Player Matchup

Nemesis
Nemesis
Brandyn03
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,655 Elo+
Party 1
Erlang Shen
Erlang Shen
IWORYMEYI
Erlang Shen
Level 150
God Stats
16W - 9L
1,655 SR
Queue Stats
184W - 165L
1,439 Elo+
Solo
Jing Wei
Jing Wei
RoyJoe02
Jing Wei
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,655 Elo+
Party 1
Scylla
Scylla
ToastlsHere
Scylla
Level 43
God Stats
44W - 43L
1,427 SR
Queue Stats
407W - 448L
1,296 Elo+
Solo
Geb
Geb
allstar3
Geb
Level 147
God Stats
4W - 2L
1,647 SR
Queue Stats
65W - 72L
1,385 Elo+
Solo
Team Averages
Level 86
1,546 SR
1,486 Elo+

VS

Team Averages
Level 55
1,411 SR
1,302 Elo+
Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dendevil69
Anubis
Level 28
God Stats
1W - 5L
1,465 SR
Queue Stats
25W - 56L
1,083 Elo+
Party 2
Shiva
Shiva
QueenByWendy
Shiva
Level 53
God Stats
7W - 9L
1,143 SR
Queue Stats
198W - 219L
1,298 Elo+
Solo
Izanami
Izanami
VoLTxGeDeath
Izanami
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 156L
1,162 Elo+
Party 2
Cu Chulainn
Cu Chulainn
roque19
Cu Chulainn
Level 69
God Stats
33W - 30L
1,448 SR
Queue Stats
87W - 63L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brandyn03
Nemesis
13
3 / 4 / 2
8,127
478
7,422
12,839
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
IWORYMEYI
Erlang Shen
16
4 / 2 / 1
9,207
542
9,705
16,609
17,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
RoyJoe02
Jing Wei
14
2 / 1 / 9
8,752
515
7,559
7,324
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
15
4 / 2 / 5
9,131
537
8,965
6,845
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 8
8,463
498
8,565
14,731
14,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 2 / 2
7,199
423
3,355
13,013
10,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Dendevil69
Anubis
12
2 / 3 / 1
7,624
448
6,319
7,045
2,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 2
8,072
475
7,821
12,472
8,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
VoLTxGeDeath
Izanami
11
1 / 5 / 4
7,255
427
6,292
11,997
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
roque19
Cu Chulainn
13
2 / 3 / 2
8,201
482
10,221
15,732
13,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
15
Kills
10
10
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
2
1.5
W
Nemesis
Brandyn03
Nemesis
3
4
2
1
L
Anubis
Dendevil69
Anubis
2
3
1
0.83
W
Erlang Shen
IWORYMEYI
Erlang Shen
4
2
1
2.25
L
3
2
2
2
W
Jing Wei
RoyJoe02
Jing Wei
2
1
9
6.5
W
Scylla
4
2
5
3.25
L
Izanami
VoLTxGeDeath
Izanami
1
5
4
0.6
W
2
1
8
6
L
Cu Chulainn
roque19
Cu Chulainn
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,216
Damage
34,008
58,348
Taken
60,259
39,140
Mitigated
38,268
17,809
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,355
802
1,686
2,327
13,013
10,239
0
4,447
8,454
10,261
0
W
Nemesis
Brandyn03
Nemesis
7,422
2,471
0
922
12,839
3,406
0
1,913
10,476
0
53,742
L
Anubis
Dendevil69
Anubis
6,319
43
0
1,569
7,045
2,789
358
3,948
2,871
33,452
0
W
Erlang Shen
IWORYMEYI
Erlang Shen
9,705
5,889
0
7,951
16,609
17,452
1,377
1,146
14,612
0
51,645
L
7,821
1,815
0
4,586
12,472
8,808
0
2,137
10,307
0
51,042
W
Jing Wei
RoyJoe02
Jing Wei
7,559
6,706
0
4,001
7,324
2,133
4,250
1,828
5,456
0
41,485
W
Scylla
8,965
1,327
0
416
6,845
1,519
1,355
2,806
4,007
43,563
0
L
Izanami
VoLTxGeDeath
Izanami
6,292
4,145
0
2,334
11,997
3,299
0
4,068
7,827
0
34,972
W
8,565
872
430
4,089
14,731
14,630
431
1,981
12,710
25,869
4,088
L
Cu Chulainn
roque19
Cu Chulainn
10,221
2,454
0
6,017
15,732
13,133
0
1,653
14,057
0
44,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
38,351
377
Minions Killed
313
0
Camps Cleared
0
1,658,805
Distance Traveled
1,565,898
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,199
423
16
1
0
304,294
4
W
Nemesis
8,127
478
66
4
0
355,693
1
L
Anubis
7,624
448
62
4
0
284,984
0
W
Erlang Shen
9,207
542
94
6
0
356,123
5
L
Shiva
8,072
475
86
5
0
354,077
6
W
Jing Wei
8,752
515
86
5
0
303,096
2
W
Scylla
9,131
537
88
5
0
330,958
2
L
Izanami
7,255
427
63
4
0
319,519
1
W
Geb
8,463
498
43
3
0
312,935
0
L
Cu Chulainn
8,201
482
86
5
0
303,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role