Player Matchup

Nu Wa
Nu Wa
Gold V
Le_rorre
Nu Wa
Gold V
Level 158
God Stats
3W - 3L
1,613 SR
Queue Stats
61W - 65L
1,365 MMR
Solo
Fenrir
Fenrir
Silver II
Rayyan_Silva
Fenrir
Silver II
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
119W - 141L
1,315 MMR
Solo
Cabrakan
Cabrakan
Gold V
Ro-Boogie03
Cabrakan
Gold V
Level 125
God Stats
30W - 20L
1,607 SR
Queue Stats
312W - 311L
1,300 MMR
Solo
Heimdallr
Heimdallr
Gold V
SnatchesRevenge
Heimdallr
Gold V
Level 129
God Stats
3W - 4L
1,450 SR
Queue Stats
209W - 235L
1,363 MMR
Solo
Ymir
Ymir
Gold V
obeymass_
Ymir
Gold V
Level 121
God Stats
9W - 3L
1,769 SR
Queue Stats
65W - 67L
1,301 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,588 SR
1,329 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,671 SR
1,334 MMR
Vulcan
Vulcan
Gold III
FusionKaz
Vulcan
Gold III
Level 69
God Stats
6W - 6L
1,763 SR
Queue Stats
157W - 171L
1,349 MMR
Solo
Nemesis
Nemesis
Gold V
Jhall015
Nemesis
Gold V
Level 103
God Stats
30W - 25L
1,551 SR
Queue Stats
310W - 326L
1,361 MMR
Solo
Cthulhu
Cthulhu
Silver II
bigflapppttv
Cthulhu
Silver II
Level 60
God Stats
8W - 10L
1,487 SR
Queue Stats
43W - 47L
1,254 MMR
Party 1
Danzaburou
Danzaburou
Silver III
jakeith
Danzaburou
Silver III
Level 51
God Stats
0W - 2L
1,774 SR
Queue Stats
36W - 41L
1,345 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze V
xSubLethalx
Cu Chulainn
Bronze V
Level 128
God Stats
1W - 3L
1,781 SR
Queue Stats
36W - 40L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Le_rorre
Nu Wa
20
4 / 6 / 18
16,248
508
29,941
18,352
7,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
11 / 11 / 12
17,137
536
21,890
32,913
19,653
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
Ro-Boogie03
Cabrakan
20
10 / 6 / 10
16,970
530
24,871
30,161
26,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
SnatchesRevenge
Heimdallr
20
10 / 7 / 8
16,416
513
20,485
26,830
12,569
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
20
3 / 8 / 18
15,266
477
11,383
32,714
46,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MedusaAtlasShiva

VS

Bans
BastetKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FusionKaz
Vulcan
20
4 / 6 / 10
13,885
434
15,266
14,450
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Jhall015
Nemesis
20
11 / 7 / 15
16,597
519
18,333
32,024
15,586
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
bigflapppttv
Cthulhu
20
5 / 5 / 25
14,971
468
22,203
32,889
40,970
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
jakeith
Danzaburou
20
16 / 11 / 12
16,556
517
29,617
31,839
12,776
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cu Chulainn
xSubLethalx
Cu Chulainn
20
2 / 10 / 12
14,113
441
17,199
35,719
45,949
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
112
38
Kills
38
38
Deaths
39
66
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Vulcan
FusionKaz
Vulcan
4
6
10
1.5
L
Nemesis
Jhall015
Nemesis
11
7
15
2.64
W
Nu Wa
Le_rorre
Nu Wa
4
6
18
2.17
W
Fenrir
11
11
12
1.55
W
Cabrakan
Ro-Boogie03
Cabrakan
10
6
10
2.5
W
Heimdallr
SnatchesRevenge
Heimdallr
10
7
8
2
L
Cthulhu
bigflapppttv
Cthulhu
5
5
25
3.5
L
Danzaburou
jakeith
Danzaburou
16
11
12
2
W
Ymir
3
8
18
1.5
L
Cu Chulainn
xSubLethalx
Cu Chulainn
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,570
Damage
102,618
140,970
Taken
146,921
112,938
Mitigated
120,728
33,277
Healing
28,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
FusionKaz
Vulcan
15,266
5,796
0
549
14,450
5,447
549
7,144
7,002
107,959
0
L
Nemesis
Jhall015
Nemesis
18,333
7,084
0
7,367
32,024
15,586
1,190
15,869
15,726
0
137,976
W
Nu Wa
Le_rorre
Nu Wa
29,941
6,184
144
5,351
18,352
7,652
1,369
5,993
12,359
143,465
0
W
Fenrir
21,890
6,259
0
5,272
32,913
19,653
357
10,003
22,910
0
96,816
W
Cabrakan
Ro-Boogie03
Cabrakan
24,871
2,894
0
7,868
30,161
26,923
627
5,939
24,222
118,961
0
W
Heimdallr
SnatchesRevenge
Heimdallr
20,485
13,694
0
10,480
26,830
12,569
4,275
7,687
19,143
0
124,119
L
Cthulhu
bigflapppttv
Cthulhu
22,203
744
4,032
3,748
32,889
40,970
377
13,468
18,886
68,861
3,725
L
Danzaburou
jakeith
Danzaburou
29,617
15,634
0
10,988
31,839
12,776
5,714
14,466
17,120
0
112,890
W
Ymir
11,383
1,124
0
4,162
32,714
46,141
97
10,697
22,017
35,809
0
L
Cu Chulainn
xSubLethalx
Cu Chulainn
17,199
4,754
0
1,955
35,719
45,949
176
17,812
17,403
302
83,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,037
Gold Earned
76,122
669
Minions Killed
659
0
Camps Cleared
0
2,631,993
Distance Traveled
2,820,510
36
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,885
434
150
5
0
493,139
3
L
Nemesis
16,597
519
169
5
0
648,644
1
W
Nu Wa
16,248
508
189
6
0
546,612
10
W
Fenrir
17,137
536
108
3
0
556,569
4
W
Cabrakan
16,970
530
197
6
0
479,993
4
W
Heimdallr
16,416
513
141
4
0
550,973
3
L
Cthulhu
14,971
468
102
3
0
617,972
4
L
Danzaburou
16,556
517
125
4
0
571,673
9
W
Ymir
15,266
477
34
1
0
497,846
15
L
Cu Chulainn
14,113
441
113
4
0
489,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role