0
886
8,148
2,760
0
2,412
5,230
0
30,160
L
Medusa
KeNs_Sins
Medusa
4,030
2,269
0
3,490
6,674
1,606
0
607
6,067
0
35,670
L
3,131
960
0
1,982
8,823
4,501
0
3,033
5,409
12,560
1,378
W
Bellona
Pope Noctis
Bellona
5,220
1,787
0
3,481
7,071
5,457
0
1,249
5,794
0
53,148
L
Poseidon
Rookie501
Poseidon
5,242
450
0
313
4,627
1,465
0
2,167
2,234
52,182
0
W
3,104
2,045
0
375
7,467
2,303
0
978
6,417
0
48,734
W
4,107
1,279
0
2,139
6,696
1,662
0
2,292
4,204
35,399
0
L
Cliodhna
lForgiveness
Cliodhna
5,974
688
0
2,471
8,789
4,797
0
730
7,062
0
43,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
30,487
391
Minions Killed
361
0
Camps Cleared
0
1,218,731
Distance Traveled
1,204,479
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,068
506
21
2
0
244,220
6
W
Bakasura
7,915
660
95
8
0
255,239
0
L
Gilgamesh
5,811
484
66
6
0
251,276
2
L
Medusa
5,841
487
67
6
0
217,707
3
L
Atlas
5,332
444
24
2
0
236,781
2
W
Bellona
7,402
617
109
9
0
267,863
6
L
Poseidon
6,662
555
107
9
0
251,179
4
W
Apollo
6,898
575
83
7
0
242,667
3
W
Sol
6,252
521
83
7
0
208,742
0
L
Cliodhna
6,841
570
97
8
0
247,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role