Player Matchup

Loki
Loki
BornOfOsiris
Loki
Level 126
God Stats
1W - 2L
1,345 SR
Queue Stats
179W - 183L
1,522 Elo+
Party 2
King Arthur
King Arthur
Fishesbemine
King Arthur
Level 148
God Stats
8W - 17L
1,553 SR
Queue Stats
224W - 215L
1,490 Elo+
Party 2
Artemis
Artemis
ProFuze23
Artemis
Level 26
God Stats
27W - 23L
1,512 SR
Queue Stats
39W - 44L
1,468 Elo+
Party 2
Poseidon
Poseidon
SL1CK W0LF
Poseidon
Level 154
God Stats
1W - 3L
1,507 SR
Queue Stats
219W - 225L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
ThunderNíps
Kuzenbo
Level 73
God Stats
2W - 3L
1,596 SR
Queue Stats
64W - 75L
1,475 Elo+
Party 2
Team Averages
Level 105
1,503 SR
1,486 Elo+

VS

Team Averages
Level 54
1,516 SR
1,592 Elo+
Fafnir
Fafnir
BearJawJack
Fafnir
Level 86
God Stats
1W - 3L
1,301 SR
Queue Stats
675W - 451L
1,593 Elo+
Party 1
Agni
Agni
Blowmybrainsout
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,440 Elo+
Solo
Mercury
Mercury
Indifferentcolor
Mercury
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
462W - 292L
1,627 Elo+
Party 1
Charybdis
Charybdis
SanguineRook
Charybdis
Level 83
God Stats
22W - 22L
1,582 SR
Queue Stats
615W - 416L
1,609 Elo+
Party 1
Tiamat
Tiamat
thekiller572
Tiamat
Level 29
God Stats
42W - 24L
1,698 SR
Queue Stats
463W - 288L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
8,162
628
7,317
12,495
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Fishesbemine
King Arthur
15
1 / 8 / 1
8,332
641
8,506
17,517
13,924
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
ProFuze23
Artemis
13
0 / 8 / 1
7,729
595
6,220
12,756
3,770
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
SL1CK W0LF
Poseidon
17
4 / 4 / 2
9,459
728
13,302
11,639
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ThunderNíps
Kuzenbo
14
1 / 4 / 4
8,873
683
5,707
16,543
17,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 1 / 17
10,185
783
7,740
12,506
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
13 / 0 / 8
11,508
885
26,329
10,710
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 5 / 12
10,315
793
7,168
11,943
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
SanguineRook
Charybdis
18
3 / 1 / 12
10,783
829
6,222
9,157
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
18
5 / 0 / 17
10,654
820
12,173
10,210
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
97
7
Kills
31
31
Deaths
7
12
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
1
17
11.5
W
13
0
8
17
L
1
7
4
0.43
L
King Arthur
Fishesbemine
King Arthur
1
8
1
0.19
W
7
5
12
2.6
L
Artemis
ProFuze23
Artemis
0
8
1
0.06
L
Poseidon
SL1CK W0LF
Poseidon
4
4
2
1.25
W
Charybdis
SanguineRook
Charybdis
3
1
12
9
L
Kuzenbo
ThunderNíps
Kuzenbo
1
4
4
0.75
W
Tiamat
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,052
Damage
59,632
70,950
Taken
54,526
43,000
Mitigated
34,674
5,073
Healing
17,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,740
1,909
0
3,511
12,506
14,109
849
5,440
6,704
15,877
0
W
26,329
3,677
129
4,127
10,710
4,495
1,508
3,014
7,549
57,724
0
L
7,317
1,549
0
344
12,495
3,844
0
7,613
4,882
0
20,421
L
King Arthur
Fishesbemine
King Arthur
8,506
648
219
1,291
17,517
13,924
30
11,095
6,422
5,941
18,149
W
7,168
2,331
0
1,013
11,943
5,370
1,119
5,402
6,353
0
15,627
L
Artemis
ProFuze23
Artemis
6,220
1,320
0
1,285
12,756
3,770
0
8,879
3,877
0
23,914
L
Poseidon
SL1CK W0LF
Poseidon
13,302
1,675
0
1,040
11,639
3,798
81
6,826
4,813
46,462
0
W
Charybdis
SanguineRook
Charybdis
6,222
3,287
0
3,692
9,157
3,865
3,576
2,131
6,836
0
47,070
L
Kuzenbo
ThunderNíps
Kuzenbo
5,707
1,393
0
894
16,543
17,664
0
11,829
4,714
11,860
0
W
Tiamat
12,173
1,026
153
4,400
10,210
6,835
493
3,975
6,033
41,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,555
Gold Earned
53,445
181
Minions Killed
267
0
Camps Cleared
0
1,205,056
Distance Traveled
1,311,145
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,185
783
13
1
0
253,506
1
W
Agni
11,508
885
76
6
0
274,168
0
L
Loki
8,162
628
26
2
0
249,398
3
L
King Arthur
8,332
641
36
3
0
231,251
3
W
Mercury
10,315
793
14
1
0
273,025
1
L
Artemis
7,729
595
37
3
0
209,123
0
L
Poseidon
9,459
728
77
6
0
256,882
4
W
Charybdis
10,783
829
94
7
0
229,509
1
L
Kuzenbo
8,873
683
5
0
0
258,402
1
W
Tiamat
10,654
820
70
5
0
280,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role